Player Matchup

Jormungandr
Jormungandr
Arcitio
Jormungandr
Level 129
God Stats
132W - 103L
1,403 SR
Queue Stats
336W - 331L
1,498 Elo+
Solo
Skadi
Skadi
AshesA7x
Skadi
Level 125
God Stats
8W - 6L
1,556 SR
Queue Stats
48W - 31L
1,651 Elo+
Solo
Khepri
Khepri
Nephovk
Khepri
Level 126
God Stats
2W - 0L
1,690 SR
Queue Stats
55W - 51L
1,892 Elo+
Solo
Chaac
Chaac
NonNex_Of_Lexel
Chaac
Level 154
God Stats
3W - 1L
1,544 SR
Queue Stats
40W - 41L
1,465 Elo+
Solo
Ra
Ra
WilliamMoon
Ra
Level 182
God Stats
9W - 3L
1,737 SR
Queue Stats
198W - 72L
1,638 Elo+
Solo
Team Averages
Level 143
1,586 SR
1,629 Elo+

VS

Team Averages
Level 121
1,592 SR
1,543 Elo+
Surtr
Surtr
 
Surtr
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BazzleF1sh
Zhong Kui
Level 145
God Stats
5W - 4L
1,715 SR
Queue Stats
145W - 142L
1,507 Elo+
Solo
Izanami
Izanami
GetCyockAht
Izanami
Level 122
God Stats
4W - 2L
1,500 SR
Queue Stats
53W - 53L
1,559 Elo+
Party 1
Pele
Pele
Squebus
Pele
Level 84
God Stats
1W - 1L
1,745 SR
Queue Stats
12W - 13L
1,540 Elo+
Party 1
Ra
Ra
mathies
Ra
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 13L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Arcitio
Jormungandr
12
1 / 0 / 6
7,726
1,288
5,328
9,818
8,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
AshesA7x
Skadi
12
1 / 0 / 7
6,783
1,131
6,061
6,235
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Khepri
Nephovk
Khepri
12
1 / 1 / 6
6,990
1,165
6,762
5,961
2,905
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 8
7,205
1,201
5,386
4,854
4,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
5 / 0 / 4
8,224
1,371
5,231
2,941
1,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

356

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 2 / 0
6,632
1,105
3,335
5,235
4,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
BazzleF1sh
Zhong Kui
12
0 / 1 / 0
6,503
1,084
4,280
5,895
6,469
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
GetCyockAht
Izanami
12
0 / 2 / 1
6,602
1,100
7,608
5,328
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Pele
Squebus
Pele
11
0 / 3 / 0
6,485
1,081
3,786
8,616
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 1 / 1
6,660
1,110
8,706
6,355
2,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
9
Kills
1
1
Deaths
9
31
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
1
2
0
0.5
W
Jormungandr
Arcitio
Jormungandr
1
0
6
4
W
Skadi
AshesA7x
Skadi
1
0
7
4.5
L
Zhong Kui
BazzleF1sh
Zhong Kui
0
1
0
0
L
Izanami
GetCyockAht
Izanami
0
2
1
0.25
W
Khepri
Nephovk
Khepri
1
1
6
4
W
1
0
8
5
L
Pele
Squebus
Pele
0
3
0
0
W
5
0
4
7
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,768
Damage
27,715
29,809
Taken
31,429
20,416
Mitigated
18,843
7,795
Healing
3,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,335
981
0
738
5,235
4,210
0
2,210
2,735
135
8,393
W
Jormungandr
Arcitio
Jormungandr
5,328
682
316
1,989
9,818
8,724
0
3,240
6,085
20,121
243
W
Skadi
AshesA7x
Skadi
6,061
1,616
0
140
6,235
2,802
0
3,211
2,783
0
11,542
L
Zhong Kui
BazzleF1sh
Zhong Kui
4,280
346
0
1,857
5,895
6,469
0
2,121
3,390
16,168
0
L
Izanami
GetCyockAht
Izanami
7,608
4,522
0
416
5,328
2,054
0
3,446
1,585
0
20,867
W
Khepri
Nephovk
Khepri
6,762
519
0
529
5,961
2,905
0
2,203
3,529
8,008
0
W
5,386
471
472
2,408
4,854
4,598
0
2,206
2,541
0
15,586
L
Pele
Squebus
Pele
3,786
385
0
71
8,616
3,679
0
5,296
3,037
0
12,543
W
5,231
553
916
1,025
2,941
1,387
0
1,127
1,750
25,756
963
L
8,706
233
396
156
6,355
2,431
0
3,079
3,097
21,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,928
Gold Earned
32,882
138
Minions Killed
139
6
Camps Cleared
5
667,501
Distance Traveled
599,253
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,632
1,105
24
4
1
83,848
0
W
Jormungandr
7,726
1,288
32
5
1
122,262
0
W
Skadi
6,783
1,131
10
2
1
133,669
0
L
Zhong Kui
6,503
1,084
30
5
0
116,546
0
L
Izanami
6,602
1,100
30
5
1
119,694
0
W
Khepri
6,990
1,165
5
1
2
142,965
0
W
Chaac
7,205
1,201
32
5
0
130,236
0
L
Pele
6,485
1,081
23
4
1
134,126
0
W
Ra
8,224
1,371
59
10
2
138,369
0
L
Ra
6,660
1,110
32
5
2
145,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role