Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Cochiloko
Surtr
Level 163
God Stats
4W - 3L
1,429 SR
Queue Stats
144W - 143L
1,475 Elo+
Solo
Horus
Horus
IrohRai
Horus
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 144L
1,517 Elo+
Solo
Terra
Terra
TheDemonicDeeds
Terra
Level 149
God Stats
3W - 3L
1,407 SR
Queue Stats
48W - 45L
1,559 Elo+
Solo
Team Averages
Level 152
1,467 SR
1,510 Elo+

VS

Team Averages
Level 157
1,531 SR
1,519 Elo+
Nemesis
Nemesis
 
Nemesis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BKNYNJ
Danzaburou
Level 157
God Stats
46W - 52L
1,489 SR
Queue Stats
1,016W - 1,098L
1,476 Elo+
Solo
Fafnir
Fafnir
Murdershyguy
Fafnir
Level 128
God Stats
1W - 1L
1,742 SR
Queue Stats
92W - 90L
1,532 Elo+
Solo
Raijin
Raijin
Tioffer
Raijin
Level 214
God Stats
23W - 19L
1,523 SR
Queue Stats
205W - 182L
1,561 Elo+
Solo
Loki
Loki
Wheaties Cereal
Loki
Level 129
God Stats
7W - 9L
1,402 SR
Queue Stats
142W - 135L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
0 / 0 / 4
6,084
1,217
5,360
4,186
1,679
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
 
Discordia
11
0 / 0 / 4
5,983
1,197
4,708
1,279
410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Cochiloko
Surtr
11
4 / 0 / 1
6,814
1,363
7,671
5,357
3,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
IrohRai
Horus
11
1 / 0 / 5
6,117
1,223
3,977
5,206
5,095
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 0 / 5
6,288
1,258
4,693
4,155
3,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Team 1 Tickets

399

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 2 / 0
5,568
1,114
4,363
9,343
7,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
BKNYNJ
Danzaburou
10
0 / 0 / 0
5,326
1,065
688
778
399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
10
0 / 0 / 0
6,069
1,214
1,472
6,925
7,199
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Tioffer
Raijin
11
0 / 1 / 0
6,198
1,240
6,279
5,464
1,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 0
5,725
1,145
4,049
6,602
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
6
Kills
0
0
Deaths
6
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
4
2
W
Discordia
 
Discordia
0
0
4
2
L
Nemesis
 
Nemesis
0
2
0
0
L
Danzaburou
BKNYNJ
Danzaburou
0
0
0
0
W
Surtr
Cochiloko
Surtr
4
0
1
4.5
W
Horus
IrohRai
Horus
1
0
5
3.5
L
Fafnir
0
0
0
0
W
1
0
5
3.5
L
Raijin
Tioffer
Raijin
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,409
Damage
16,851
20,183
Taken
29,112
14,127
Mitigated
19,459
3,779
Healing
2,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,360
1,610
0
43
4,186
1,679
0
2,245
1,900
0
20,352
W
Discordia
 
Discordia
4,708
164
0
0
1,279
410
0
216
983
15,229
310
L
Nemesis
 
Nemesis
4,363
1,454
0
892
9,343
7,305
0
4,174
5,000
0
7,922
L
Danzaburou
BKNYNJ
Danzaburou
688
99
0
103
778
399
0
591
187
0
3,587
W
Surtr
Cochiloko
Surtr
7,671
2,315
0
658
5,357
3,544
0
2,103
3,126
2,899
13,454
W
Horus
IrohRai
Horus
3,977
1,565
575
1,475
5,206
5,095
0
2,205
2,927
437
5,182
L
Fafnir
1,472
513
0
1,090
6,925
7,199
0
1,688
4,988
5,764
0
W
4,693
468
282
746
4,155
3,399
0
803
3,148
8,981
0
L
Raijin
Tioffer
Raijin
6,279
476
0
0
5,464
1,907
0
1,011
4,380
25,878
472
L
4,049
1,008
0
34
6,602
2,649
0
2,977
3,542
0
14,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,286
Gold Earned
28,886
91
Minions Killed
104
5
Camps Cleared
5
572,446
Distance Traveled
427,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,084
1,217
35
7
0
100,320
0
W
Discordia
5,983
1,197
18
4
2
117,019
0
L
Nemesis
5,568
1,114
11
2
1
105,289
0
L
Danzaburou
5,326
1,065
10
2
0
21,274
0
W
Surtr
6,814
1,363
22
4
3
110,257
0
W
Horus
6,117
1,223
7
1
0
115,885
0
L
Fafnir
6,069
1,214
10
2
0
89,202
0
W
Terra
6,288
1,258
9
2
0
128,965
0
L
Raijin
6,198
1,240
48
10
3
106,303
0
L
Loki
5,725
1,145
25
5
1
105,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role