Player Matchup

Sylvanus
Sylvanus
Bronze III
DiveTheBackLine
Sylvanus
Bronze III
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold IV
ILoseBuffs
Xbalanque
Gold IV
Level 177
God Stats
59W - 49L
1,819 SR
Queue Stats
617W - 721L
1,467 MMR
Solo
Mercury
Mercury
Gold V
WikaKame
Mercury
Gold V
Level 140
God Stats
40W - 54L
1,441 SR
Queue Stats
60W - 71L
1,472 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,587 SR
1,480 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,541 SR
1,477 MMR
Tiamat
Tiamat
Silver V
Zotonn
Tiamat
Silver V
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 19L
1,212 MMR
Party 1
Chaac
Chaac
Bronze III
beastofzombiez
Chaac
Bronze III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
hourlongnine
Cthulhu
Gold I
Level 147
God Stats
0W - 1L
1,622 SR
Queue Stats
47W - 45L
1,720 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 0 / 7
7,679
768
5,436
7,027
5,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
ILoseBuffs
Xbalanque
14
5 / 1 / 6
8,979
898
13,445
8,624
3,949
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
WikaKame
Mercury
14
4 / 1 / 6
8,536
854
6,604
7,681
3,350
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bans
AresAwilixThanatosBastetVulcan

VS

Bans
PoseidonOdinCupidAh Muzen CabHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Zotonn
Tiamat
10
0 / 6 / 2
6,314
631
2,343
7,947
3,660
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
1 / 3 / 1
7,002
700
4,085
10,418
6,359
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
hourlongnine
Cthulhu
11
1 / 2 / 1
6,950
695
10,195
11,445
10,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
11
Kills
2
2
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
0
7
5.5
W
Xbalanque
ILoseBuffs
Xbalanque
5
1
6
8
W
Mercury
WikaKame
Mercury
4
1
6
7
L
Tiamat
Zotonn
Tiamat
0
6
2
0.17
L
1
3
1
0.5
L
Cthulhu
hourlongnine
Cthulhu
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,485
Damage
16,623
23,332
Taken
29,810
12,493
Mitigated
20,099
11,548
Healing
3,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,436
1,485
3,039
3,691
7,027
5,194
456
2,986
3,677
12,716
0
W
Xbalanque
ILoseBuffs
Xbalanque
13,445
7,198
0
3,929
8,624
3,949
2,113
3,642
4,731
0
50,780
W
Mercury
WikaKame
Mercury
6,604
2,319
0
889
7,681
3,350
368
3,686
3,646
0
29,807
L
Tiamat
Zotonn
Tiamat
2,343
233
0
210
7,947
3,660
0
818
6,982
8,076
280
L
4,085
689
153
1,509
10,418
6,359
0
1,905
8,275
0
24,531
L
Cthulhu
hourlongnine
Cthulhu
10,195
0
636
1,012
11,445
10,080
0
2,288
8,856
21,085
1,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,194
Gold Earned
20,266
146
Minions Killed
88
0
Camps Cleared
0
566,776
Distance Traveled
514,779
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,679
768
23
2
0
179,830
0
W
Xbalanque
8,979
898
83
8
0
178,061
0
W
Mercury
8,536
854
40
4
0
208,885
0
L
Tiamat
6,314
631
15
2
0
144,710
0
L
Chaac
7,002
700
31
3
0
173,131
4
L
Cthulhu
6,950
695
42
4
0
196,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role