Player Matchup

Erlang Shen
Erlang Shen
BurbiBoii
Erlang Shen
Level 127
God Stats
5W - 6L
1,367 SR
Queue Stats
28W - 34L
1,550 Elo+
Party 1
Heimdallr
Heimdallr
Dyekjaer
Heimdallr
Level 129
God Stats
3W - 0L
1,845 SR
Queue Stats
32W - 31L
1,576 Elo+
Party 1
Nu Wa
Nu Wa
SeBeJo123
Nu Wa
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 1
Vamana
Vamana
Stoederberg
Vamana
Level 143
God Stats
7W - 6L
1,635 SR
Queue Stats
29W - 26L
1,601 Elo+
Party 1
Hercules
Hercules
sasenpower
Hercules
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,789 Elo+
Party 1
Team Averages
Level 106
1,569 SR
1,603 Elo+

VS

Team Averages
Level 74
1,543 SR
1,404 Elo+
Morgan Le Fay
Morgan Le Fay
BulBEAT
Morgan Le Fay
Level 96
God Stats
1W - 1L
1,747 SR
Queue Stats
49W - 44L
1,521 Elo+
Solo
Jing Wei
Jing Wei
DarK x KleTt
Jing Wei
Level 103
God Stats
5W - 3L
1,721 SR
Queue Stats
157W - 152L
1,475 Elo+
Party 2
Chaac
Chaac
Shooterking1994
Chaac
Level 111
God Stats
163W - 143L
1,402 SR
Queue Stats
191W - 183L
1,410 Elo+
Solo
Mercury
Mercury
ThanisHD
Mercury
Level 31
God Stats
5W - 9L
1,347 SR
Queue Stats
219W - 233L
1,317 Elo+
Solo
King Arthur
King Arthur
qWookiebear
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BurbiBoii
Erlang Shen
20
10 / 3 / 3
13,256
576
16,378
25,867
17,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Dyekjaer
Heimdallr
20
5 / 1 / 6
13,327
579
30,538
15,885
10,245
Hunter's Cowl

Hunter's Cowl

+50
Physical Power
+15
Mp 5
+15%
Physical Lifesteal
+20%
Attack Speed

AURA - While you are within 55 units of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
SeBeJo123
Nu Wa
19
3 / 0 / 5
12,403
539
12,871
10,754
4,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vamana
20
2 / 0 / 9
14,022
610
14,948
18,178
24,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
sasenpower
Hercules
19
1 / 0 / 9
12,309
535
12,539
22,929
33,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BulBEAT
Morgan Le Fay
15
1 / 5 / 0
9,676
421
7,485
16,564
7,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
DarK x KleTt
Jing Wei
16
0 / 3 / 2
9,726
423
15,965
22,324
8,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 2 / 0
9,996
435
10,056
23,299
21,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
ThanisHD
Mercury
11
0 / 7 / 0
7,973
347
4,499
18,516
7,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
qWookiebear
King Arthur
16
2 / 4 / 0
10,000
435
14,883
25,390
33,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
21
Kills
4
4
Deaths
21
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BulBEAT
Morgan Le Fay
1
5
0
0.2
W
Erlang Shen
BurbiBoii
Erlang Shen
10
3
3
3.83
L
Jing Wei
DarK x KleTt
Jing Wei
0
3
2
0.33
W
Heimdallr
Dyekjaer
Heimdallr
5
1
6
8
W
Nu Wa
SeBeJo123
Nu Wa
3
0
5
5.5
L
1
2
0
0.5
W
Vamana
2
0
9
6.5
L
Mercury
ThanisHD
Mercury
0
7
0
0
L
King Arthur
qWookiebear
King Arthur
2
4
0
0.5
W
Hercules
sasenpower
Hercules
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,274
Damage
52,888
93,613
Taken
106,093
90,842
Mitigated
77,962
33,489
Healing
12,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BulBEAT
Morgan Le Fay
7,485
514
0
2,779
16,564
7,367
0
5,161
11,403
79,359
887
W
Erlang Shen
BurbiBoii
Erlang Shen
16,378
8,333
0
8,281
25,867
17,739
0
2,799
22,054
0
136,028
L
Jing Wei
DarK x KleTt
Jing Wei
15,965
10,710
0
5,004
22,324
8,850
0
2,338
19,825
0
86,277
W
Heimdallr
Dyekjaer
Heimdallr
30,538
22,071
0
8,160
15,885
10,245
7,140
393
15,492
0
152,107
W
Nu Wa
SeBeJo123
Nu Wa
12,871
2,346
0
2,670
10,754
4,649
1,657
4,672
6,082
82,862
2,140
L
10,056
1,452
0
3,626
23,299
21,472
22
1,497
20,784
0
76,673
W
Vamana
14,948
6,485
0
2,372
18,178
24,818
6,135
991
16,572
0
139,776
L
Mercury
ThanisHD
Mercury
4,499
1,304
0
674
18,516
7,199
0
1,871
16,424
0
47,626
L
King Arthur
qWookiebear
King Arthur
14,883
1,432
0
500
25,390
33,074
0
1,908
23,274
2,241
67,599
W
Hercules
sasenpower
Hercules
12,539
3,296
108
11,898
22,929
33,391
564
197
22,350
0
52,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,317
Gold Earned
47,371
764
Minions Killed
565
0
Camps Cleared
0
2,245,948
Distance Traveled
1,922,557
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,676
421
138
6
0
295,912
0
W
Erlang Shen
13,256
576
165
7
0
470,379
5
L
Jing Wei
9,726
423
135
6
0
407,330
2
W
Heimdallr
13,327
579
219
10
0
423,284
0
W
Nu Wa
12,403
539
111
5
0
417,938
0
L
Chaac
9,996
435
116
5
0
324,536
0
W
Vamana
14,022
610
208
9
0
436,488
0
L
Mercury
7,973
347
82
4
0
383,562
3
L
King Arthur
10,000
435
94
4
0
511,217
2
W
Hercules
12,309
535
61
3
0
497,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role