Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CooTyxD
Chaac
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 96L
1,660 Elo+
Solo
Ishtar
Ishtar
Serpentario
Ishtar
Level 143
God Stats
7W - 1L
1,360 SR
Queue Stats
32W - 16L
1,627 Elo+
Party 2
Bake Kujira
Bake Kujira
ibrenoma
Bake Kujira
Level 92
God Stats
4W - 1L
1,528 SR
Queue Stats
24W - 14L
1,502 Elo+
Party 2
Team Averages
Level 137
1,478 SR
1,558 Elo+

VS

Team Averages
Level 122
1,597 SR
1,566 Elo+
Medusa
Medusa
Bortolazzo14
Medusa
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,728 Elo+
Solo
Ravana
Ravana
Caplops
Ravana
Level 158
God Stats
1W - 3L
1,500 SR
Queue Stats
188W - 182L
1,658 Elo+
Solo
Surtr
Surtr
iBrunim
Surtr
Level 181
God Stats
3W - 4L
1,683 SR
Queue Stats
33W - 36L
1,554 Elo+
Party 1
Ganesha
Ganesha
iThaL3_s
Ganesha
Level 88
God Stats
3W - 5L
1,715 SR
Queue Stats
4W - 6L
1,305 Elo+
Party 1
Merlin
Merlin
iViniy
Merlin
Level 117
God Stats
18W - 12L
1,586 SR
Queue Stats
360W - 271L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 0 / 2
8,210
632
3,259
6,655
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
 
Serqet
15
5 / 0 / 1
8,018
617
8,851
13,264
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
CooTyxD
Chaac
13
0 / 1 / 2
7,379
568
7,445
11,008
12,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Ishtar
14
1 / 0 / 3
7,719
594
7,817
7,163
2,991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
ibrenoma
Bake Kujira
10
1 / 1 / 1
6,388
491
2,761
8,281
6,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 1 / 0
6,768
521
2,104
6,147
2,073
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Caplops
Ravana
11
0 / 1 / 0
6,120
471
4,718
6,487
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
iBrunim
Surtr
13
1 / 2 / 1
7,975
613
9,902
15,191
10,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
iThaL3_s
Ganesha
9
0 / 2 / 1
5,532
426
2,420
12,232
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
iViniy
Merlin
14
1 / 2 / 0
7,463
574
4,549
5,782
1,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
8
Kills
2
2
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
0
2
2
W
Serqet
 
Serqet
5
0
1
5.5
L
Medusa
0
1
0
0
L
Ravana
Caplops
Ravana
0
1
0
0
W
Chaac
CooTyxD
Chaac
0
1
2
1
W
Ishtar
1
0
3
2.5
L
Surtr
iBrunim
Surtr
1
2
1
0.75
L
Ganesha
iThaL3_s
Ganesha
0
2
1
0.25
L
Merlin
iViniy
Merlin
1
2
0
0.5
W
Bake Kujira
ibrenoma
Bake Kujira
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,133
Damage
23,693
46,371
Taken
45,839
30,314
Mitigated
23,758
20,166
Healing
11,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,259
358
520
4,377
6,655
2,351
0
2,332
4,323
70,764
1,616
W
Serqet
 
Serqet
8,851
2,673
0
5,465
13,264
5,763
660
1,426
11,838
0
69,964
L
Medusa
2,104
1,103
0
1,473
6,147
2,073
0
375
5,772
0
52,560
L
Ravana
Caplops
Ravana
4,718
1,077
0
2,155
6,487
3,034
0
1,973
4,141
0
39,877
W
Chaac
CooTyxD
Chaac
7,445
1,891
0
4,314
11,008
12,354
0
409
10,599
0
58,941
W
Ishtar
7,817
5,430
0
4,012
7,163
2,991
386
2,392
4,771
0
72,175
L
Surtr
iBrunim
Surtr
9,902
4,033
0
3,898
15,191
10,722
0
474
13,680
1,581
66,372
L
Ganesha
iThaL3_s
Ganesha
2,420
189
0
2,429
12,232
6,110
0
1,441
10,676
14,614
0
L
Merlin
iViniy
Merlin
4,549
706
0
1,088
5,782
1,819
0
1,528
4,152
65,240
1,845
W
Bake Kujira
ibrenoma
Bake Kujira
2,761
1,739
0
1,478
8,281
6,855
0
1,990
6,291
23,379
1,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,714
Gold Earned
33,858
527
Minions Killed
440
0
Camps Cleared
0
1,423,367
Distance Traveled
1,308,051
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,210
632
131
10
0
265,756
2
W
Serqet
8,018
617
113
9
0
328,713
0
L
Medusa
6,768
521
101
8
0
246,792
3
L
Ravana
6,120
471
74
6
0
266,833
0
W
Chaac
7,379
568
130
10
0
278,291
3
W
Ishtar
7,719
594
116
9
0
264,562
2
L
Surtr
7,975
613
118
9
0
273,715
5
L
Ganesha
5,532
426
9
1
0
258,660
6
L
Merlin
7,463
574
138
11
0
262,051
5
W
Bake Kujira
6,388
491
37
3
0
286,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role