Player Matchup

Zhong Kui
Zhong Kui
CaptianEggnog
Zhong Kui
Level 66
God Stats
1W - 2L
1,314 SR
Queue Stats
49W - 29L
1,614 Elo+
Party 1
Gilgamesh
Gilgamesh
GuardianGTH
Gilgamesh
Level 16
God Stats
15W - 8L
1,696 SR
Queue Stats
39W - 23L
1,603 Elo+
Party 1
Da Ji
Da Ji
JustSumWater
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 27L
1,614 Elo+
Party 1
Team Averages
Level 50
1,503 SR
1,610 Elo+

VS

Team Averages
Level 50
1,437 SR
1,500 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Jormundr-
Cerberus
Level 44
God Stats
6W - 4L
1,500 SR
Queue Stats
144W - 141L
1,501 Elo+
Solo
Scylla
Scylla
venecoloko
Scylla
Level 51
God Stats
1W - 1L
1,311 SR
Queue Stats
29W - 34L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CaptianEggnog
Zhong Kui
12
1 / 5 / 3
7,451
745
6,351
9,508
5,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
GuardianGTH
Gilgamesh
11
3 / 4 / 2
7,048
705
3,822
10,922
9,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

10
1 / 4 / 2
6,270
627
5,598
8,340
4,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
10 / 0 / 3
9,317
932
9,373
6,588
2,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cerberus
Jormundr-
Cerberus
12
2 / 1 / 11
7,502
750
5,048
10,571
8,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
venecoloko
Scylla
12
1 / 4 / 11
7,392
739
6,824
7,329
2,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
13
13
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
10
0
3
11.5
L
Zhong Kui
CaptianEggnog
Zhong Kui
1
5
3
0.5
L
Gilgamesh
GuardianGTH
Gilgamesh
3
4
2
1
W
Cerberus
Jormundr-
Cerberus
2
1
11
7.5
L
1
4
2
0.5
W
Scylla
venecoloko
Scylla
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,771
Damage
21,245
28,770
Taken
24,488
20,192
Mitigated
13,770
2,837
Healing
4,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
9,373
5,759
0
2,499
6,588
2,968
1,126
1,303
5,195
0
35,274
L
Zhong Kui
CaptianEggnog
Zhong Kui
6,351
1,485
0
1,328
9,508
5,929
30
4,485
5,003
26,089
4,130
L
Gilgamesh
GuardianGTH
Gilgamesh
3,822
1,174
0
515
10,922
9,690
60
4,240
6,662
0
16,498
W
Cerberus
Jormundr-
Cerberus
5,048
502
0
1,338
10,571
8,184
49
2,772
7,501
11,318
1,040
L
5,598
963
0
994
8,340
4,573
0
2,763
5,577
0
14,071
W
Scylla
venecoloko
Scylla
6,824
1,411
0
475
7,329
2,618
82
1,922
5,243
34,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,769
Gold Earned
24,211
89
Minions Killed
135
0
Camps Cleared
0
480,110
Distance Traveled
538,162
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,317
932
59
6
0
166,101
0
L
Zhong Kui
7,451
745
49
5
0
154,628
0
L
Gilgamesh
7,048
705
24
2
0
167,913
0
W
Cerberus
7,502
750
27
3
0
202,796
1
L
Da Ji
6,270
627
16
2
0
157,569
0
W
Scylla
7,392
739
49
5
0
169,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role