Player Matchup

Baron Samedi
Baron Samedi
Silver I
Itachi-kuun
Baron Samedi
Silver I
Level 129
God Stats
3W - 2L
1,319 SR
Queue Stats
303W - 310L
1,162 MMR
Party 1
Mulan
Mulan
Gold IV
Nomada-005
Mulan
Gold IV
Level 148
God Stats
98W - 66L
1,685 SR
Queue Stats
1,103W - 1,133L
1,492 MMR
Party 1
Medusa
Medusa
Silver II
lucas_vs_noobs
Medusa
Silver II
Level 134
God Stats
4W - 3L
1,278 SR
Queue Stats
146W - 188L
1,105 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 137
1,427 SR
1,253 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,500 SR
1,253 MMR
Khepri
Khepri
Silver I
IxAM Diablo
Khepri
Silver I
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 215L
1,139 MMR
Party 2
Hou Yi
Hou Yi
Silver I
ayoBeastLike
Hou Yi
Silver I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 70L
1,229 MMR
Party 2
He Bo
He Bo
Bronze III
beastofzombiez
He Bo
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,391 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Itachi-kuun
Baron Samedi
14
1 / 1 / 10
8,523
775
9,568
7,381
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
15
4 / 1 / 7
9,250
841
9,952
13,064
14,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
6 / 1 / 4
9,675
880
7,136
10,681
5,079
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesAthenaNe ZhaAresVulcan

VS

Bans
KuzenboBake KujiraBastetBacchusIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 5 / 2
7,685
699
3,309
13,019
13,085
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
13
1 / 2 / 2
8,222
747
8,187
10,381
4,537
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 2
7,485
680
7,287
8,203
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
11
Kills
3
3
Deaths
11
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Itachi-kuun
Baron Samedi
1
1
10
6
L
Khepri
1
5
2
0.4
W
Mulan
4
1
7
7.5
L
Hou Yi
1
2
2
1
L
1
4
2
0.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,656
Damage
18,783
31,126
Taken
31,603
23,559
Mitigated
21,117
13,103
Healing
4,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Itachi-kuun
Baron Samedi
9,568
1,849
1,408
3,876
7,381
4,242
570
1,860
5,494
29,837
0
L
Khepri
3,309
37
0
426
13,019
13,085
0
3,649
8,943
13,422
30
W
Mulan
9,952
991
0
5,508
13,064
14,238
468
4,119
8,903
0
32,430
L
Hou Yi
8,187
1,867
0
3,192
10,381
4,537
0
4,210
6,091
0
31,214
L
7,287
442
0
665
8,203
3,495
0
1,721
6,379
27,719
0
W
7,136
2,032
0
2,311
10,681
5,079
1,343
4,621
6,051
0
43,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,448
Gold Earned
23,392
150
Minions Killed
111
0
Camps Cleared
0
582,920
Distance Traveled
562,952
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,523
775
47
4
0
176,497
0
L
Khepri
7,685
699
19
2
0
196,695
1
W
Mulan
9,250
841
44
4
0
192,984
0
L
Hou Yi
8,222
747
53
5
0
195,740
0
L
He Bo
7,485
680
39
4
0
170,517
0
W
Medusa
9,675
880
59
5
0
213,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role