Player Matchup

Bellona
Bellona
CdRios
Bellona
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,482 Elo+
Solo
Hachiman
Hachiman
I Need Insulin
Hachiman
Level 153
God Stats
1W - 1L
1,722 SR
Queue Stats
57W - 64L
1,476 Elo+
Solo
Awilix
Awilix
IAmLink4529
Awilix
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,468 Elo+
Solo
Chang'e
Chang'e
Zoro3OnePiece
Chang'e
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,590 Elo+
Solo
Camazotz
Camazotz
gibanyan2000
Camazotz
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 61L
1,548 Elo+
Solo
Team Averages
Level 118
1,544 SR
1,513 Elo+

VS

Team Averages
Level 143
1,545 SR
1,487 Elo+
Thoth
Thoth
Get Calculated
Thoth
Level 182
God Stats
4W - 4L
1,508 SR
Queue Stats
304W - 257L
1,562 Elo+
Solo
Cernunnos
Cernunnos
Spazout91
Cernunnos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,421 Elo+
Solo
Terra
Terra
Tobyisagoodboy08
Terra
Level 149
God Stats
3W - 0L
1,715 SR
Queue Stats
157W - 153L
1,493 Elo+
Solo
Izanami
Izanami
VonHorst62
Izanami
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,498 Elo+
Solo
Heimdallr
Heimdallr
Wyldkarde
Heimdallr
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CdRios
Bellona
18
5 / 4 / 11
10,621
817
16,527
20,501
25,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
15
3 / 4 / 5
8,828
679
11,982
13,479
5,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
17
4 / 4 / 8
9,437
726
6,890
14,260
6,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
18
6 / 4 / 8
10,071
775
10,703
15,160
6,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
gibanyan2000
Camazotz
13
0 / 8 / 7
8,005
616
7,614
16,343
6,001
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 11
11,770
905
27,733
8,584
4,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Spazout91
Cernunnos
19
8 / 2 / 12
11,388
876
20,050
11,769
6,990
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
0 / 5 / 19
10,431
802
7,930
20,907
27,036
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
VonHorst62
Izanami
14
1 / 6 / 9
9,123
702
5,808
10,336
4,743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Wyldkarde
Heimdallr
17
5 / 3 / 11
10,389
799
12,669
13,663
8,197
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
86
18
Kills
24
24
Deaths
18
39
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Bellona
CdRios
Bellona
5
4
11
2.63
W
10
2
11
7.75
L
Hachiman
3
4
5
1.38
L
Awilix
4
4
8
2
W
Cernunnos
Spazout91
Cernunnos
8
2
12
7
W
0
5
19
1.9
W
Izanami
VonHorst62
Izanami
1
6
9
0.92
W
Heimdallr
Wyldkarde
Heimdallr
5
3
11
3.5
L
Chang'e
6
4
8
2.5
L
Camazotz
gibanyan2000
Camazotz
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,716
Damage
74,190
79,743
Taken
65,259
49,542
Mitigated
51,333
28,371
Healing
19,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CdRios
Bellona
16,527
2,298
1,889
4,058
20,501
25,981
0
8,047
12,454
578
23,773
W
27,733
212
483
1,068
8,584
4,367
1,431
763
7,585
43,302
987
L
Hachiman
11,982
5,942
1,083
2,048
13,479
5,275
45
7,454
6,025
0
32,198
L
Awilix
6,890
2,218
570
995
14,260
6,073
0
6,400
7,860
0
14,500
W
Cernunnos
Spazout91
Cernunnos
20,050
7,735
567
397
11,769
6,990
2,293
2,113
9,469
0
39,671
W
7,930
804
6,434
5,361
20,907
27,036
656
4,527
15,913
14,651
0
W
Izanami
VonHorst62
Izanami
5,808
3,197
1,248
438
10,336
4,743
1,848
1,691
8,465
0
15,316
W
Heimdallr
Wyldkarde
Heimdallr
12,669
8,853
323
3,534
13,663
8,197
1,736
2,054
11,337
0
34,927
L
Chang'e
10,703
955
9,048
5,470
15,160
6,212
78
7,876
7,284
25,112
0
L
Camazotz
gibanyan2000
Camazotz
7,614
739
853
2,357
16,343
6,001
0
5,193
11,150
0
12,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,962
Gold Earned
53,101
129
Minions Killed
155
0
Camps Cleared
0
1,168,341
Distance Traveled
1,162,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,621
817
26
2
0
232,300
0
W
Thoth
11,770
905
21
2
0
242,353
0
L
Hachiman
8,828
679
35
3
0
241,821
0
L
Awilix
9,437
726
21
2
0
240,608
0
W
Cernunnos
11,388
876
54
4
0
238,088
0
W
Terra
10,431
802
10
1
0
255,272
0
W
Izanami
9,123
702
32
2
0
206,292
0
W
Heimdallr
10,389
799
38
3
0
220,622
0
L
Chang'e
10,071
775
36
3
0
210,309
0
L
Camazotz
8,005
616
11
1
0
243,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role