Player Matchup

Izanami
Izanami
 
Izanami
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bake Kujira
Bake Kujira
Agartha PR
Bake Kujira
Level 92
God Stats
5W - 6L
1,585 SR
Queue Stats
107W - 97L
1,631 Elo+
Party 3
Chronos
Chronos
Andromeda3898
Chronos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,686 Elo+
Party 3
Pele
Pele
Emichs
Pele
Level 39
God Stats
6W - 8L
1,478 SR
Queue Stats
71W - 70L
1,547 Elo+
Party 2
Gilgamesh
Gilgamesh
Narrky
Gilgamesh
Level 69
God Stats
3W - 1L
1,795 SR
Queue Stats
90W - 92L
1,583 Elo+
Party 2
Team Averages
Level 61
1,572 SR
1,589 Elo+

VS

Team Averages
Level 89
1,496 SR
1,573 Elo+
Sol
Sol
Alesmo
Sol
Level 146
God Stats
7W - 2L
1,667 SR
Queue Stats
115W - 99L
1,617 Elo+
Party 1
Bastet
Bastet
ComeUpZan
Bastet
Level 119
God Stats
7W - 4L
1,500 SR
Queue Stats
89W - 78L
1,420 Elo+
Party 1
Apollo
Apollo
Crystalstasis
Apollo
Level 83
God Stats
2W - 1L
1,543 SR
Queue Stats
17W - 5L
1,704 Elo+
Solo
Charon
Charon
JigokuKaizer
Charon
Level 21
God Stats
2W - 1L
1,271 SR
Queue Stats
33W - 31L
1,513 Elo+
Party 1
Surtr
Surtr
lllClxtchh
Surtr
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 3 / 1
4,964
496
3,895
7,498
2,367
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bake Kujira
Agartha PR
Bake Kujira
9
0 / 1 / 1
5,273
527
2,719
11,822
8,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
11
0 / 4 / 0
5,176
518
4,017
9,033
3,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Emichs
Pele
11
2 / 1 / 0
5,616
562
4,641
9,146
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Narrky
Gilgamesh
11
2 / 3 / 0
5,995
600
5,587
9,919
8,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Alesmo
Sol
14
4 / 0 / 1
7,867
787
6,621
7,389
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
ComeUpZan
Bastet
13
4 / 1 / 1
6,823
682
4,616
8,542
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 0 / 1
5,790
579
9,000
5,645
2,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
10
1 / 2 / 2
6,072
607
6,744
8,586
6,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
11
1 / 2 / 2
6,126
613
5,733
9,283
5,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
12
12
Deaths
5
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
1
0.17
L
Bake Kujira
Agartha PR
Bake Kujira
0
1
1
0.5
W
Sol
Alesmo
Sol
4
0
1
4.5
L
Chronos
0
4
0
0
W
Bastet
ComeUpZan
Bastet
4
1
1
4.5
W
2
0
1
2.5
L
Pele
Emichs
Pele
2
1
0
2
W
Charon
1
2
2
1
L
Gilgamesh
Narrky
Gilgamesh
2
3
0
0.67
W
Surtr
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,859
Damage
32,714
47,418
Taken
39,445
26,005
Mitigated
19,919
13,275
Healing
20,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,895
2,717
0
1,737
7,498
2,367
0
2,202
5,296
0
35,023
L
Bake Kujira
Agartha PR
Bake Kujira
2,719
1,809
0
3,448
11,822
8,563
0
4,155
7,667
26,722
0
W
Sol
Alesmo
Sol
6,621
1,740
0
4,705
7,389
3,043
380
3,511
3,676
72,245
7,005
L
Chronos
4,017
955
0
1,555
9,033
3,590
0
6,111
2,922
34,505
0
W
Bastet
ComeUpZan
Bastet
4,616
842
0
6,104
8,542
3,076
0
305
8,122
0
49,837
W
9,000
6,580
0
3,611
5,645
2,128
31
967
4,678
0
54,542
L
Pele
Emichs
Pele
4,641
907
0
4,315
9,146
3,192
0
832
8,270
0
43,114
W
Charon
6,744
1,924
0
2,090
8,586
6,239
0
1,719
6,867
21,940
0
L
Gilgamesh
Narrky
Gilgamesh
5,587
1,122
0
2,220
9,919
8,293
0
171
9,121
0
40,184
W
Surtr
5,733
1,878
0
4,169
9,283
5,433
0
0
8,654
436
37,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,024
Gold Earned
32,678
324
Minions Killed
356
0
Camps Cleared
0
1,057,558
Distance Traveled
1,081,232
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,964
496
60
6
0
195,620
1
L
Bake Kujira
5,273
527
45
5
0
235,183
3
W
Sol
7,867
787
115
12
0
209,762
0
L
Chronos
5,176
518
64
6
0
182,835
0
W
Bastet
6,823
682
76
8
0
259,034
0
W
Apollo
5,790
579
90
9
0
203,334
0
L
Pele
5,616
562
76
8
0
244,516
0
W
Charon
6,072
607
18
2
0
193,051
2
L
Gilgamesh
5,995
600
79
8
0
199,404
1
W
Surtr
6,126
613
57
6
0
216,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role