Player Matchup

Erlang Shen
Erlang Shen
Og_Yanc
Erlang Shen
Level 138
God Stats
2W - 2L
1,377 SR
Queue Stats
14W - 13L
1,710 Elo+
Solo
Anubis
Anubis
ebawagiiba
Anubis
Level 103
God Stats
3W - 2L
1,190 SR
Queue Stats
65W - 53L
1,595 Elo+
Party 1
Ne Zha
Ne Zha
golfboyjr12
Ne Zha
Level 140
God Stats
2W - 3L
1,333 SR
Queue Stats
62W - 32L
1,661 Elo+
Solo
Maui
Maui
navonoD1223
Maui
Level 107
God Stats
12W - 17L
1,477 SR
Queue Stats
45W - 62L
1,478 Elo+
Party 1
Artemis
Artemis
rumii
Artemis
Level 106
God Stats
5W - 3L
1,309 SR
Queue Stats
275W - 231L
1,638 Elo+
Solo
Team Averages
Level 119
1,337 SR
1,616 Elo+

VS

Team Averages
Level 137
1,605 SR
1,561 Elo+
Kukulkan
Kukulkan
JiffyGoldBloom
Kukulkan
Level 141
God Stats
8W - 7L
1,616 SR
Queue Stats
50W - 55L
1,561 Elo+
Party 3
Fenrir
Fenrir
Miniturefury74
Fenrir
Level 148
God Stats
2W - 2L
1,754 SR
Queue Stats
102W - 79L
1,558 Elo+
Party 2
Jing Wei
Jing Wei
advisory69
Jing Wei
Level 128
God Stats
7W - 9L
1,366 SR
Queue Stats
102W - 79L
1,558 Elo+
Party 2
Baron Samedi
Baron Samedi
drychicken12
Baron Samedi
Level 136
God Stats
2W - 1L
1,790 SR
Queue Stats
78W - 67L
1,562 Elo+
Party 3
Chaac
Chaac
saggywithabaggy
Chaac
Level 132
God Stats
5W - 1L
1,500 SR
Queue Stats
294W - 264L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Og_Yanc
Erlang Shen
6
0 / 2 / 0
3,067
613
1,450
4,204
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
ebawagiiba
Anubis
6
0 / 1 / 0
3,334
667
687
1,734
593
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
6
0 / 1 / 0
3,270
654
835
3,732
1,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,638
728
280
1,947
1,219
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
rumii
Artemis
6
0 / 0 / 0
3,218
644
1,458
635
171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
3
0 / 0 / 2
2,935
587
695
993
252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
2 / 0 / 0
3,866
773
1,419
3,604
1,293
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
advisory69
Jing Wei
6
0 / 0 / 0
3,344
669
258
2,435
633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
drychicken12
Baron Samedi
3
0 / 0 / 0
2,768
554
228
1,337
629
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
2 / 0 / 0
4,262
852
2,080
3,691
1,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
0
2
1
L
2
0
0
2
W
Erlang Shen
Og_Yanc
Erlang Shen
0
2
0
0
L
Jing Wei
advisory69
Jing Wei
0
0
0
0
L
Baron Samedi
drychicken12
Baron Samedi
0
0
0
0
W
Anubis
ebawagiiba
Anubis
0
1
0
0
W
Ne Zha
0
1
0
0
W
0
0
0
0
W
Artemis
rumii
Artemis
0
0
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,710
Damage
4,680
12,252
Taken
12,060
4,677
Mitigated
4,715
2,958
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
695
0
0
605
993
252
0
288
705
4,399
0
L
1,419
412
0
1,486
3,604
1,293
0
343
3,261
0
17,890
W
Erlang Shen
Og_Yanc
Erlang Shen
1,450
834
0
803
4,204
1,393
0
0
4,026
0
13,152
L
Jing Wei
advisory69
Jing Wei
258
59
0
1,015
2,435
633
0
270
2,165
0
17,797
L
Baron Samedi
drychicken12
Baron Samedi
228
48
59
754
1,337
629
0
0
1,337
3,216
0
W
Anubis
ebawagiiba
Anubis
687
259
0
670
1,734
593
0
426
1,308
16,398
1,403
W
Ne Zha
835
444
0
788
3,732
1,301
0
269
3,463
0
21,204
W
280
59
0
675
1,947
1,219
0
104
1,843
12,294
3,279
W
Artemis
rumii
Artemis
1,458
365
0
22
635
171
0
124
511
0
20,637
L
2,080
957
0
2,232
3,691
1,908
0
0
3,691
0
23,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,527
Gold Earned
17,175
166
Minions Killed
136
0
Camps Cleared
0
475,427
Distance Traveled
376,424
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
2,935
587
8
2
0
39,079
0
L
Fenrir
3,866
773
36
7
0
110,541
0
W
Erlang Shen
3,067
613
21
4
0
93,031
0
L
Jing Wei
3,344
669
40
8
0
95,648
0
L
Baron Samedi
2,768
554
4
1
0
45,485
0
W
Anubis
3,334
667
34
7
0
85,191
1
W
Ne Zha
3,270
654
41
8
0
114,070
0
W
Maui
3,638
728
26
5
0
90,146
0
W
Artemis
3,218
644
44
9
0
92,989
0
L
Chaac
4,262
852
48
10
0
85,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role