Player Matchup

Nox
Nox
FishPhucker69
Nox
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,623 Elo+
Solo
Lancelot
Lancelot
Triviohm
Lancelot
Level 97
God Stats
3W - 1L
1,500 SR
Queue Stats
68W - 77L
1,546 Elo+
Solo
Zhong Kui
Zhong Kui
chronjuan25
Zhong Kui
Level 126
God Stats
1W - 1L
1,247 SR
Queue Stats
59W - 78L
1,153 Elo+
Solo
Team Averages
Level 103
1,416 SR
1,441 Elo+

VS

Team Averages
Level 90
1,417 SR
1,349 Elo+
Baba Yaga
Baba Yaga
GDOG-1015
Baba Yaga
Level 85
God Stats
0W - 4L
1,500 SR
Queue Stats
33W - 36L
1,396 Elo+
Party 1
King Arthur
King Arthur
jim-jamm11
King Arthur
Level 86
God Stats
1W - 2L
1,250 SR
Queue Stats
31W - 33L
1,417 Elo+
Party 1
Ravana
Ravana
theDIRTYplumberr
Ravana
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 7
10,690
822
12,433
7,062
3,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Triviohm
Lancelot
14
1 / 1 / 10
9,350
719
6,983
9,620
6,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Zhong Kui
chronjuan25
Zhong Kui
15
7 / 2 / 5
10,339
795
13,021
11,646
8,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GDOG-1015
Baba Yaga
13
0 / 5 / 3
8,302
639
8,368
9,560
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
jim-jamm11
King Arthur
14
2 / 3 / 1
8,691
669
4,984
16,444
9,447
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 6 / 1
8,278
637
7,049
11,655
6,607
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
14
Kills
3
3
Deaths
14
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
Baba Yaga
GDOG-1015
Baba Yaga
0
5
3
0.3
W
Lancelot
Triviohm
Lancelot
1
1
10
6
W
Zhong Kui
chronjuan25
Zhong Kui
7
2
5
4.75
L
King Arthur
jim-jamm11
King Arthur
2
3
1
0.83
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,437
Damage
20,401
28,328
Taken
37,659
18,133
Mitigated
20,041
5,879
Healing
3,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,433
1,402
0
2,713
7,062
3,077
915
2,703
4,359
35,439
912
L
Baba Yaga
GDOG-1015
Baba Yaga
8,368
841
0
1,283
9,560
3,987
0
5,891
3,295
32,435
0
W
Lancelot
Triviohm
Lancelot
6,983
702
0
1,786
9,620
6,153
865
2,173
7,447
0
34,441
W
Zhong Kui
chronjuan25
Zhong Kui
13,021
1,028
0
1,380
11,646
8,903
1,064
3,537
8,101
29,424
1,194
L
King Arthur
jim-jamm11
King Arthur
4,984
939
0
500
16,444
9,447
0
10,540
5,328
0
28,605
L
7,049
1,283
326
1,842
11,655
6,607
0
7,929
3,147
0
21,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,379
Gold Earned
25,271
144
Minions Killed
116
0
Camps Cleared
0
718,776
Distance Traveled
714,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,690
822
70
5
0
224,002
0
L
Baba Yaga
8,302
639
53
4
0
217,554
0
W
Lancelot
9,350
719
36
3
0
276,703
0
W
Zhong Kui
10,339
795
38
3
0
218,071
0
L
King Arthur
8,691
669
35
3
0
265,653
0
L
Ravana
8,278
637
28
2
0
230,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role