Player Matchup

Achilles
Achilles
GuiltyHail49713
Achilles
Level 105
God Stats
1W - 4L
1,500 SR
Queue Stats
133W - 196L
1,112 Elo+
Party 2
Thanatos
Thanatos
I WardenElite I
Thanatos
Level 15
God Stats
1W - 5L
1,748 SR
Queue Stats
5W - 21L
1,135 Elo+
Party 2
Hachiman
Hachiman
QuotedBirch7279
Hachiman
Level 126
God Stats
2W - 6L
1,301 SR
Queue Stats
93W - 112L
1,503 Elo+
Party 2
Vulcan
Vulcan
TheWhiteKidSean
Vulcan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,446 Elo+
Party 2
Sylvanus
Sylvanus
VOID_XShadowX
Sylvanus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,459 Elo+
Solo
Team Averages
Level 78
1,510 SR
1,331 Elo+

VS

Team Averages
Level 70
1,520 SR
1,576 Elo+
Apollo
Apollo
 
Apollo
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
MoldPlusMildew
Thor
Level 86
God Stats
3W - 0L
1,418 SR
Queue Stats
96W - 85L
1,499 Elo+
Party 3
Thanatos
Thanatos
iAmFookinSloshed
Thanatos
Level 19
God Stats
1W - 0L
1,681 SR
Queue Stats
17W - 7L
1,657 Elo+
Party 1
Sol
Sol
slappinnana
Sol
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 6L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
1 / 2 / 1
5,217
522
5,177
8,306
7,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
9
0 / 4 / 1
4,953
495
2,171
10,703
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
8
0 / 4 / 0
4,449
445
1,374
6,543
2,020
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 6 / 0
4,752
475
2,088
7,514
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
VOID_XShadowX
Sylvanus
7
0 / 5 / 0
4,621
462
1,966
10,816
4,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
6 / 0 / 3
7,568
757
6,196
5,988
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
 
Achilles
9
1 / 2 / 0
5,695
570
3,609
8,596
8,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 5
5,858
586
3,507
6,631
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
8 / 0 / 10
7,308
731
9,053
7,796
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 0 / 7
7,810
781
8,933
5,651
1,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
46
1
Kills
21
21
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
0
3
7.5
W
Achilles
 
Achilles
1
2
0
0.5
L
Achilles
1
2
1
0.75
L
Thanatos
0
4
1
0.13
W
1
0
5
3.5
L
Hachiman
0
4
0
0
L
0
6
0
0
L
Sylvanus
VOID_XShadowX
Sylvanus
0
5
0
0
W
8
0
10
13
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,776
Damage
31,298
43,882
Taken
34,662
19,824
Mitigated
17,759
10,891
Healing
21,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,196
3,513
0
1,711
5,988
1,945
594
1,271
4,673
0
57,023
W
Achilles
 
Achilles
3,609
872
0
3,126
8,596
8,983
0
0
7,947
1,167
23,748
L
Achilles
5,177
413
0
1,448
8,306
7,033
0
1,443
6,247
0
22,631
L
Thanatos
2,171
473
0
6,229
10,703
3,409
0
786
9,917
0
26,469
W
3,507
785
0
3,520
6,631
2,417
134
329
6,217
0
36,334
L
Hachiman
1,374
669
0
0
6,543
2,020
0
1,973
4,570
0
22,079
L
2,088
1,383
0
500
7,514
2,691
0
0
7,514
20,261
0
L
Sylvanus
VOID_XShadowX
Sylvanus
1,966
559
639
2,075
10,816
4,671
0
4,889
5,927
10,549
0
W
9,053
2,407
0
9,631
7,796
2,572
60
1,385
6,411
0
42,085
W
8,933
5,286
0
3,434
5,651
1,842
915
1,069
4,582
51,142
7,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,992
Gold Earned
34,239
169
Minions Killed
374
0
Camps Cleared
0
956,201
Distance Traveled
1,090,929
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,568
757
102
10
0
240,969
0
W
Achilles
5,695
570
42
4
0
189,426
0
L
Achilles
5,217
522
33
3
0
201,532
0
L
Thanatos
4,953
495
57
6
0
220,579
0
W
Thor
5,858
586
62
6
0
217,308
0
L
Hachiman
4,449
445
25
3
0
185,027
3
L
Vulcan
4,752
475
40
4
0
180,211
0
L
Sylvanus
4,621
462
14
1
0
168,852
0
W
Thanatos
7,308
731
74
7
0
245,548
0
W
Sol
7,810
781
94
9
0
197,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role