Player Matchup

Lancelot
Lancelot
Dazuwu
Lancelot
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,308 Elo+
Party 2
Fenrir
Fenrir
Hokoda
Fenrir
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
227W - 212L
1,526 Elo+
Party 4
Athena
Athena
TheBigBigBeaton
Athena
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 97L
1,539 Elo+
Party 2
Hera
Hera
demonichealer666
Hera
Level 119
God Stats
0W - 1L
1,253 SR
Queue Stats
27W - 25L
1,657 Elo+
Solo
Bakasura
Bakasura
iVirussss
Bakasura
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
315W - 277L
1,559 Elo+
Party 4
Team Averages
Level 106
1,451 SR
1,518 Elo+

VS

Team Averages
Level 137
1,503 SR
1,536 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Bobmcbob15
Osiris
Level 120
God Stats
4W - 3L
1,473 SR
Queue Stats
51W - 35L
1,528 Elo+
Party 1
Ra
Ra
ControlledCha0s
Ra
Level 149
God Stats
15W - 12L
1,733 SR
Queue Stats
59W - 40L
1,630 Elo+
Party 3
Nemesis
Nemesis
Daslook
Nemesis
Level 151
God Stats
2W - 4L
1,311 SR
Queue Stats
152W - 138L
1,563 Elo+
Solo
Cerberus
Cerberus
NebThreat
Cerberus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 9L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dazuwu
Lancelot
12
1 / 4 / 0
6,803
523
5,507
11,652
5,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Hokoda
Fenrir
10
3 / 5 / 3
6,694
515
6,652
12,733
10,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
2 / 4 / 4
6,674
513
8,963
15,853
7,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 5 / 2
6,739
518
3,661
7,020
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
iVirussss
Bakasura
13
3 / 3 / 2
7,301
562
8,098
10,387
4,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 3 / 5
7,435
572
7,543
9,116
3,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Bobmcbob15
Osiris
14
4 / 1 / 2
8,178
629
7,901
11,557
13,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 0 / 1
9,065
697
7,608
6,438
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Daslook
Nemesis
13
8 / 2 / 5
8,272
636
11,224
13,556
6,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
NebThreat
Cerberus
10
1 / 3 / 5
6,709
516
5,165
11,744
8,622
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
9
Kills
21
21
Deaths
9
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
3
5
1.83
W
Osiris
Bobmcbob15
Osiris
4
1
2
5
W
5
0
1
5.5
W
Nemesis
Daslook
Nemesis
8
2
5
5.25
L
Lancelot
Dazuwu
Lancelot
1
4
0
0.25
L
Fenrir
Hokoda
Fenrir
3
5
3
0.9
W
Cerberus
NebThreat
Cerberus
1
3
5
1.17
L
2
4
4
1
L
0
5
2
0.2
L
Bakasura
iVirussss
Bakasura
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,881
Damage
39,441
57,645
Taken
52,411
30,295
Mitigated
34,508
13,256
Healing
13,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,543
4,547
0
2,770
9,116
3,401
673
673
7,932
0
67,541
W
Osiris
Bobmcbob15
Osiris
7,901
2,945
0
3,122
11,557
13,439
0
1,723
9,834
0
55,548
W
7,608
1,082
598
3,544
6,438
2,806
317
3,235
3,203
83,662
1,602
W
Nemesis
Daslook
Nemesis
11,224
5,794
0
1,360
13,556
6,240
90
5,039
8,517
0
55,451
L
Lancelot
Dazuwu
Lancelot
5,507
1,343
0
3,362
11,652
5,483
0
0
11,004
0
43,307
L
Fenrir
Hokoda
Fenrir
6,652
2,175
0
2,056
12,733
10,291
0
3,475
9,058
177
18,236
W
Cerberus
NebThreat
Cerberus
5,165
311
0
2,376
11,744
8,622
0
2,052
8,804
23,861
0
L
8,963
3,344
0
5,464
15,853
7,576
0
2,553
13,115
51,403
0
L
3,661
617
0
610
7,020
2,382
0
4,215
2,805
57,972
649
L
Bakasura
iVirussss
Bakasura
8,098
4,834
0
1,764
10,387
4,563
0
2,197
8,190
0
48,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,211
Gold Earned
39,659
401
Minions Killed
466
0
Camps Cleared
0
1,423,477
Distance Traveled
1,333,521
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,435
572
108
8
0
260,015
1
W
Osiris
8,178
629
89
7
0
218,821
4
W
Ra
9,065
697
163
13
0
276,166
0
W
Nemesis
8,272
636
68
5
0
313,811
0
L
Lancelot
6,803
523
84
6
0
281,923
0
L
Fenrir
6,694
515
21
2
0
278,409
3
W
Cerberus
6,709
516
38
3
0
264,708
0
L
Athena
6,674
513
75
6
0
313,581
0
L
Hera
6,739
518
110
8
0
244,755
2
L
Bakasura
7,301
562
111
9
0
304,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role