Player Matchup

Thanatos
Thanatos
GrievousTrick2
Thanatos
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 26L
1,439 Elo+
Party 1
Ganesha
Ganesha
STK LOOFY
Ganesha
Level 69
God Stats
2W - 0L
1,719 SR
Queue Stats
42W - 38L
1,471 Elo+
Party 3
Zhong Kui
Zhong Kui
TurtleMan69691
Zhong Kui
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,567 Elo+
Party 1
Sobek
Sobek
VKGs Ryan
Sobek
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 71L
1,408 Elo+
Party 3
Chiron
Chiron
pocketsand8898
Chiron
Level 98
God Stats
6W - 6L
1,524 SR
Queue Stats
20W - 18L
1,521 Elo+
Party 1
Team Averages
Level 114
1,549 SR
1,481 Elo+

VS

Team Averages
Level 95
1,620 SR
1,389 Elo+
Susano
Susano
Grizma
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 97L
1,127 Elo+
Party 2
Tiamat
Tiamat
ImSoPro88_
Tiamat
Level 100
God Stats
4W - 3L
1,708 SR
Queue Stats
54W - 59L
1,587 Elo+
Solo
Artemis
Artemis
R4NDY1111
Artemis
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 93L
1,312 Elo+
Party 2
Yemoja
Yemoja
Ricky78291
Yemoja
Level 106
God Stats
16W - 12L
1,663 SR
Queue Stats
247W - 215L
1,540 Elo+
Solo
Serqet
Serqet
XxJONAGALAXYxX
Serqet
Level 109
God Stats
1W - 2L
1,727 SR
Queue Stats
199W - 214L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
4 / 0 / 3
8,014
534
4,557
12,334
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
STK LOOFY
Ganesha
13
1 / 1 / 5
7,617
508
4,197
15,046
12,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
TurtleMan69691
Zhong Kui
15
2 / 3 / 5
8,745
583
14,809
12,022
9,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
VKGs Ryan
Sobek
15
2 / 1 / 1
8,894
593
8,762
11,309
9,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
5 / 0 / 0
8,604
574
8,077
9,635
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Grizma
Susano
13
3 / 3 / 1
7,171
478
8,798
14,089
5,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
ImSoPro88_
Tiamat
11
0 / 5 / 3
6,665
444
9,593
11,369
6,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
R4NDY1111
Artemis
14
1 / 3 / 0
7,975
532
6,457
9,846
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Ricky78291
Yemoja
11
0 / 1 / 1
6,999
467
4,215
12,540
10,404
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
1 / 2 / 0
7,677
512
5,309
15,029
8,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
14
Kills
5
5
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
4
0
3
5.5
L
Susano
Grizma
Susano
3
3
1
1.17
L
Tiamat
ImSoPro88_
Tiamat
0
5
3
0.3
L
Artemis
R4NDY1111
Artemis
1
3
0
0.33
L
Yemoja
Ricky78291
Yemoja
0
1
1
0.5
W
Ganesha
STK LOOFY
Ganesha
1
1
5
3.5
W
Zhong Kui
TurtleMan69691
Zhong Kui
2
3
5
1.5
W
Sobek
VKGs Ryan
Sobek
2
1
1
2.5
L
1
2
0
0.5
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,402
Damage
34,372
60,346
Taken
62,873
41,520
Mitigated
34,738
26,160
Healing
20,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
4,557
1,490
0
7,630
12,334
6,110
0
1,290
11,044
0
68,514
L
Susano
Grizma
Susano
8,798
3,200
0
5,635
14,089
5,724
0
2,076
11,965
0
55,723
L
Tiamat
ImSoPro88_
Tiamat
9,593
1,249
0
2,966
11,369
6,528
0
7,752
3,617
38,451
882
L
Artemis
R4NDY1111
Artemis
6,457
2,764
0
3,016
9,846
3,883
678
3,032
6,814
0
71,316
L
Yemoja
Ricky78291
Yemoja
4,215
1,316
1,975
3,945
12,540
10,404
130
5,908
6,632
21,081
2,487
W
Ganesha
STK LOOFY
Ganesha
4,197
673
151
5,395
15,046
12,745
0
5,459
9,587
34,104
2,790
W
Zhong Kui
TurtleMan69691
Zhong Kui
14,809
2,280
0
4,484
12,022
9,144
523
5,237
6,785
70,587
5,709
W
Sobek
VKGs Ryan
Sobek
8,762
667
0
5,647
11,309
9,845
0
0
10,495
56,635
6,546
L
5,309
748
0
2,894
15,029
8,199
0
7,256
6,599
0
49,397
W
8,077
3,109
221
2,632
9,635
3,676
0
1,388
8,247
0
65,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,874
Gold Earned
36,487
472
Minions Killed
388
0
Camps Cleared
0
1,482,058
Distance Traveled
1,468,233
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,014
534
102
7
0
373,302
0
L
Susano
7,171
478
75
5
0
346,592
4
L
Tiamat
6,665
444
68
5
0
263,768
6
L
Artemis
7,975
532
119
8
0
256,254
0
L
Yemoja
6,999
467
24
2
0
285,396
0
W
Ganesha
7,617
508
29
2
0
258,866
1
W
Zhong Kui
8,745
583
117
8
0
258,078
1
W
Sobek
8,894
593
110
7
0
288,148
0
L
Serqet
7,677
512
102
7
0
316,223
3
W
Chiron
8,604
574
114
8
0
303,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role