Player Matchup

Sobek
Sobek
ChaseAlex
Sobek
Level 166
God Stats
13W - 13L
1,658 SR
Queue Stats
96W - 94L
1,529 Elo+
Party 2
Raijin
Raijin
ClumsyDuck
Raijin
Level 152
God Stats
4W - 1L
1,818 SR
Queue Stats
14W - 6L
1,582 Elo+
Party 2
Skadi
Skadi
Ghetto Pheasant
Skadi
Level 158
God Stats
39W - 36L
1,498 SR
Queue Stats
136W - 134L
1,534 Elo+
Party 2
Awilix
Awilix
ShoDan1991
Awilix
Level 139
God Stats
1W - 0L
1,746 SR
Queue Stats
15W - 14L
1,521 Elo+
Party 2
Sun Wukong
Sun Wukong
salesman
Sun Wukong
Level 146
God Stats
11W - 1L
1,996 SR
Queue Stats
124W - 112L
1,562 Elo+
Party 2
Team Averages
Level 152
1,743 SR
1,546 Elo+

VS

Team Averages
Level 140
1,485 SR
1,572 Elo+
Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
GeoRgEe___99
Thoth
Level 146
God Stats
6W - 5L
1,280 SR
Queue Stats
237W - 222L
1,559 Elo+
Solo
Khepri
Khepri
GhostsKitty
Khepri
Level 107
God Stats
1W - 3L
1,499 SR
Queue Stats
44W - 38L
1,624 Elo+
Party 1
Sol
Sol
etherealsadness
Sol
Level 177
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,616 Elo+
Party 1
Medusa
Medusa
nateussy
Medusa
Level 146
God Stats
4W - 5L
1,645 SR
Queue Stats
57W - 63L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ChaseAlex
Sobek
9
2 / 0 / 7
6,303
630
5,112
10,211
8,093
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
ClumsyDuck
Raijin
10
2 / 0 / 0
6,031
603
2,873
3,206
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 1 / 3
6,773
677
8,366
6,132
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
ShoDan1991
Awilix
9
1 / 2 / 3
5,281
528
3,995
8,111
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
salesman
Sun Wukong
12
4 / 1 / 1
6,886
689
7,551
7,955
5,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 3 / 2
4,844
484
3,021
9,236
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 0
5,410
541
2,825
4,359
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Khepri
8
0 / 2 / 1
5,005
501
2,267
7,488
4,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 4 / 1
5,154
515
6,502
7,079
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
nateussy
Medusa
9
1 / 4 / 0
5,343
534
3,307
9,513
2,851
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
15
Kills
4
4
Deaths
15
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
3
2
0.67
W
Sobek
ChaseAlex
Sobek
2
0
7
5.5
W
Raijin
ClumsyDuck
Raijin
2
0
0
2
L
1
2
0
0.5
W
6
1
3
7.5
L
Khepri
0
2
1
0.25
W
Awilix
ShoDan1991
Awilix
1
2
3
1.25
L
1
4
1
0.38
L
Medusa
nateussy
Medusa
1
4
0
0.25
W
Sun Wukong
salesman
Sun Wukong
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,897
Damage
17,922
35,615
Taken
37,675
20,278
Mitigated
14,685
13,365
Healing
9,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
3,021
510
0
2,832
9,236
3,234
0
1,558
7,678
0
17,503
W
Sobek
ChaseAlex
Sobek
5,112
638
1,225
4,951
10,211
8,093
98
5,343
4,624
16,626
975
W
Raijin
ClumsyDuck
Raijin
2,873
217
0
750
3,206
1,069
0
972
2,234
39,739
1,099
L
2,825
100
0
345
4,359
1,499
0
2,185
2,174
44,453
931
W
8,366
3,667
0
641
6,132
2,470
317
2,996
2,995
0
60,522
L
Khepri
2,267
397
112
1,274
7,488
4,705
0
1,837
5,651
13,176
0
W
Awilix
ShoDan1991
Awilix
3,995
956
0
3,313
8,111
2,880
0
2,375
5,696
0
32,348
L
6,502
2,703
0
1,397
7,079
2,396
0
1,944
5,135
31,812
3,544
L
Medusa
nateussy
Medusa
3,307
1,787
0
3,076
9,513
2,851
0
0
8,917
0
32,202
W
Sun Wukong
salesman
Sun Wukong
7,551
2,046
0
2,485
7,955
5,766
0
0
7,955
0
46,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,274
Gold Earned
25,756
346
Minions Killed
250
0
Camps Cleared
0
973,787
Distance Traveled
944,358
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,844
484
41
4
0
206,260
0
W
Sobek
6,303
630
25
3
0
210,376
2
W
Raijin
6,031
603
83
8
0
193,153
4
L
Thoth
5,410
541
78
8
0
189,124
1
W
Skadi
6,773
677
96
10
0
168,616
1
L
Khepri
5,005
501
28
3
0
197,345
2
W
Awilix
5,281
528
55
6
0
214,347
0
L
Sol
5,154
515
52
5
0
187,603
0
L
Medusa
5,343
534
51
5
0
164,026
0
W
Sun Wukong
6,886
689
87
9
0
187,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role