Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
AirbornLemon
Hachiman
Level 100
God Stats
0W - 1L
1,715 SR
Queue Stats
5W - 4L
1,620 Elo+
Solo
Bacchus
Bacchus
ElderBuffalo873
Bacchus
Level 104
God Stats
5W - 6L
1,500 SR
Queue Stats
46W - 50L
1,325 Elo+
Solo
Awilix
Awilix
KanDaVasi
Awilix
Level 128
God Stats
7W - 9L
1,795 SR
Queue Stats
475W - 462L
1,440 Elo+
Solo
Nike
Nike
xXSrTaquitoXx
Nike
Level 180
God Stats
6W - 2L
1,921 SR
Queue Stats
331W - 310L
1,506 Elo+
Party 1
Team Averages
Level 140
1,686 SR
1,478 Elo+

VS

Team Averages
Level 101
1,407 SR
1,545 Elo+
Ne Zha
Ne Zha
Aguirre1179277
Ne Zha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Bacchus
Bacchus
DEATHROW30
Bacchus
Level 76
God Stats
3W - 2L
1,277 SR
Queue Stats
146W - 133L
1,513 Elo+
Solo
Jing Wei
Jing Wei
ImmortalsWillDie
Jing Wei
Level 118
God Stats
23W - 19L
1,482 SR
Queue Stats
193W - 187L
1,466 Elo+
Solo
Anubis
Anubis
RequiemMoon-
Anubis
Level 142
God Stats
2W - 2L
1,275 SR
Queue Stats
89W - 78L
1,597 Elo+
Solo
Ao Kuang
Ao Kuang
SYN9PSIS
Ao Kuang
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 2 / 0
5,882
420
2,453
6,937
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
AirbornLemon
Hachiman
13
3 / 2 / 0
7,312
522
6,006
6,762
2,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 3
6,542
467
5,674
9,077
9,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
KanDaVasi
Awilix
9
0 / 2 / 0
5,557
397
3,861
8,849
3,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 0
5,313
380
2,827
7,620
2,826
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 3
8,654
618
6,547
9,464
4,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
DEATHROW30
Bacchus
12
2 / 0 / 3
7,417
530
3,941
10,700
10,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 3 / 0
7,568
541
1,749
8,183
3,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
14
2 / 0 / 2
7,906
565
4,371
6,942
3,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
SYN9PSIS
Ao Kuang
14
4 / 0 / 1
9,007
643
7,655
10,920
7,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
12
12
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
0
0
W
4
0
3
5.5
L
Hachiman
AirbornLemon
Hachiman
3
2
0
1.5
W
Bacchus
DEATHROW30
Bacchus
2
0
3
3.5
L
0
2
3
0.75
W
0
3
0
0
L
Awilix
KanDaVasi
Awilix
0
2
0
0
W
Anubis
2
0
2
3
W
Ao Kuang
SYN9PSIS
Ao Kuang
4
0
1
4.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,821
Damage
24,263
39,245
Taken
46,209
19,389
Mitigated
29,370
7,057
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,453
301
162
1,116
6,937
1,959
0
3,249
3,688
40,751
634
W
6,547
2,240
0
2,577
9,464
4,700
0
2,036
7,428
0
69,536
L
Hachiman
AirbornLemon
Hachiman
6,006
4,101
0
480
6,762
2,487
0
493
6,269
0
58,299
W
Bacchus
DEATHROW30
Bacchus
3,941
648
0
2,468
10,700
10,290
192
2,051
8,649
22,165
0
L
5,674
816
89
2,379
9,077
9,045
0
3,711
5,366
21,524
2,840
W
1,749
1,353
0
2,468
8,183
3,029
993
1,777
6,406
0
54,668
L
Awilix
KanDaVasi
Awilix
3,861
1,264
0
2,151
8,849
3,072
0
4,213
4,636
0
36,702
W
Anubis
4,371
178
0
3,332
6,942
3,451
736
1,956
4,986
57,436
580
W
Ao Kuang
SYN9PSIS
Ao Kuang
7,655
1,665
0
6,885
10,920
7,900
718
762
10,158
70,280
8,787
L
2,827
273
0
680
7,620
2,826
0
3,745
3,875
0
29,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,606
Gold Earned
40,552
310
Minions Killed
451
0
Camps Cleared
0
1,213,939
Distance Traveled
1,387,011
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,882
420
72
5
0
202,891
2
W
Ne Zha
8,654
618
118
8
0
321,268
0
L
Hachiman
7,312
522
90
6
0
238,931
2
W
Bacchus
7,417
530
30
2
0
253,002
4
L
Bacchus
6,542
467
38
3
0
248,347
0
W
Jing Wei
7,568
541
94
7
0
260,889
0
L
Awilix
5,557
397
58
4
0
260,142
1
W
Anubis
7,906
565
91
7
0
269,384
0
W
Ao Kuang
9,007
643
118
8
0
282,468
3
L
Nike
5,313
380
52
4
0
263,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role