Player Matchup

Nox
Nox
CallThisFate
Nox
Level 123
God Stats
0W - 1L
1,795 SR
Queue Stats
65W - 62L
1,511 Elo+
Party 2
Thor
Thor
Jackha__
Thor
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 14L
1,726 Elo+
Party 3
Cliodhna
Cliodhna
KingQuua
Cliodhna
Level 144
God Stats
5W - 6L
1,514 SR
Queue Stats
62W - 58L
1,529 Elo+
Party 2
Hachiman
Hachiman
M0nStR_TrUkZ
Hachiman
Level 64
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 19L
1,636 Elo+
Party 3
Kukulkan
Kukulkan
yPanduhZ
Kukulkan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 39L
1,528 Elo+
Party 2
Team Averages
Level 104
1,605 SR
1,586 Elo+

VS

Team Averages
Level 82
1,668 SR
1,541 Elo+
Sylvanus
Sylvanus
FireBeeFireBee
Sylvanus
Level 98
God Stats
139W - 115L
1,551 SR
Queue Stats
186W - 161L
1,553 Elo+
Party 1
Nu Wa
Nu Wa
Shtfkp
Nu Wa
Level 60
God Stats
7W - 5L
1,814 SR
Queue Stats
132W - 120L
1,574 Elo+
Party 1
Vamana
Vamana
TateB23
Vamana
Level 50
God Stats
5W - 4L
1,493 SR
Queue Stats
119W - 106L
1,522 Elo+
Solo
Medusa
Medusa
X_Unfortunately_
Medusa
Level 123
God Stats
10W - 3L
1,618 SR
Queue Stats
94W - 82L
1,486 Elo+
Party 1
Lancelot
Lancelot
ZimonDeath
Lancelot
Level 77
God Stats
8W - 0L
1,865 SR
Queue Stats
141W - 135L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
6,935
462
3,106
10,631
8,161
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thor
16
6 / 0 / 1
9,910
661
12,005
14,263
11,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
KingQuua
Cliodhna
15
5 / 2 / 2
8,278
552
11,341
16,124
5,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Hachiman
M0nStR_TrUkZ
Hachiman
14
0 / 6 / 1
7,197
480
4,807
12,952
4,383
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kukulkan
yPanduhZ
Kukulkan
11
0 / 5 / 1
6,378
425
4,116
8,383
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
2 / 2 / 7
8,249
550
3,979
10,908
9,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
Shtfkp
Nu Wa
14
5 / 3 / 3
8,324
555
11,796
9,009
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Vamana
TateB23
Vamana
13
0 / 3 / 1
7,848
523
6,181
11,768
7,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 2 / 2
8,661
577
12,301
11,486
4,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Lancelot
ZimonDeath
Lancelot
16
4 / 2 / 4
8,354
557
10,076
13,373
7,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
11
Kills
16
16
Deaths
12
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Sylvanus
2
2
7
2.75
L
Thor
6
0
1
6.5
L
Cliodhna
KingQuua
Cliodhna
5
2
2
3
L
Hachiman
M0nStR_TrUkZ
Hachiman
0
6
1
0.08
W
Nu Wa
Shtfkp
Nu Wa
5
3
3
2.17
W
Vamana
TateB23
Vamana
0
3
1
0.17
W
5
2
2
3
W
Lancelot
ZimonDeath
Lancelot
4
2
4
3
L
Kukulkan
yPanduhZ
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,375
Damage
44,333
62,353
Taken
56,544
31,767
Mitigated
32,106
16,854
Healing
13,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,106
147
0
1,377
10,631
8,161
0
3,007
7,478
19,526
0
W
Sylvanus
3,979
1,444
1,795
4,328
10,908
9,211
181
1,417
9,491
19,084
0
L
Thor
12,005
2,371
0
2,998
14,263
11,170
0
764
12,659
0
78,109
L
Cliodhna
KingQuua
Cliodhna
11,341
2,250
0
6,718
16,124
5,448
0
4,469
11,607
0
71,611
L
Hachiman
M0nStR_TrUkZ
Hachiman
4,807
2,995
0
5,056
12,952
4,383
0
2,210
10,742
0
56,478
W
Nu Wa
Shtfkp
Nu Wa
11,796
2,598
0
505
9,009
3,356
0
3,142
5,808
75,791
1,210
W
Vamana
TateB23
Vamana
6,181
1,805
0
3,402
11,768
7,760
0
353
10,638
0
61,599
W
12,301
4,556
0
3,255
11,486
4,540
1,065
442
10,887
0
79,137
W
Lancelot
ZimonDeath
Lancelot
10,076
3,416
0
250
13,373
7,239
0
1,686
11,482
0
81,677
L
Kukulkan
yPanduhZ
Kukulkan
4,116
203
0
705
8,383
2,605
0
5,325
3,058
46,907
957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,698
Gold Earned
41,436
445
Minions Killed
488
0
Camps Cleared
0
1,417,650
Distance Traveled
1,527,585
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,935
462
28
2
0
293,279
5
W
Sylvanus
8,249
550
26
2
0
261,919
9
L
Thor
9,910
661
130
9
0
248,474
0
L
Cliodhna
8,278
552
103
7
0
335,617
0
L
Hachiman
7,197
480
96
6
0
262,335
0
W
Nu Wa
8,324
555
111
7
0
288,371
0
W
Vamana
7,848
523
123
8
0
314,598
0
W
Medusa
8,661
577
118
8
0
290,434
2
W
Lancelot
8,354
557
110
7
0
372,263
0
L
Kukulkan
6,378
425
88
6
0
277,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role