Player Matchup

Ares
Ares
KiLLeRTeK-NoLoGy
Ares
Level 93
God Stats
2W - 2L
1,645 SR
Queue Stats
27W - 30L
1,344 Elo+
Party 1
Lancelot
Lancelot
Smokito666
Lancelot
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 22L
1,457 Elo+
Party 1
Izanami
Izanami
SundjerBob00
Izanami
Level 43
God Stats
17W - 24L
1,525 SR
Queue Stats
33W - 73L
1,221 Elo+
Solo
Team Averages
Level 52
1,557 SR
1,341 Elo+

VS

Team Averages
Level 74
1,437 SR
1,352 Elo+
Medusa
Medusa
 
Medusa
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
HornedSnake5
Charybdis
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 44L
1,239 Elo+
Party 2
Chang'e
Chang'e
Monkey287262
Chang'e
Level 85
God Stats
1W - 1L
1,312 SR
Queue Stats
169W - 164L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 0
7,128
648
4,930
14,196
12,205
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Smokito666
Lancelot
11
1 / 7 / 2
7,420
675
6,258
12,221
7,184
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
SundjerBob00
Izanami
13
3 / 6 / 1
8,849
804
9,978
10,315
4,076
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
8 / 1 / 12
9,778
889
12,458
9,301
4,085
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
HornedSnake5
Charybdis
13
3 / 0 / 11
8,570
779
8,481
8,093
3,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Monkey287262
Chang'e
14
10 / 3 / 9
9,651
877
9,090
11,846
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
4
Kills
21
21
Deaths
4
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
1
12
14
W
Charybdis
HornedSnake5
Charybdis
3
0
11
8.5
L
0
8
0
0
W
Chang'e
Monkey287262
Chang'e
10
3
9
4.83
L
Lancelot
Smokito666
Lancelot
1
7
2
0.29
L
Izanami
SundjerBob00
Izanami
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,166
Damage
30,029
36,732
Taken
29,240
23,465
Mitigated
11,565
1,888
Healing
5,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,458
5,537
76
135
9,301
4,085
1,241
2,291
7,010
0
30,906
W
Charybdis
HornedSnake5
Charybdis
8,481
4,399
0
791
8,093
3,173
888
1,467
6,626
0
33,908
L
4,930
224
0
820
14,196
12,205
0
3,100
11,096
23,286
0
W
Chang'e
Monkey287262
Chang'e
9,090
452
1,800
2,917
11,846
4,307
78
1,204
10,642
21,919
0
L
Lancelot
Smokito666
Lancelot
6,258
361
175
893
12,221
7,184
0
2,381
9,840
0
10,407
L
Izanami
SundjerBob00
Izanami
9,978
7,854
0
0
10,315
4,076
0
3,687
6,628
0
32,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,397
Gold Earned
27,999
87
Minions Killed
128
0
Camps Cleared
0
495,909
Distance Traveled
579,444
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,778
889
60
5
0
194,554
0
W
Charybdis
8,570
779
41
4
0
187,020
0
L
Ares
7,128
648
31
3
0
165,259
0
W
Chang'e
9,651
877
27
2
0
197,870
0
L
Lancelot
7,420
675
7
1
0
191,499
0
L
Izanami
8,849
804
49
4
0
139,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role