Player Matchup

Rama
Rama
MonkeyLuffy5807
Rama
Level 82
God Stats
2W - 1L
1,725 SR
Queue Stats
267W - 271L
1,482 Elo+
Solo
Agni
Agni
Truekiller187
Agni
Level 209
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,431 Elo+
Solo
Erlang Shen
Erlang Shen
Wolfspiri
Erlang Shen
Level 145
God Stats
3W - 2L
1,384 SR
Queue Stats
9W - 10L
1,354 Elo+
Party 2
Gilgamesh
Gilgamesh
linternaverde11
Gilgamesh
Level 128
God Stats
20W - 11L
1,821 SR
Queue Stats
884W - 884L
1,484 Elo+
Solo
Da Ji
Da Ji
xXyerocXx
Da Ji
Level 67
God Stats
1W - 0L
1,292 SR
Queue Stats
11W - 10L
1,389 Elo+
Party 2
Team Averages
Level 126
1,544 SR
1,428 Elo+

VS

Team Averages
Level 94
1,493 SR
1,476 Elo+
Izanami
Izanami
EBTMickeys
Izanami
Level 61
God Stats
77W - 48L
1,546 SR
Queue Stats
423W - 407L
1,441 Elo+
Party 1
Thanatos
Thanatos
JoggingCelery64
Thanatos
Level 59
God Stats
8W - 13L
1,329 SR
Queue Stats
66W - 74L
1,444 Elo+
Solo
Guan Yu
Guan Yu
Meat0Spanker
Guan Yu
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 153L
1,501 Elo+
Solo
Atlas
Atlas
josh3520
Atlas
Level 58
God Stats
4W - 8L
1,271 SR
Queue Stats
579W - 548L
1,420 Elo+
Party 1
Vulcan
Vulcan
yan5ks1
Vulcan
Level 134
God Stats
7W - 8L
1,821 SR
Queue Stats
198W - 172L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 0
10,840
516
12,741
13,958
5,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 7 / 3
10,666
508
8,903
12,600
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Wolfspiri
Erlang Shen
19
10 / 0 / 8
12,926
616
17,305
20,492
27,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
linternaverde11
Gilgamesh
16
2 / 2 / 6
9,642
459
9,065
20,930
10,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
xXyerocXx
Da Ji
17
5 / 1 / 3
10,880
518
5,444
13,449
5,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EBTMickeys
Izanami
17
5 / 4 / 1
10,179
485
14,057
19,045
8,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
15
3 / 7 / 1
8,837
421
7,337
17,991
9,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Guan Yu
Meat0Spanker
Guan Yu
3
0 / 1 / 0
6,035
287
774
1,647
488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Atlas
josh3520
Atlas
12
0 / 6 / 3
8,400
400
10,219
20,948
25,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
yan5ks1
Vulcan
16
3 / 4 / 2
9,530
454
13,690
10,810
5,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
22
Kills
11
12
Deaths
22
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
EBTMickeys
Izanami
5
4
1
1.38
L
Thanatos
3
7
1
0.5
L
Guan Yu
Meat0Spanker
Guan Yu
0
1
0
0
W
4
2
0
2
W
1
7
3
0.36
W
Erlang Shen
Wolfspiri
Erlang Shen
10
0
8
14
L
Atlas
josh3520
Atlas
0
6
3
0.25
W
Gilgamesh
linternaverde11
Gilgamesh
2
2
6
2.5
W
Da Ji
xXyerocXx
Da Ji
5
1
3
6.5
L
Vulcan
yan5ks1
Vulcan
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,458
Damage
46,077
81,429
Taken
70,441
53,335
Mitigated
49,262
20,259
Healing
17,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
EBTMickeys
Izanami
14,057
10,464
372
5,892
19,045
8,488
1,791
1,708
17,132
0
75,205
L
Thanatos
7,337
1,659
0
8,515
17,991
9,870
0
1,504
16,056
0
64,943
L
Guan Yu
Meat0Spanker
Guan Yu
774
439
0
599
1,647
488
0
0
1,544
0
6,242
W
12,741
10,940
18
3,702
13,958
5,323
288
1,771
12,187
0
104,455
W
8,903
374
0
1,222
12,600
4,103
108
7,772
4,828
80,816
242
W
Erlang Shen
Wolfspiri
Erlang Shen
17,305
9,158
0
8,063
20,492
27,217
26
5,309
15,183
167
86,863
L
Atlas
josh3520
Atlas
10,219
3,833
0
1,827
20,948
25,001
0
1,953
18,576
32,428
2,644
W
Gilgamesh
linternaverde11
Gilgamesh
9,065
2,357
0
2,952
20,930
10,842
2,049
5,781
15,149
111
51,584
W
Da Ji
xXyerocXx
Da Ji
5,444
1,911
0
4,302
13,449
5,850
0
2,948
10,501
0
80,907
L
Vulcan
yan5ks1
Vulcan
13,690
7,351
0
625
10,810
5,415
0
3,782
6,929
74,427
1,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,954
Gold Earned
42,981
562
Minions Killed
366
0
Camps Cleared
0
1,963,305
Distance Traveled
1,456,850
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,179
485
113
5
0
366,728
9
L
Thanatos
8,837
421
82
4
0
394,241
0
L
Guan Yu
6,035
287
13
1
0
37,075
1
W
Rama
10,840
516
113
5
0
328,124
2
W
Agni
10,666
508
141
7
0
368,273
0
W
Erlang Shen
12,926
616
113
5
0
387,236
2
L
Atlas
8,400
400
38
2
0
326,598
2
W
Gilgamesh
9,642
459
73
3
0
418,048
0
W
Da Ji
10,880
518
122
6
0
461,624
0
L
Vulcan
9,530
454
120
6
0
332,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role