Player Matchup

Bakasura
Bakasura
NutZillaa
Bakasura
Level 86
God Stats
1W - 2L
1,790 SR
Queue Stats
120W - 161L
1,491 Elo+
Party 1
Amaterasu
Amaterasu
Tren7277
Amaterasu
Level 26
God Stats
2W - 6L
1,702 SR
Queue Stats
34W - 66L
1,336 Elo+
Party 1
Anhur
Anhur
XM ORANGE PUMA
Anhur
Level 88
God Stats
36W - 35L
1,538 SR
Queue Stats
140W - 183L
1,465 Elo+
Party 1
Charon
Charon
Zooinked
Charon
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 108L
1,489 Elo+
Party 1
Scylla
Scylla
richmoose69
Scylla
Level 80
God Stats
3W - 1L
1,725 SR
Queue Stats
15W - 24L
1,345 Elo+
Party 1
Team Averages
Level 75
1,651 SR
1,425 Elo+

VS

Team Averages
Level 125
1,535 SR
1,537 Elo+
Arachne
Arachne
B4DKuchiiKopii
Arachne
Level 118
God Stats
46W - 20L
1,617 SR
Queue Stats
331W - 313L
1,465 Elo+
Solo
Mulan
Mulan
GLAZEMINT
Mulan
Level 86
God Stats
21W - 28L
1,814 SR
Queue Stats
33W - 38L
1,500 Elo+
Solo
Surtr
Surtr
Krihmsun
Surtr
Level 126
God Stats
17W - 18L
1,509 SR
Queue Stats
88W - 96L
1,501 Elo+
Solo
Hachiman
Hachiman
Scoot002
Hachiman
Level 146
God Stats
4W - 2L
1,462 SR
Queue Stats
60W - 44L
1,556 Elo+
Solo
Anubis
Anubis
jrldgr21
Anubis
Level 149
God Stats
6W - 2L
1,272 SR
Queue Stats
125W - 123L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NutZillaa
Bakasura
10
1 / 2 / 0
5,197
520
4,022
9,511
3,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Tren7277
Amaterasu
11
3 / 0 / 0
6,199
620
6,055
10,924
9,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
0 / 5 / 0
4,524
452
2,446
8,736
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
Zooinked
Charon
8
0 / 2 / 0
5,137
514
2,755
9,580
6,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
10
0 / 3 / 0
5,187
519
1,300
5,326
1,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,721
572
4,020
10,417
3,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
GLAZEMINT
Mulan
12
2 / 1 / 0
6,569
657
6,336
7,708
4,468
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Surtr
Krihmsun
Surtr
10
1 / 0 / 6
6,504
650
6,730
5,525
3,662
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Scoot002
Hachiman
11
5 / 0 / 2
6,308
631
9,544
5,888
2,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Anubis
jrldgr21
Anubis
13
2 / 0 / 1
7,575
758
3,001
3,570
1,814
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
4
Kills
12
12
Deaths
4
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Mulan
GLAZEMINT
Mulan
2
1
0
2
W
Surtr
Krihmsun
Surtr
1
0
6
4
L
Bakasura
NutZillaa
Bakasura
1
2
0
0.5
W
Hachiman
Scoot002
Hachiman
5
0
2
6
L
Amaterasu
Tren7277
Amaterasu
3
0
0
3
L
0
5
0
0
L
Charon
Zooinked
Charon
0
2
0
0
W
Anubis
jrldgr21
Anubis
2
0
1
2.5
L
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,578
Damage
29,631
44,077
Taken
33,108
23,653
Mitigated
15,757
14,435
Healing
14,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,020
3,138
0
4,844
10,417
3,731
0
341
9,689
0
26,721
W
Mulan
GLAZEMINT
Mulan
6,336
1,392
0
1,817
7,708
4,468
0
0
7,569
0
48,102
W
Surtr
Krihmsun
Surtr
6,730
2,274
0
2,427
5,525
3,662
400
997
4,528
1,475
29,784
L
Bakasura
NutZillaa
Bakasura
4,022
2,852
0
5,863
9,511
3,830
0
30
9,481
0
30,765
W
Hachiman
Scoot002
Hachiman
9,544
6,115
0
2,906
5,888
2,082
336
1,417
4,471
0
51,263
L
Amaterasu
Tren7277
Amaterasu
6,055
2,475
0
4,782
10,924
9,320
0
0
10,924
0
37,763
L
2,446
1,588
0
1,104
8,736
2,634
0
423
8,313
0
25,106
L
Charon
Zooinked
Charon
2,755
419
0
2,186
9,580
6,633
0
240
9,340
20,049
0
W
Anubis
jrldgr21
Anubis
3,001
86
0
2,062
3,570
1,814
200
1,300
2,270
70,920
1,251
L
Scylla
1,300
29
0
500
5,326
1,236
0
2,998
2,328
33,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,244
Gold Earned
32,677
300
Minions Killed
364
0
Camps Cleared
0
1,075,496
Distance Traveled
1,046,494
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,721
572
54
5
0
208,992
0
W
Mulan
6,569
657
80
8
0
224,226
0
W
Surtr
6,504
650
52
5
0
220,769
0
L
Bakasura
5,197
520
72
7
0
256,628
0
W
Hachiman
6,308
631
66
7
0
190,143
0
L
Amaterasu
6,199
620
72
7
0
207,798
0
L
Anhur
4,524
452
59
6
0
204,021
0
L
Charon
5,137
514
28
3
0
208,517
0
W
Anubis
7,575
758
112
11
0
202,364
1
L
Scylla
5,187
519
69
7
0
198,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role