Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Dymies
Medusa
Level 220
God Stats
7W - 2L
1,500 SR
Queue Stats
792W - 439L
1,469 Elo+
Solo
Martichoras
Martichoras
GitGudBoooii
Martichoras
Level 65
God Stats
6W - 4L
1,635 SR
Queue Stats
265W - 232L
1,528 Elo+
Solo
Atlas
Atlas
KriVro98
Atlas
Level 137
God Stats
14W - 11L
1,745 SR
Queue Stats
415W - 402L
1,471 Elo+
Solo
Team Averages
Level 139
1,576 SR
1,494 Elo+

VS

Team Averages
Level 139
1,546 SR
1,509 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dav3 P
Tsukuyomi
Level 158
God Stats
3W - 6L
1,500 SR
Queue Stats
330W - 327L
1,440 Elo+
Party 2
Mulan
Mulan
From51Area
Mulan
Level 126
God Stats
1W - 1L
1,757 SR
Queue Stats
54W - 53L
1,535 Elo+
Party 3
Bakasura
Bakasura
Rektified
Bakasura
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 118L
1,539 Elo+
Solo
Zeus
Zeus
xXBaSaMaKXx
Zeus
Level 126
God Stats
1W - 2L
1,474 SR
Queue Stats
39W - 39L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 2 / 15
9,435
786
12,560
9,724
4,832
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
 
Poseidon
16
4 / 5 / 10
9,305
775
9,827
9,315
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Dymies
Medusa
17
8 / 2 / 11
10,056
838
14,760
10,928
6,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
GitGudBoooii
Martichoras
19
9 / 2 / 14
11,240
937
16,735
12,602
8,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
KriVro98
Atlas
16
2 / 3 / 14
9,291
774
6,766
14,491
17,698
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
5 / 6 / 6
10,063
839
15,001
19,695
24,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Dav3 P
Tsukuyomi
16
5 / 7 / 4
9,925
827
9,856
13,489
11,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
14
0 / 6 / 10
8,274
690
8,569
17,635
19,727
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Rektified
Bakasura
15
1 / 4 / 5
9,256
771
6,203
15,636
11,015
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 5 / 5
8,675
723
10,057
10,232
4,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
43
27
Kills
13
14
Deaths
28
64
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
15
5.75
W
Poseidon
 
Poseidon
4
5
10
1.8
L
Cthulhu
 
Cthulhu
5
6
6
1.33
L
Tsukuyomi
Dav3 P
Tsukuyomi
5
7
4
1
W
Medusa
Dymies
Medusa
8
2
11
6.75
L
Mulan
0
6
10
0.83
W
Martichoras
GitGudBoooii
Martichoras
9
2
14
8
W
Atlas
KriVro98
Atlas
2
3
14
3
L
Bakasura
Rektified
Bakasura
1
4
5
0.88
L
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,648
Damage
49,686
57,060
Taken
76,687
41,183
Mitigated
70,722
13,618
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,560
684
1,400
2,076
9,724
4,832
780
5,044
4,500
22,265
0
W
Poseidon
 
Poseidon
9,827
997
1,064
688
9,315
4,530
399
3,865
5,326
18,748
0
L
Cthulhu
 
Cthulhu
15,001
257
879
2,646
19,695
24,181
116
8,228
11,467
27,774
925
L
Tsukuyomi
Dav3 P
Tsukuyomi
9,856
1,491
236
569
13,489
11,010
27
3,820
9,669
0
25,151
W
Medusa
Dymies
Medusa
14,760
6,886
220
1,313
10,928
6,096
1,401
4,536
5,655
0
28,740
L
Mulan
8,569
733
893
2,560
17,635
19,727
0
6,463
11,172
178
10,581
W
Martichoras
GitGudBoooii
Martichoras
16,735
3,883
325
5,078
12,602
8,027
501
4,879
7,073
0
41,697
W
Atlas
KriVro98
Atlas
6,766
2,004
346
1,108
14,491
17,698
87
6,788
6,830
9,960
0
L
Bakasura
Rektified
Bakasura
6,203
3,407
275
1,826
15,636
11,015
936
5,624
10,012
0
6,407
L
10,057
1,182
1,005
1,137
10,232
4,789
552
5,018
5,214
25,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,327
Gold Earned
46,193
145
Minions Killed
132
0
Camps Cleared
0
1,146,837
Distance Traveled
1,140,851
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,435
786
26
2
0
236,694
0
W
Poseidon
9,305
775
32
3
0
228,900
0
L
Cthulhu
10,063
839
32
3
0
241,266
5
L
Tsukuyomi
9,925
827
31
3
0
238,292
0
W
Medusa
10,056
838
37
3
0
241,907
0
L
Mulan
8,274
690
3
0
0
212,620
0
W
Martichoras
11,240
937
46
4
0
221,103
0
W
Atlas
9,291
774
4
0
0
218,233
0
L
Bakasura
9,256
771
25
2
0
241,685
0
L
Zeus
8,675
723
41
3
0
206,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role