Player Matchup

Kukulkan
Kukulkan
Flamemoose
Kukulkan
Level 59
God Stats
11W - 9L
1,479 SR
Queue Stats
372W - 346L
1,509 Elo+
Solo
Ganesha
Ganesha
MoonlightKijo
Ganesha
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 44L
1,458 Elo+
Party 2
Chaac
Chaac
Queen-Sophia456
Chaac
Level 102
God Stats
3W - 1L
1,477 SR
Queue Stats
26W - 22L
1,447 Elo+
Party 3
Loki
Loki
ZeroAnguish
Loki
Level 141
God Stats
3W - 3L
1,165 SR
Queue Stats
57W - 58L
1,458 Elo+
Party 2
Charybdis
Charybdis
hypeboy87
Charybdis
Level 106
God Stats
10W - 4L
1,665 SR
Queue Stats
59W - 57L
1,451 Elo+
Party 3
Team Averages
Level 118
1,457 SR
1,465 Elo+

VS

Team Averages
Level 91
1,488 SR
1,481 Elo+
Tsukuyomi
Tsukuyomi
Adawonglover69
Tsukuyomi
Level 24
God Stats
10W - 11L
1,558 SR
Queue Stats
16W - 19L
1,519 Elo+
Party 1
Agni
Agni
Brahms_2090
Agni
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,431 Elo+
Party 1
Hachiman
Hachiman
Demon-Laplast
Hachiman
Level 115
God Stats
17W - 13L
1,605 SR
Queue Stats
473W - 477L
1,501 Elo+
Solo
Tyr
Tyr
PurgeIgnorance
Tyr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,458 Elo+
Party 1
Maui
Maui
pitttiger
Maui
Level 149
God Stats
5W - 7L
1,276 SR
Queue Stats
661W - 679L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Flamemoose
Kukulkan
14
0 / 2 / 3
8,326
490
6,326
8,025
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
13
0 / 3 / 9
8,490
499
5,496
13,319
12,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 1 / 1
7,485
440
9,574
13,706
13,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 1 / 1
9,489
558
9,420
12,854
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
hypeboy87
Charybdis
16
6 / 0 / 2
9,910
583
10,473
10,137
4,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Adawonglover69
Tsukuyomi
13
5 / 6 / 0
7,559
445
6,511
14,409
5,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 3 / 2
8,282
487
8,049
11,378
4,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Demon-Laplast
Hachiman
12
0 / 2 / 3
6,946
409
6,568
9,627
3,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 0
8,296
488
9,076
14,089
11,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Maui
11
0 / 3 / 2
6,846
403
3,341
12,609
10,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
15
Kills
7
7
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Adawonglover69
Tsukuyomi
5
6
0
0.83
L
1
3
2
0.67
L
Hachiman
Demon-Laplast
Hachiman
0
2
3
0.75
W
Kukulkan
Flamemoose
Kukulkan
0
2
3
0.75
W
Ganesha
0
3
9
1.5
L
1
1
0
1
W
0
1
1
0.5
W
9
1
1
9.5
W
Charybdis
hypeboy87
Charybdis
6
0
2
7
L
Maui
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,289
Damage
33,545
58,041
Taken
62,112
38,832
Mitigated
36,182
17,458
Healing
17,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Adawonglover69
Tsukuyomi
6,511
1,853
0
3,892
14,409
5,512
0
1,501
12,886
0
53,672
L
8,049
388
0
4,400
11,378
4,607
0
5,122
6,206
69,822
0
L
Hachiman
Demon-Laplast
Hachiman
6,568
3,493
101
4,481
9,627
3,528
0
862
8,765
0
49,162
W
Kukulkan
Flamemoose
Kukulkan
6,326
384
0
1,417
8,025
3,839
0
2,423
5,602
72,065
1,824
W
Ganesha
5,496
801
0
2,141
13,319
12,041
65
2,208
11,111
23,943
813
L
9,076
1,934
0
3,730
14,089
11,761
135
1,655
11,373
0
60,617
W
9,574
2,678
0
4,007
13,706
13,460
0
529
13,177
0
50,094
W
9,420
2,875
0
5,880
12,854
5,038
510
4,053
8,801
0
64,513
W
Charybdis
hypeboy87
Charybdis
10,473
6,171
0
4,013
10,137
4,454
3,543
1,470
8,667
0
79,482
L
Maui
3,341
1,051
0
1,009
12,609
10,774
0
2,388
10,124
22,256
2,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,700
Gold Earned
37,929
453
Minions Killed
402
0
Camps Cleared
0
1,597,135
Distance Traveled
1,527,067
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,559
445
76
4
0
352,393
0
L
Agni
8,282
487
122
7
0
330,269
0
L
Hachiman
6,946
409
73
4
0
266,874
1
W
Kukulkan
8,326
490
122
7
0
340,918
0
W
Ganesha
8,490
499
10
1
0
306,547
4
L
Tyr
8,296
488
87
5
0
290,961
4
W
Chaac
7,485
440
75
4
0
283,557
0
W
Loki
9,489
558
89
5
0
357,110
0
W
Charybdis
9,910
583
157
9
0
309,003
0
L
Maui
6,846
403
44
3
0
286,570
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role