Player Matchup

Atlas
Atlas
 
Atlas
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Chivita
Vamana
Level 102
God Stats
14W - 8L
1,641 SR
Queue Stats
82W - 55L
1,539 Elo+
Party 3
Hachiman
Hachiman
Gupp37
Hachiman
Level 35
God Stats
3W - 5L
1,249 SR
Queue Stats
45W - 38L
1,519 Elo+
Party 3
Thanatos
Thanatos
Myst_Husky
Thanatos
Level 38
God Stats
11W - 3L
1,260 SR
Queue Stats
111W - 104L
1,343 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Unknown_Vibes_2
Morgan Le Fay
Level 28
God Stats
4W - 6L
1,411 SR
Queue Stats
6W - 12L
1,364 Elo+
Party 2
Team Averages
Level 46
1,412 SR
1,453 Elo+

VS

Team Averages
Level 53
1,447 SR
1,460 Elo+
Anhur
Anhur
Lefoko
Anhur
Level 62
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 35L
1,523 Elo+
Party 1
Bacchus
Bacchus
Lodbroken
Bacchus
Level 36
God Stats
4W - 1L
1,547 SR
Queue Stats
19W - 26L
1,526 Elo+
Party 1
Achilles
Achilles
Muffinman59
Achilles
Level 61
God Stats
12W - 8L
1,602 SR
Queue Stats
87W - 69L
1,533 Elo+
Solo
Hel
Hel
Silver_1318
Hel
Level 62
God Stats
5W - 8L
1,280 SR
Queue Stats
276W - 267L
1,385 Elo+
Solo
Awilix
Awilix
brianisbad1991
Awilix
Level 42
God Stats
11W - 10L
1,307 SR
Queue Stats
103W - 117L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
0 / 3 / 1
5,205
521
3,796
7,156
3,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vamana
Chivita
Vamana
11
3 / 4 / 0
6,573
657
8,634
12,119
11,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Gupp37
Hachiman
8
1 / 4 / 0
4,511
451
4,369
6,729
1,857
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thanatos
Myst_Husky
Thanatos
9
0 / 3 / 0
4,815
482
2,222
9,559
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Unknown_Vibes_2
Morgan Le Fay
9
1 / 3 / 0
5,383
538
2,808
4,954
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Lefoko
Anhur
11
5 / 1 / 4
5,976
598
6,391
6,799
2,474
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Lodbroken
Bacchus
10
2 / 0 / 7
6,095
610
5,261
7,253
6,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
Muffinman59
Achilles
11
4 / 3 / 0
6,009
601
8,768
12,265
7,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 1 / 1
6,038
604
2,523
5,129
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
5 / 0 / 3
6,126
613
4,595
7,337
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
5
Kills
17
17
Deaths
5
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
1
0.17
L
Vamana
Chivita
Vamana
3
4
0
0.75
L
Hachiman
Gupp37
Hachiman
1
4
0
0.25
W
Anhur
Lefoko
Anhur
5
1
4
7
W
Bacchus
Lodbroken
Bacchus
2
0
7
5.5
W
Achilles
Muffinman59
Achilles
4
3
0
1.33
L
Thanatos
Myst_Husky
Thanatos
0
3
0
0
W
1
1
1
1.5
L
Morgan Le Fay
Unknown_Vibes_2
Morgan Le Fay
1
3
0
0.33
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,829
Damage
27,538
40,517
Taken
38,783
21,882
Mitigated
20,479
11,205
Healing
20,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,796
1,569
0
627
7,156
3,580
0
2,559
4,597
21,418
1,304
L
Vamana
Chivita
Vamana
8,634
3,699
0
3,196
12,119
11,130
0
0
11,248
0
50,674
L
Hachiman
Gupp37
Hachiman
4,369
2,557
0
1,358
6,729
1,857
0
1,882
4,847
0
21,915
W
Anhur
Lefoko
Anhur
6,391
4,210
0
4,077
6,799
2,474
240
1,459
5,340
0
44,882
W
Bacchus
Lodbroken
Bacchus
5,261
1,037
0
3,893
7,253
6,346
0
2,100
5,153
15,035
1,268
W
Achilles
Muffinman59
Achilles
8,768
2,952
0
5,094
12,265
7,324
0
0
11,473
0
34,906
L
Thanatos
Myst_Husky
Thanatos
2,222
611
0
5,976
9,559
3,409
0
1,308
8,177
0
29,488
W
2,523
349
39
3,264
5,129
1,630
0
2,674
2,455
38,325
955
L
Morgan Le Fay
Unknown_Vibes_2
Morgan Le Fay
2,808
543
0
48
4,954
1,906
0
1,527
3,243
29,896
0
W
4,595
1,612
0
4,290
7,337
2,705
0
134
7,203
0
39,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,487
Gold Earned
30,244
248
Minions Killed
290
0
Camps Cleared
0
943,356
Distance Traveled
1,048,233
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,205
521
33
3
0
193,751
0
L
Vamana
6,573
657
76
8
0
179,287
0
L
Hachiman
4,511
451
31
3
0
171,763
0
W
Anhur
5,976
598
63
6
0
182,558
0
W
Bacchus
6,095
610
29
3
0
216,411
4
W
Achilles
6,009
601
46
5
0
203,232
0
L
Thanatos
4,815
482
58
6
0
221,203
0
W
Hel
6,038
604
85
9
0
199,709
3
L
Morgan Le Fay
5,383
538
50
5
0
177,352
0
W
Awilix
6,126
613
67
7
0
246,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role