Player Matchup

Guan Yu
Guan Yu
Fedeman03
Guan Yu
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 114L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jack_Weiser
Morgan Le Fay
Level 95
God Stats
6W - 2L
1,715 SR
Queue Stats
240W - 248L
1,502 Elo+
Solo
Cu Chulainn
Cu Chulainn
KaLaDj1
Cu Chulainn
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,536 Elo+
Party 2
Chronos
Chronos
kikole91
Chronos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,326 Elo+
Party 2
Jormungandr
Jormungandr
nOeLuxii
Jormungandr
Level 165
God Stats
3W - 3L
1,744 SR
Queue Stats
152W - 139L
1,498 Elo+
Solo
Team Averages
Level 94
1,592 SR
1,467 Elo+

VS

Team Averages
Level 167
1,502 SR
1,477 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Cuellobici
Nu Wa
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 88L
1,508 Elo+
Solo
Fafnir
Fafnir
MRTRUE_KNOWLEDGE
Fafnir
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
269W - 267L
1,450 Elo+
Solo
Guan Yu
Guan Yu
Masquerade7
Guan Yu
Level 207
God Stats
7W - 12L
1,511 SR
Queue Stats
1,198W - 1,190L
1,512 Elo+
Party 1
Thoth
Thoth
crzSlick
Thoth
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 159L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fedeman03
Guan Yu
16
0 / 1 / 13
10,072
719
6,954
15,814
10,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
Jack_Weiser
Morgan Le Fay
18
2 / 1 / 13
9,950
711
16,671
9,571
4,925
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
KaLaDj1
Cu Chulainn
17
4 / 1 / 10
10,120
723
13,439
19,152
15,097
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
kikole91
Chronos
16
2 / 2 / 8
9,494
678
5,405
14,853
5,963
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
nOeLuxii
Jormungandr
18
9 / 3 / 7
10,820
773
15,061
16,683
9,798
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
0 / 6 / 5
8,346
596
13,325
12,643
9,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
17
3 / 3 / 3
9,546
682
17,754
11,628
4,323
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 2 / 7
9,742
696
6,463
18,625
19,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Masquerade7
Guan Yu
14
1 / 4 / 6
8,373
598
4,985
13,330
11,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
crzSlick
Thoth
18
3 / 2 / 4
9,915
708
20,051
8,739
3,852
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
33
17
Kills
8
8
Deaths
17
51
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
6
5
0.42
L
Nu Wa
3
3
3
1.5
W
Guan Yu
Fedeman03
Guan Yu
0
1
13
6.5
W
Morgan Le Fay
Jack_Weiser
Morgan Le Fay
2
1
13
8.5
W
Cu Chulainn
KaLaDj1
Cu Chulainn
4
1
10
9
L
1
2
7
2.25
L
Guan Yu
Masquerade7
Guan Yu
1
4
6
1
L
Thoth
crzSlick
Thoth
3
2
4
2.5
W
Chronos
kikole91
Chronos
2
2
8
3
W
Jormungandr
nOeLuxii
Jormungandr
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,530
Damage
62,578
76,073
Taken
64,965
46,472
Mitigated
49,065
42,967
Healing
22,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,325
581
521
1,708
12,643
9,447
1,104
7,151
5,492
23,502
291
L
Nu Wa
17,754
5,844
1,241
2,625
11,628
4,323
669
7,285
4,343
38,108
0
W
Guan Yu
Fedeman03
Guan Yu
6,954
655
15,244
8,678
15,814
10,689
860
12,277
3,537
238
15,324
W
Morgan Le Fay
Jack_Weiser
Morgan Le Fay
16,671
1,976
731
1,474
9,571
4,925
1,323
7,249
2,322
43,037
898
W
Cu Chulainn
KaLaDj1
Cu Chulainn
13,439
2,046
1,320
3,947
19,152
15,097
446
12,767
6,385
0
26,987
L
6,463
2,050
423
7,390
18,625
19,479
151
9,455
9,170
7,745
2,225
L
Guan Yu
Masquerade7
Guan Yu
4,985
831
2,874
2,697
13,330
11,964
39
6,462
6,868
0
11,575
L
Thoth
crzSlick
Thoth
20,051
1,814
1,771
1,713
8,739
3,852
912
6,323
2,416
41,501
0
W
Chronos
kikole91
Chronos
5,405
1,875
411
2,926
14,853
5,963
616
11,879
2,974
18,993
0
W
Jormungandr
nOeLuxii
Jormungandr
15,061
1,483
3,903
4,333
16,683
9,798
890
12,305
4,378
43,104
497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,456
Gold Earned
45,922
188
Minions Killed
135
0
Camps Cleared
0
1,338,087
Distance Traveled
1,052,013
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,346
596
32
2
0
175,785
0
L
Nu Wa
9,546
682
23
2
0
233,652
0
W
Guan Yu
10,072
719
18
1
0
295,595
0
W
Morgan Le Fay
9,950
711
56
4
0
274,762
0
W
Cu Chulainn
10,120
723
37
3
0
276,628
0
L
Fafnir
9,742
696
10
1
0
180,035
0
L
Guan Yu
8,373
598
23
2
0
215,864
0
L
Thoth
9,915
708
47
3
0
246,677
0
W
Chronos
9,494
678
33
2
0
228,722
2
W
Jormungandr
10,820
773
44
3
0
262,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role