Player Matchup

Anubis
Anubis
 
Anubis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
 
Xbalanque
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Drolop
Bellona
Level 44
God Stats
1W - 4L
1,328 SR
Queue Stats
14W - 32L
1,329 Elo+
Party 2
Loki
Loki
Jackson_Harrys53
Loki
Level 48
God Stats
55W - 50L
1,568 SR
Queue Stats
284W - 276L
1,417 Elo+
Solo
Ymir
Ymir
airstormy
Ymir
Level 17
God Stats
7W - 7L
1,449 SR
Queue Stats
114W - 133L
1,350 Elo+
Party 1
Team Averages
Level 52
1,469 SR
1,419 Elo+

VS

Team Averages
Level 86
1,483 SR
1,437 Elo+
Fenrir
Fenrir
Gustavo52535
Fenrir
Level 29
God Stats
2W - 3L
1,672 SR
Queue Stats
2W - 4L
1,633 Elo+
Party 3
Eset
Eset
RellyHippy_CclD
Eset
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
302W - 297L
1,520 Elo+
Solo
Anubis
Anubis
StraitNickel186
Anubis
Level 102
God Stats
4W - 3L
1,500 SR
Queue Stats
76W - 85L
1,320 Elo+
Party 3
Gilgamesh
Gilgamesh
xXspadeXx48
Gilgamesh
Level 63
God Stats
8W - 10L
1,348 SR
Queue Stats
67W - 69L
1,259 Elo+
Solo
Anhur
Anhur
yhoung
Anhur
Level 113
God Stats
9W - 12L
1,393 SR
Queue Stats
113W - 113L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 2 / 0
4,611
512
3,842
4,679
2,006
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
 
Xbalanque
3
0 / 1 / 0
3,616
402
1,710
1,767
337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bellona
Drolop
Bellona
8
3 / 4 / 1
4,899
544
5,152
10,070
6,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 0
5,787
643
3,930
7,540
2,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
4
0 / 0 / 0
3,709
412
497
2,502
1,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 2 / 2
5,720
636
2,627
6,037
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 0 / 0
5,771
641
2,172
4,383
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 3 / 0
5,505
612
4,301
5,067
2,223
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xXspadeXx48
Gilgamesh
9
1 / 0 / 1
5,058
562
3,119
5,638
4,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
yhoung
Anhur
9
0 / 2 / 1
4,817
535
2,960
6,164
1,958
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
6
Kills
7
7
Deaths
7
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
L
Xbalanque
 
Xbalanque
0
1
0
0
L
Bellona
Drolop
Bellona
3
4
1
0.88
W
Fenrir
2
2
2
1.5
L
3
0
0
3
W
2
0
0
2
W
2
3
0
0.67
L
Ymir
0
0
0
0
W
Gilgamesh
xXspadeXx48
Gilgamesh
1
0
1
1.5
W
Anhur
yhoung
Anhur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,131
Damage
15,179
26,558
Taken
27,289
12,687
Mitigated
11,824
7,748
Healing
3,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,842
163
0
500
4,679
2,006
0
1,945
2,485
31,125
0
L
Xbalanque
 
Xbalanque
1,710
481
0
525
1,767
337
0
0
1,754
0
11,058
L
Bellona
Drolop
Bellona
5,152
1,567
0
1,901
10,070
6,488
0
4,301
5,769
0
24,539
W
Fenrir
2,627
879
81
489
6,037
2,608
293
375
5,662
0
25,139
L
3,930
429
0
3,868
7,540
2,840
0
0
7,397
0
40,145
W
2,172
76
58
740
4,383
876
288
2,976
1,407
30,447
1,148
W
4,301
101
0
0
5,067
2,223
587
0
5,067
30,439
125
L
Ymir
497
171
0
954
2,502
1,016
0
0
2,339
3,982
0
W
Gilgamesh
xXspadeXx48
Gilgamesh
3,119
846
0
1,024
5,638
4,159
0
921
4,717
0
19,207
W
Anhur
yhoung
Anhur
2,960
1,518
0
840
6,164
1,958
0
67
6,097
0
30,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,622
Gold Earned
26,871
178
Minions Killed
239
0
Camps Cleared
0
690,001
Distance Traveled
863,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,611
512
40
4
0
165,378
0
L
Xbalanque
3,616
402
21
2
0
62,076
0
L
Bellona
4,899
544
26
3
0
179,618
0
W
Fenrir
5,720
636
33
4
0
183,902
0
L
Loki
5,787
643
83
9
0
220,695
0
W
Eset
5,771
641
63
7
0
171,174
0
W
Anubis
5,505
612
59
7
0
149,479
0
L
Ymir
3,709
412
8
1
0
62,234
0
W
Gilgamesh
5,058
562
36
4
0
181,339
0
W
Anhur
4,817
535
48
5
0
177,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role