Player Matchup

Terra
Terra
 
Terra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
isWooDZy
Jing Wei
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 33L
1,465 Elo+
Party 1
Achilles
Achilles
jaysigg20
Achilles
Level 182
God Stats
12W - 8L
1,491 SR
Queue Stats
264W - 265L
1,501 Elo+
Party 3
Raijin
Raijin
ninjashrug
Raijin
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,424 Elo+
Party 1
Cu Chulainn
Cu Chulainn
phillyproduct
Cu Chulainn
Level 188
God Stats
6W - 2L
1,659 SR
Queue Stats
57W - 65L
1,470 Elo+
Party 3
Team Averages
Level 155
1,530 SR
1,472 Elo+

VS

Team Averages
Level 105
1,415 SR
1,378 Elo+
Chiron
Chiron
BolandCG
Chiron
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,283 Elo+
Party 2
Surtr
Surtr
CiaMackAttack_X
Surtr
Level 52
God Stats
0W - 4L
1,204 SR
Queue Stats
7W - 11L
1,283 Elo+
Party 2
Janus
Janus
MightySnAiL9
Janus
Level 159
God Stats
1W - 2L
1,168 SR
Queue Stats
121W - 128L
1,423 Elo+
Solo
Ratatoskr
Ratatoskr
soaring-alpacas
Ratatoskr
Level 67
God Stats
0W - 1L
1,702 SR
Queue Stats
7W - 10L
1,283 Elo+
Party 2
Chang'e
Chang'e
xSuiTon___HH
Chang'e
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 37L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
14
3 / 2 / 7
8,839
520
7,583
19,684
18,550
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
isWooDZy
Jing Wei
16
4 / 1 / 2
10,167
598
7,685
9,663
3,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
jaysigg20
Achilles
16
10 / 3 / 4
9,875
581
7,448
16,986
10,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Raijin
ninjashrug
Raijin
14
1 / 3 / 5
9,000
529
7,326
10,559
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
phillyproduct
Cu Chulainn
16
1 / 1 / 4
9,098
535
11,792
15,141
13,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BolandCG
Chiron
16
1 / 2 / 0
9,030
531
7,070
10,572
4,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 3 / 0
6,815
401
8,541
12,872
8,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 6 / 1
7,464
439
6,640
11,258
4,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
soaring-alpacas
Ratatoskr
14
2 / 5 / 2
8,044
473
5,900
14,694
6,256
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
xSuiTon___HH
Chang'e
16
6 / 3 / 2
10,075
593
11,276
15,629
5,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
19
Kills
10
10
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
2
7
3.25
L
Chiron
BolandCG
Chiron
1
2
0
0.5
L
1
3
0
0.33
L
0
6
1
0.08
W
Jing Wei
isWooDZy
Jing Wei
4
1
2
5
W
Achilles
jaysigg20
Achilles
10
3
4
4
W
Raijin
ninjashrug
Raijin
1
3
5
1.17
W
Cu Chulainn
phillyproduct
Cu Chulainn
1
1
4
3
L
Ratatoskr
soaring-alpacas
Ratatoskr
2
5
2
0.6
L
Chang'e
xSuiTon___HH
Chang'e
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,834
Damage
39,427
72,033
Taken
65,025
49,791
Mitigated
29,690
16,335
Healing
18,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
7,583
726
253
3,828
19,684
18,550
0
3,226
16,212
39,087
1,441
L
Chiron
BolandCG
Chiron
7,070
1,209
96
2,980
10,572
4,938
241
1,990
8,538
0
77,531
L
8,541
3,451
0
4,592
12,872
8,655
0
2,178
10,694
250
33,649
L
6,640
948
0
2,037
11,258
4,008
571
2,015
9,243
54,415
1,887
W
Jing Wei
isWooDZy
Jing Wei
7,685
6,543
0
2,418
9,663
3,878
1,058
489
9,174
0
77,484
W
Achilles
jaysigg20
Achilles
7,448
3,654
0
6,447
16,986
10,087
0
4,188
12,677
0
77,070
W
Raijin
ninjashrug
Raijin
7,326
518
0
1,956
10,559
3,872
86
6,304
4,255
67,053
2,716
W
Cu Chulainn
phillyproduct
Cu Chulainn
11,792
1,087
0
1,433
15,141
13,404
0
3,879
10,881
1,565
82,828
L
Ratatoskr
soaring-alpacas
Ratatoskr
5,900
1,819
0
726
14,694
6,256
0
2,850
11,844
0
62,757
L
Chang'e
xSuiTon___HH
Chang'e
11,276
444
927
7,193
15,629
5,833
25
6,146
9,483
70,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,979
Gold Earned
41,428
566
Minions Killed
485
0
Camps Cleared
0
1,639,095
Distance Traveled
1,632,009
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,839
520
44
3
0
348,739
3
L
Chiron
9,030
531
134
8
0
301,880
0
L
Surtr
6,815
401
47
3
0
315,790
0
L
Janus
7,464
439
102
6
0
297,239
0
W
Jing Wei
10,167
598
139
8
0
313,423
2
W
Achilles
9,875
581
111
7
0
365,974
0
W
Raijin
9,000
529
134
8
0
307,536
2
W
Cu Chulainn
9,098
535
138
8
0
303,423
2
L
Ratatoskr
8,044
473
81
5
0
382,517
0
L
Chang'e
10,075
593
121
7
0
334,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role