Player Matchup

Sobek
Sobek
 
Sobek
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Tyr99
Ares
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 35L
1,382 Elo+
Solo
Ix Chel
Ix Chel
VicαPotα
Ix Chel
Level 159
God Stats
1W - 3L
1,285 SR
Queue Stats
252W - 264L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
zweicebe
Nu Wa
Level 53
God Stats
1W - 0L
1,495 SR
Queue Stats
11W - 12L
1,435 Elo+
Solo
Team Averages
Level 84
1,456 SR
1,466 Elo+

VS

Team Averages
Level 105
1,475 SR
1,479 Elo+
Tsukuyomi
Tsukuyomi
CalTT
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,492 Elo+
Party 2
Vulcan
Vulcan
DJNeoNz
Vulcan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,476 Elo+
Party 2
Ix Chel
Ix Chel
Miss BettyBoo x
Ix Chel
Level 84
God Stats
1W - 1L
1,374 SR
Queue Stats
15W - 9L
1,591 Elo+
Solo
Anhur
Anhur
hotdog dab
Anhur
Level 204
God Stats
2W - 3L
1,500 SR
Queue Stats
212W - 215L
1,437 Elo+
Solo
Artemis
Artemis
joed97
Artemis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
1 / 1 / 14
8,660
962
6,694
15,392
18,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
 
The Morrigan
12
3 / 5 / 8
7,607
845
5,480
8,558
3,953
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Tyr99
Ares
15
3 / 2 / 11
8,789
977
5,964
12,482
11,250
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
VicαPotα
Ix Chel
13
6 / 5 / 6
8,187
910
9,274
14,410
7,253
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+55
Magical Power
+200
Health
+300
Mana
+15%
Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 40 units of you by 75% of that healing.

Nu Wa
zweicebe
Nu Wa
17
5 / 0 / 10
9,139
1,015
11,218
6,549
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CalTT
Tsukuyomi
13
2 / 5 / 4
6,910
768
10,188
9,062
3,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
DJNeoNz
Vulcan
13
2 / 3 / 7
7,357
817
10,257
7,129
3,108
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 3 / 6
6,490
721
3,710
5,782
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Anhur
14
1 / 3 / 6
7,453
828
3,822
8,744
3,067
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Artemis
joed97
Artemis
15
6 / 4 / 4
8,459
940
15,622
9,997
4,007
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
39
18
Kills
12
13
Deaths
18
49
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
14
8
W
The Morrigan
 
The Morrigan
3
5
8
1.4
L
Tsukuyomi
CalTT
Tsukuyomi
2
5
4
0.8
L
Vulcan
DJNeoNz
Vulcan
2
3
7
1.83
L
1
3
6
1.33
W
Ares
Tyr99
Ares
3
2
11
4.25
W
Ix Chel
VicαPotα
Ix Chel
6
5
6
1.8
L
Anhur
1
3
6
1.33
L
Artemis
joed97
Artemis
6
4
4
2
W
Nu Wa
zweicebe
Nu Wa
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,630
Damage
43,599
57,391
Taken
40,714
44,276
Mitigated
15,925
22,268
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,694
347
632
4,886
15,392
18,171
24
3,508
11,884
15,483
1,828
W
The Morrigan
 
The Morrigan
5,480
533
0
586
8,558
3,953
0
2,543
6,015
8,155
115
L
Tsukuyomi
CalTT
Tsukuyomi
10,188
1,816
566
762
9,062
3,668
0
8,513
549
0
22,106
L
Vulcan
DJNeoNz
Vulcan
10,257
2,507
489
1,169
7,129
3,108
0
6,712
417
21,535
205
L
3,710
50
1,350
1,242
5,782
2,075
0
5,296
486
11,406
0
W
Ares
Tyr99
Ares
5,964
0
281
1,113
12,482
11,250
317
1,881
10,601
9,882
0
W
Ix Chel
VicαPotα
Ix Chel
9,274
1,272
8,018
4,558
14,410
7,253
100
3,763
10,647
14,739
0
L
Anhur
3,822
1,225
1,025
2,388
8,744
3,067
0
8,189
555
0
26,330
L
Artemis
joed97
Artemis
15,622
6,974
331
1,289
9,997
4,007
0
9,501
496
0
36,749
W
Nu Wa
zweicebe
Nu Wa
11,218
5,066
711
1,483
6,549
3,649
1,512
2,228
4,321
33,937
3

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,382
Gold Earned
36,669
114
Minions Killed
148
0
Camps Cleared
0
912,683
Distance Traveled
837,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,660
962
19
2
0
199,363
0
W
The Morrigan
7,607
845
11
1
0
160,616
0
L
Tsukuyomi
6,910
768
21
2
0
199,767
0
L
Vulcan
7,357
817
10
1
0
193,755
0
L
Ix Chel
6,490
721
17
2
0
117,368
0
W
Ares
8,789
977
15
2
0
188,198
0
W
Ix Chel
8,187
910
12
1
0
179,478
0
L
Anhur
7,453
828
47
5
0
164,640
0
L
Artemis
8,459
940
53
6
0
161,564
0
W
Nu Wa
9,139
1,015
57
6
0
185,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role