Player Matchup

Scylla
Scylla
 
Scylla
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Dominik8596
Danzaburou
Level 128
God Stats
4W - 0L
1,678 SR
Queue Stats
758W - 834L
1,527 Elo+
Party 1
Mulan
Mulan
JakHero_YT
Mulan
Level 84
God Stats
24W - 16L
1,551 SR
Queue Stats
111W - 122L
1,401 Elo+
Solo
Sol
Sol
SiRHaCkReD
Sol
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,483 Elo+
Solo
Ah Puch
Ah Puch
xX_JKillerVk_Xx
Ah Puch
Level 85
God Stats
56W - 46L
1,682 SR
Queue Stats
86W - 65L
1,625 Elo+
Solo
Team Averages
Level 93
1,582 SR
1,507 Elo+

VS

Team Averages
Level 96
1,511 SR
1,459 Elo+
Chaac
Chaac
 
Chaac
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Inthebodybag
Cthulhu
Level 133
God Stats
0W - 6L
1,500 SR
Queue Stats
498W - 540L
1,530 Elo+
Solo
Cernunnos
Cernunnos
JUGGERNIC
Cernunnos
Level 128
God Stats
79W - 78L
1,513 SR
Queue Stats
1,079W - 1,124L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
ThisKitttyKlawz
Baron Samedi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,440 Elo+
Solo
Xbalanque
Xbalanque
jmaddogmadsen
Xbalanque
Level 83
God Stats
9W - 6L
1,541 SR
Queue Stats
17W - 20L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
1 / 1 / 2
7,654
1,093
4,255
5,068
1,982
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Dominik8596
Danzaburou
14
6 / 1 / 3
9,564
1,366
10,314
8,906
4,071
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
14
0 / 2 / 6
8,348
1,193
6,282
11,770
12,030
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 0 / 3
8,684
1,241
7,266
3,573
1,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 1 / 4
8,198
1,171
8,407
4,016
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

324

VS

Team 2 Tickets

291

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 4 / 2
8,213
1,173
10,677
12,113
8,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Inthebodybag
Cthulhu
14
1 / 0 / 3
8,496
1,214
8,168
11,833
11,769
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
JUGGERNIC
Cernunnos
12
0 / 2 / 4
7,547
1,078
6,095
6,191
2,982
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
ThisKitttyKlawz
Baron Samedi
11
0 / 0 / 0
5,258
751
0
0
0
Xbalanque
jmaddogmadsen
Xbalanque
13
2 / 5 / 1
8,372
1,196
4,990
10,475
5,554
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
5
5
Deaths
11
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
2
2
L
Chaac
 
Chaac
2
4
2
0.75
W
Danzaburou
Dominik8596
Danzaburou
6
1
3
7.5
L
Cthulhu
Inthebodybag
Cthulhu
1
0
3
2.5
L
Cernunnos
JUGGERNIC
Cernunnos
0
2
4
1
W
Mulan
0
2
6
1.5
W
3
0
3
4.5
L
Baron Samedi
ThisKitttyKlawz
Baron Samedi
0
0
0
0
L
Xbalanque
jmaddogmadsen
Xbalanque
2
5
1
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,524
Damage
29,930
33,333
Taken
40,612
21,205
Mitigated
28,395
2,693
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,255
0
0
0
5,068
1,982
0
745
4,189
10,044
210
L
Chaac
 
Chaac
10,677
1,979
0
2,521
12,113
8,090
0
7,027
5,013
0
18,088
W
Danzaburou
Dominik8596
Danzaburou
10,314
4,423
0
596
8,906
4,071
0
2,536
6,210
0
20,287
L
Cthulhu
Inthebodybag
Cthulhu
8,168
1,152
2
719
11,833
11,769
0
4,818
6,979
26,644
629
L
Cernunnos
JUGGERNIC
Cernunnos
6,095
3,524
0
607
6,191
2,982
0
2,156
3,978
0
14,928
W
Mulan
6,282
1,139
0
864
11,770
12,030
0
2,628
8,941
171
20,407
W
7,266
1,601
0
689
3,573
1,342
0
1,054
2,388
21,653
2,098
L
Baron Samedi
ThisKitttyKlawz
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Xbalanque
jmaddogmadsen
Xbalanque
4,990
2,855
144
1,333
10,475
5,554
0
5,208
5,218
0
17,196
W
8,407
97
0
544
4,016
1,780
0
576
3,302
22,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,448
Gold Earned
37,886
139
Minions Killed
141
9
Camps Cleared
3
714,131
Distance Traveled
504,318
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,654
1,093
12
2
2
143,979
0
L
Chaac
8,213
1,173
24
3
1
159,116
0
W
Danzaburou
9,564
1,366
24
3
1
154,224
0
L
Cthulhu
8,496
1,214
47
7
0
145,046
0
L
Cernunnos
7,547
1,078
29
4
0
86,295
2
W
Mulan
8,348
1,193
33
5
1
132,154
0
W
Sol
8,684
1,241
34
5
1
152,945
0
L
Baron Samedi
5,258
751
0
0
0
0
0
L
Xbalanque
8,372
1,196
41
6
2
113,861
0
W
Ah Puch
8,198
1,171
36
5
4
130,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role