Player Matchup

Horus
Horus
Bronze III
GirthyCheeks
Horus
Bronze III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,371 MMR
Party 2
Izanami
Izanami
Bronze III
RumblyCheeks
Izanami
Bronze III
Level 66
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Discordia
Discordia
Bronze III
RyBoiFlyBoi
Discordia
Bronze III
Level 56
God Stats
1W - 1L
1,752 SR
Queue Stats
1W - 7L
1,371 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 67
1,572 SR
1,414 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,525 SR
1,409 MMR
Ne Zha
Ne Zha
Silver IV
Haywook
Ne Zha
Silver IV
Level 129
God Stats
17W - 12L
1,424 SR
Queue Stats
236W - 244L
1,255 MMR
Party 1
Chang'e
Chang'e
Silver I
JiangYanli3350
Chang'e
Silver I
Level 159
God Stats
37W - 30L
1,434 SR
Queue Stats
275W - 333L
1,463 MMR
Party 1
Hercules
Hercules
Silver II
M00DY4
Hercules
Silver II
Level 123
God Stats
10W - 8L
1,718 SR
Queue Stats
104W - 112L
1,508 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
8,850
553
8,320
22,115
23,823
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Izanami
RumblyCheeks
Izanami
13
0 / 6 / 0
8,904
557
9,054
18,426
9,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Discordia
RyBoiFlyBoi
Discordia
15
0 / 2 / 0
9,210
576
15,990
8,917
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AtlasChaacBacchusKuzenboGanesha

VS

Bans
AchillesJormungandrThothKumbhakarnaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Haywook
Ne Zha
17
1 / 0 / 10
10,938
684
12,060
16,279
16,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 0 / 5
11,692
731
16,651
15,329
6,853
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
M00DY4
Hercules
16
6 / 0 / 5
11,220
701
13,391
15,423
19,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ne Zha
Haywook
Ne Zha
1
0
10
6
W
4
0
5
6.5
W
Hercules
M00DY4
Hercules
6
0
5
8.5
L
Izanami
RumblyCheeks
Izanami
0
6
0
0
L
Discordia
RyBoiFlyBoi
Discordia
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,364
Damage
42,102
49,458
Taken
47,031
37,942
Mitigated
43,101
12,208
Healing
20,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,320
3,650
2,750
5,607
22,115
23,823
0
7,635
13,739
0
18,574
W
Ne Zha
Haywook
Ne Zha
12,060
1,570
0
5,051
16,279
16,831
484
5,317
10,950
0
44,363
W
16,651
578
5,468
7,124
15,329
6,853
798
5,164
10,141
69,263
4,610
W
Hercules
M00DY4
Hercules
13,391
2,719
0
3,100
15,423
19,417
1,268
5,780
9,607
626
46,086
L
Izanami
RumblyCheeks
Izanami
9,054
6,487
0
2,298
18,426
9,610
0
7,070
10,940
0
38,470
L
Discordia
RyBoiFlyBoi
Discordia
15,990
1,389
0
1,553
8,917
4,509
0
1,548
7,204
54,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,964
Gold Earned
33,850
155
Minions Killed
209
0
Camps Cleared
0
846,432
Distance Traveled
931,397
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,850
553
13
1
0
318,646
1
W
Ne Zha
10,938
684
52
3
0
341,183
1
W
Chang'e
11,692
731
115
7
0
286,364
0
W
Hercules
11,220
701
42
3
0
303,850
4
L
Izanami
8,904
557
71
4
0
251,861
0
L
Discordia
9,210
576
71
4
0
275,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role