Player Matchup

Geb
Geb
Gold II
Tepru
Geb
Gold II
Level 207
God Stats
1W - 1L
1,288 SR
Queue Stats
17W - 9L
1,810 MMR
Party 1
Discordia
Discordia
Gold II
commonduder
Discordia
Gold II
Level 159
God Stats
36W - 40L
1,468 SR
Queue Stats
483W - 605L
1,466 MMR
Party 1
Danzaburou
Danzaburou
Gold I
random 8 pro
Danzaburou
Gold I
Level 143
God Stats
65W - 73L
1,593 SR
Queue Stats
674W - 851L
1,686 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 170
1,450 SR
1,654 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,489 SR
1,502 MMR
Gilgamesh
Gilgamesh
Bronze III
ApacheBlitzz
Gilgamesh
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,539 MMR
Solo
Janus
Janus
Bronze III
GetAJobBone
Janus
Bronze III
Level 82
God Stats
2W - 4L
1,701 SR
Queue Stats
7W - 20L
1,521 MMR
Solo
Hercules
Hercules
Bronze III
UltraPotMan
Hercules
Bronze III
Level 156
God Stats
0W - 1L
1,267 SR
Queue Stats
19W - 20L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Tepru
Geb
16
3 / 0 / 10
10,645
760
12,444
14,685
16,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
commonduder
Discordia
16
2 / 1 / 8
10,809
772
12,280
7,092
3,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
random 8 pro
Danzaburou
17
8 / 1 / 4
12,144
867
19,526
10,136
5,447
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AchillesBake KujiraCharonSobekAthena

VS

Bans
KuzenboXbalanqueVamanaBacchusSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ApacheBlitzz
Gilgamesh
16
1 / 2 / 1
9,405
672
9,360
19,495
23,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 1
8,411
601
6,394
9,991
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
UltraPotMan
Hercules
14
1 / 5 / 0
8,752
625
5,862
20,268
20,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
13
Kills
2
2
Deaths
13
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ApacheBlitzz
Gilgamesh
1
2
1
0.75
L
0
6
1
0.08
W
Geb
Tepru
Geb
3
0
10
8
L
Hercules
UltraPotMan
Hercules
1
5
0
0.2
W
Discordia
commonduder
Discordia
2
1
8
6
W
Danzaburou
random 8 pro
Danzaburou
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,250
Damage
21,616
31,913
Taken
49,754
24,910
Mitigated
48,129
7,780
Healing
6,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ApacheBlitzz
Gilgamesh
9,360
1,734
0
1,655
19,495
23,575
0
6,768
12,040
0
47,969
L
6,394
312
0
196
9,991
3,944
0
6,346
3,446
32,306
0
W
Geb
Tepru
Geb
12,444
1,015
0
2,818
14,685
16,159
358
2,572
11,157
25,928
2,895
L
Hercules
UltraPotMan
Hercules
5,862
711
0
4,992
20,268
20,610
0
8,898
10,803
0
16,198
W
Discordia
commonduder
Discordia
12,280
515
0
1,031
7,092
3,304
322
910
5,893
63,027
689
W
Danzaburou
random 8 pro
Danzaburou
19,526
8,785
0
3,931
10,136
5,447
1,478
2,953
6,704
0
57,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,598
Gold Earned
26,568
211
Minions Killed
170
0
Camps Cleared
0
850,862
Distance Traveled
809,507
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,405
672
78
6
0
307,911
0
L
Janus
8,411
601
65
5
0
234,532
1
W
Geb
10,645
760
33
2
0
308,440
2
L
Hercules
8,752
625
27
2
0
267,064
2
W
Discordia
10,809
772
88
6
0
274,600
0
W
Danzaburou
12,144
867
90
6
0
267,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role