Player Matchup

Arachne
Arachne
Azinothfrank
Arachne
Level 51
God Stats
18W - 13L
1,855 SR
Queue Stats
68W - 66L
1,508 Elo+
Party 2
Izanami
Izanami
Jsalinas7
Izanami
Level 16
God Stats
0W - 5L
1,306 SR
Queue Stats
52W - 57L
1,155 Elo+
Party 4
Merlin
Merlin
Liimon25
Merlin
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 54L
1,536 Elo+
Party 4
Bacchus
Bacchus
SILENCE72
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,231 Elo+
Party 4
Amaterasu
Amaterasu
Shamanx94
Amaterasu
Level 28
God Stats
4W - 7L
1,162 SR
Queue Stats
44W - 53L
1,464 Elo+
Party 2
Team Averages
Level 30
1,465 SR
1,379 Elo+

VS

Team Averages
Level 45
1,517 SR
1,513 Elo+
Ao Kuang
Ao Kuang
BoTelliCa-TC
Ao Kuang
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,297 Elo+
Party 3
Janus
Janus
CHAMPICALVO122
Janus
Level 52
God Stats
3W - 0L
1,763 SR
Queue Stats
77W - 62L
1,664 Elo+
Party 1
Sun Wukong
Sun Wukong
TxNnoX
Sun Wukong
Level 16
God Stats
1W - 1L
1,310 SR
Queue Stats
31W - 19L
1,652 Elo+
Party 1
Sol
Sol
alejandrobq10
Sol
Level 86
God Stats
2W - 0L
1,510 SR
Queue Stats
20W - 10L
1,624 Elo+
Party 1
Neith
Neith
tipirey
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azinothfrank
Arachne
11
0 / 7 / 0
6,223
479
3,484
15,310
5,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Jsalinas7
Izanami
12
0 / 5 / 1
6,652
512
8,531
10,877
4,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Liimon25
Merlin
13
0 / 2 / 1
7,218
555
5,080
6,330
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
SILENCE72
Bacchus
10
1 / 7 / 0
6,661
512
1,452
11,825
11,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
Shamanx94
Amaterasu
12
1 / 6 / 0
7,094
546
6,436
19,997
11,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BoTelliCa-TC
Ao Kuang
12
3 / 0 / 6
7,364
566
3,372
9,116
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 0 / 4
8,735
672
7,606
4,898
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
TxNnoX
Sun Wukong
16
6 / 0 / 4
8,765
674
5,087
9,637
5,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

15
6 / 1 / 4
9,233
710
17,199
12,418
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
tipirey
Neith
13
5 / 1 / 6
8,004
616
12,666
10,660
4,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
26
27
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Arachne
Azinothfrank
Arachne
0
7
0
0
W
Ao Kuang
BoTelliCa-TC
Ao Kuang
3
0
6
6
W
6
0
4
8
L
Izanami
Jsalinas7
Izanami
0
5
1
0.1
L
Merlin
Liimon25
Merlin
0
2
1
0.25
L
Bacchus
SILENCE72
Bacchus
1
7
0
0.14
L
Amaterasu
Shamanx94
Amaterasu
1
6
0
0.17
W
Sun Wukong
TxNnoX
Sun Wukong
6
0
4
8
W
6
1
4
8
W
Neith
tipirey
Neith
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,983
Damage
45,930
64,339
Taken
46,729
34,789
Mitigated
19,653
13,439
Healing
17,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Azinothfrank
Arachne
3,484
1,917
0
5,508
15,310
5,522
0
5,929
9,280
0
48,994
W
Ao Kuang
BoTelliCa-TC
Ao Kuang
3,372
812
0
1,780
9,116
3,806
0
821
8,286
37,929
0
W
7,606
785
0
1,218
4,898
1,776
264
2,041
2,831
61,277
1,804
L
Izanami
Jsalinas7
Izanami
8,531
5,912
0
2,225
10,877
4,476
0
1,701
9,096
0
70,568
L
Merlin
Liimon25
Merlin
5,080
333
0
500
6,330
2,362
0
2,740
3,434
55,390
1,045
L
Bacchus
SILENCE72
Bacchus
1,452
305
0
1,047
11,825
11,117
0
1,344
10,481
11,554
0
L
Amaterasu
Shamanx94
Amaterasu
6,436
3,285
0
4,159
19,997
11,312
0
16,028
3,884
0
35,277
W
Sun Wukong
TxNnoX
Sun Wukong
5,087
1,323
0
5,103
9,637
5,061
0
426
9,211
0
72,609
W
17,199
7,789
0
6,783
12,418
4,630
2,884
1,024
11,333
76,747
0
W
Neith
tipirey
Neith
12,666
5,436
0
2,195
10,660
4,380
17
1,844
8,792
0
62,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,848
Gold Earned
42,101
393
Minions Killed
500
0
Camps Cleared
0
1,303,941
Distance Traveled
1,476,566
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,223
479
80
6
0
292,998
2
W
Ao Kuang
7,364
566
53
4
0
312,386
0
W
Janus
8,735
672
124
10
0
293,330
0
L
Izanami
6,652
512
109
8
0
225,638
0
L
Merlin
7,218
555
119
9
0
273,381
3
L
Bacchus
6,661
512
15
1
0
255,185
0
L
Amaterasu
7,094
546
70
5
0
256,739
0
W
Sun Wukong
8,765
674
114
9
0
398,695
0
W
Sol
9,233
710
125
10
0
221,824
0
W
Neith
8,004
616
84
6
0
250,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role