Player Matchup

Cu Chulainn
Cu Chulainn
Bronze III
 
Cu Chulainn
Bronze III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
CranberryJelly
Ares
Bronze III
Level 140
God Stats
0W - 1L
1,726 SR
Queue Stats
3W - 2L
1,454 MMR
Solo
Hachiman
Hachiman
Bronze III
Heartmono
Hachiman
Bronze III
Level 146
God Stats
1W - 1L
1,097 SR
Queue Stats
2W - 4L
1,461 MMR
Party 1
Kukulkan
Kukulkan
Bronze III
ImBakedRightNow
Kukulkan
Bronze III
Level 118
God Stats
1W - 1L
1,571 SR
Queue Stats
2W - 4L
1,461 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
L3AFY BUG14
Gilgamesh
Gold IV
Level 159
God Stats
6W - 8L
1,601 SR
Queue Stats
385W - 394L
1,459 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 142
1,499 SR
1,467 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,507 SR
1,458 MMR
Geb
Geb
Gold IV
Bhuder
Geb
Gold IV
Level 156
God Stats
5W - 4L
1,579 SR
Queue Stats
90W - 91L
1,456 MMR
Solo
Rama
Rama
Silver II
Citreene
Rama
Silver II
Level 144
God Stats
8W - 4L
1,500 SR
Queue Stats
202W - 181L
1,466 MMR
Solo
Hercules
Hercules
Silver III
Herc-IRL
Hercules
Silver III
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 18L
1,454 MMR
Party 2
Jormungandr
Jormungandr
Silver III
SoloLaner
Jormungandr
Silver III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,454 MMR
Party 2
Fenrir
Fenrir
Gold IV
TequilaGod
Fenrir
Gold IV
Level 159
God Stats
5W - 7L
1,456 SR
Queue Stats
131W - 135L
1,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
0 / 4 / 0
5,854
390
2,947
9,079
5,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 4 / 1
7,109
474
8,078
13,151
11,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
Heartmono
Hachiman
14
3 / 2 / 1
8,236
549
9,480
12,871
6,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
10
0 / 5 / 2
6,145
410
7,330
9,194
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
L3AFY BUG14
Gilgamesh
14
1 / 2 / 3
7,285
486
5,024
13,224
6,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AnhurBake KujiraMartichorasArachne

VS

Bans
Ao KuangAthenaAmaterasuThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Bhuder
Geb
13
2 / 0 / 4
7,803
520
5,952
12,671
12,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Rama
14
0 / 3 / 1
7,929
529
5,014
10,642
4,275
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Herc-IRL
Hercules
16
9 / 0 / 5
10,437
696
15,876
15,383
18,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SoloLaner
Jormungandr
15
4 / 0 / 6
8,882
592
10,462
8,079
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
TequilaGod
Fenrir
15
2 / 3 / 4
8,303
554
5,454
14,509
6,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
17
17
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
4
0
0
W
Geb
Bhuder
Geb
2
0
4
4
W
Rama
0
3
1
0.17
L
2
4
1
0.63
L
Hachiman
Heartmono
Hachiman
3
2
1
1.75
W
Hercules
Herc-IRL
Hercules
9
0
5
11.5
L
Kukulkan
0
5
2
0.2
L
Gilgamesh
L3AFY BUG14
Gilgamesh
1
2
3
1.25
W
Jormungandr
SoloLaner
Jormungandr
4
0
6
7
W
Fenrir
TequilaGod
Fenrir
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,859
Damage
42,758
57,519
Taken
61,284
34,098
Mitigated
46,325
8,665
Healing
18,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
2,947
661
0
1,380
9,079
5,460
0
383
8,238
0
24,575
W
Geb
Bhuder
Geb
5,952
782
0
2,102
12,671
12,252
0
3,972
8,699
36,605
717
W
Rama
5,014
3,658
0
3,172
10,642
4,275
671
584
10,058
0
72,502
L
8,078
433
0
1,777
13,151
11,796
0
5,290
7,445
22,810
1,945
L
Hachiman
Heartmono
Hachiman
9,480
7,123
0
3,727
12,871
6,038
279
1,709
10,886
0
70,335
W
Hercules
Herc-IRL
Hercules
15,876
7,070
0
6,208
15,383
18,641
412
3,196
12,187
0
80,722
L
Kukulkan
7,330
484
0
517
9,194
3,965
0
4,129
4,763
42,388
0
L
Gilgamesh
L3AFY BUG14
Gilgamesh
5,024
1,662
0
1,264
13,224
6,839
0
4,008
8,805
0
61,116
W
Jormungandr
SoloLaner
Jormungandr
10,462
1,751
0
625
8,079
4,409
0
4,183
3,896
75,655
2,807
W
Fenrir
TequilaGod
Fenrir
5,454
1,174
0
6,482
14,509
6,748
885
2,997
11,512
0
65,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,629
Gold Earned
43,354
351
Minions Killed
529
0
Camps Cleared
0
1,272,171
Distance Traveled
1,584,554
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,854
390
42
3
0
150,980
0
W
Geb
7,803
520
26
2
0
341,087
0
W
Rama
7,929
529
124
8
0
284,732
2
L
Ares
7,109
474
22
1
0
276,120
4
L
Hachiman
8,236
549
118
8
0
261,975
0
W
Hercules
10,437
696
134
9
0
293,577
3
L
Kukulkan
6,145
410
73
5
0
275,613
0
L
Gilgamesh
7,285
486
96
6
0
307,483
0
W
Jormungandr
8,882
592
144
10
0
331,149
0
W
Fenrir
8,303
554
101
7
0
334,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role