Player Matchup

Bacchus
Bacchus
AlmightyDurr
Bacchus
Level 73
God Stats
5W - 3L
1,500 SR
Queue Stats
525W - 549L
1,515 Elo+
Solo
Sol
Sol
Red Blindish
Sol
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,470 Elo+
Party 1
Persephone
Persephone
RtmgPure
Persephone
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,843 Elo+
Party 1
Sylvanus
Sylvanus
Sarjento
Sylvanus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,657 Elo+
Solo
Susano
Susano
SolarizGamer
Susano
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,220 Elo+
Solo
Team Averages
Level 77
1,500 SR
1,541 Elo+

VS

Team Averages
Level 103
1,598 SR
1,560 Elo+
Thor
Thor
Bloodbelch
Thor
Level 118
God Stats
2W - 1L
1,622 SR
Queue Stats
97W - 72L
1,515 Elo+
Solo
Cernunnos
Cernunnos
DindeDodue
Cernunnos
Level 89
God Stats
6W - 4L
1,174 SR
Queue Stats
177W - 188L
1,534 Elo+
Solo
Terra
Terra
Pinguinman5
Terra
Level 129
God Stats
3W - 5L
1,870 SR
Queue Stats
168W - 184L
1,570 Elo+
Party 2
Zhong Kui
Zhong Kui
ZiggyCrimson
Zhong Kui
Level 69
God Stats
4W - 1L
1,826 SR
Queue Stats
94W - 82L
1,537 Elo+
Solo
Thoth
Thoth
igorbuckEXTREME
Thoth
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlmightyDurr
Bacchus
15
3 / 4 / 8
8,916
892
9,628
15,173
19,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 6 / 1
7,468
747
10,831
12,389
4,683
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Persephone
RtmgPure
Persephone
16
3 / 4 / 5
9,196
920
15,074
9,652
3,504
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Sarjento
Sylvanus
13
2 / 5 / 2
7,577
758
7,096
14,955
12,748
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
11
1 / 7 / 2
6,961
696
2,275
9,534
3,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 4 / 12
9,950
995
16,821
10,143
6,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
DindeDodue
Cernunnos
15
7 / 2 / 14
9,205
921
10,551
9,506
5,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
6 / 1 / 16
9,717
972
6,392
20,796
18,678
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
ZiggyCrimson
Zhong Kui
15
1 / 2 / 23
8,917
892
9,095
11,414
15,199
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
4 / 2 / 19
9,235
924
13,868
6,916
3,940
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
110
11
Kills
26
26
Deaths
11
18
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AlmightyDurr
Bacchus
3
4
8
1.75
W
8
4
12
3.5
W
Cernunnos
DindeDodue
Cernunnos
7
2
14
7
W
6
1
16
14
L
2
6
1
0.42
L
Persephone
RtmgPure
Persephone
3
4
5
1.38
L
Sylvanus
Sarjento
Sylvanus
2
5
2
0.6
L
Susano
1
7
2
0.29
W
Zhong Kui
ZiggyCrimson
Zhong Kui
1
2
23
6.25
W
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,904
Damage
56,727
61,703
Taken
58,775
44,408
Mitigated
49,054
16,660
Healing
26,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AlmightyDurr
Bacchus
9,628
628
1,415
4,121
15,173
19,754
0
6,911
8,262
16,439
1,805
W
16,821
3,618
1,052
591
10,143
6,103
1,181
7,499
2,644
0
28,436
W
Cernunnos
DindeDodue
Cernunnos
10,551
5,763
0
2,637
9,506
5,134
1,606
5,749
3,757
0
24,330
W
6,392
646
4,017
10,553
20,796
18,678
468
13,459
7,337
11,171
0
L
10,831
3,908
186
2,929
12,389
4,683
967
7,730
4,659
18,245
713
L
Persephone
RtmgPure
Persephone
15,074
700
371
2,438
9,652
3,504
41
3,980
5,655
37,269
0
L
Sylvanus
Sarjento
Sylvanus
7,096
1,540
2,350
2,670
14,955
12,748
0
6,184
8,771
8,870
178
L
Susano
2,275
719
0
180
9,534
3,719
0
4,311
5,223
0
4,594
W
Zhong Kui
ZiggyCrimson
Zhong Kui
9,095
1,316
1,676
3,851
11,414
15,199
1,144
8,546
2,868
20,346
230
W
13,868
383
673
1,529
6,916
3,940
3,189
5,680
1,236
27,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,118
Gold Earned
47,024
89
Minions Killed
130
0
Camps Cleared
0
808,643
Distance Traveled
923,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,916
892
20
2
0
208,797
0
W
Thor
9,950
995
19
2
0
171,752
0
W
Cernunnos
9,205
921
44
4
0
167,135
0
W
Terra
9,717
972
12
1
0
218,122
0
L
Sol
7,468
747
18
2
0
152,558
0
L
Persephone
9,196
920
43
4
0
175,113
0
L
Sylvanus
7,577
758
3
0
0
148,767
0
L
Susano
6,961
696
5
1
0
123,408
0
W
Zhong Kui
8,917
892
21
2
0
198,581
0
W
Thoth
9,235
924
34
3
0
167,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role