Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Iweatherman
Thoth
Level 129
God Stats
2W - 6L
1,500 SR
Queue Stats
121W - 119L
1,189 Elo+
Party 1
Baron Samedi
Baron Samedi
MystBaller
Baron Samedi
Level 141
God Stats
2W - 2L
1,268 SR
Queue Stats
186W - 190L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YungSpooks27
Tsukuyomi
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,281 Elo+
Party 1
Amaterasu
Amaterasu
iTheweatherman
Amaterasu
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 104L
1,529 Elo+
Party 1
Team Averages
Level 94
1,454 SR
1,390 Elo+

VS

Team Averages
Level 116
1,466 SR
1,491 Elo+
Odin
Odin
Icy-Hot_40
Odin
Level 68
God Stats
0W - 3L
1,201 SR
Queue Stats
33W - 40L
1,453 Elo+
Party 2
Artemis
Artemis
ItzOnikisu
Artemis
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,504 Elo+
Party 2
Chronos
Chronos
SkarseId
Chronos
Level 107
God Stats
1W - 1L
1,739 SR
Queue Stats
20W - 22L
1,489 Elo+
Solo
Hun Batz
Hun Batz
WadeWilsonGQ
Hun Batz
Level 149
God Stats
2W - 3L
1,392 SR
Queue Stats
50W - 52L
1,535 Elo+
Solo
Ix Chel
Ix Chel
ianmtz09
Ix Chel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 5 / 3
7,835
490
4,840
11,407
4,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 4 / 2
8,164
510
9,232
9,148
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
MystBaller
Baron Samedi
14
4 / 2 / 8
8,071
504
9,533
13,055
9,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tsukuyomi
YungSpooks27
Tsukuyomi
16
12 / 2 / 3
9,642
603
14,193
12,909
5,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
iTheweatherman
Amaterasu
14
1 / 0 / 7
8,268
517
5,569
17,325
14,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,729
483
5,899
12,665
13,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ItzOnikisu
Artemis
13
4 / 4 / 4
7,837
490
10,114
11,037
4,305
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
SkarseId
Chronos
13
1 / 1 / 3
7,592
475
5,281
11,418
4,154
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
WadeWilsonGQ
Hun Batz
14
4 / 5 / 1
7,763
485
9,350
15,770
6,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
ianmtz09
Ix Chel
14
4 / 6 / 3
8,178
511
12,958
15,293
5,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
19
Kills
13
13
Deaths
20
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
5
3
0.3
L
0
4
1
0.13
L
Artemis
ItzOnikisu
Artemis
4
4
4
1.5
W
2
4
2
0.75
W
Baron Samedi
MystBaller
Baron Samedi
4
2
8
4
L
Chronos
SkarseId
Chronos
1
1
3
2.5
L
Hun Batz
WadeWilsonGQ
Hun Batz
4
5
1
0.9
W
Tsukuyomi
YungSpooks27
Tsukuyomi
12
2
3
6.75
W
Amaterasu
iTheweatherman
Amaterasu
1
0
7
4.5
L
Ix Chel
ianmtz09
Ix Chel
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,367
Damage
43,602
63,844
Taken
66,183
37,119
Mitigated
33,739
23,041
Healing
16,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
4,840
431
0
2,284
11,407
4,583
733
5,470
5,937
0
52,561
L
5,899
1,244
0
1,638
12,665
13,245
0
3,292
9,373
0
50,670
L
Artemis
ItzOnikisu
Artemis
10,114
2,539
0
2,384
11,037
4,305
159
2,280
8,757
0
49,983
W
9,232
128
0
1,250
9,148
3,126
0
2,763
6,289
66,678
764
W
Baron Samedi
MystBaller
Baron Samedi
9,533
660
1,514
5,180
13,055
9,610
0
3,978
9,077
34,508
0
L
Chronos
SkarseId
Chronos
5,281
1,313
0
2,706
11,418
4,154
69
2,643
8,775
54,301
1,978
L
Hun Batz
WadeWilsonGQ
Hun Batz
9,350
3,070
0
5,159
15,770
6,393
34
4,110
11,660
0
59,102
W
Tsukuyomi
YungSpooks27
Tsukuyomi
14,193
4,102
0
4,173
12,909
5,209
0
2,841
10,019
0
55,551
W
Amaterasu
iTheweatherman
Amaterasu
5,569
2,533
0
8,640
17,325
14,591
0
2,529
14,078
0
48,514
L
Ix Chel
ianmtz09
Ix Chel
12,958
1,227
1,112
3,571
15,293
5,642
145
6,312
8,981
63,776
1,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,980
Gold Earned
39,099
376
Minions Killed
443
0
Camps Cleared
0
1,606,441
Distance Traveled
1,487,165
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,835
490
87
5
0
314,454
5
L
Odin
7,729
483
90
6
0
272,173
0
L
Artemis
7,837
490
71
4
0
280,984
0
W
Thoth
8,164
510
104
7
0
288,888
0
W
Baron Samedi
8,071
504
34
2
0
335,970
0
L
Chronos
7,592
475
104
7
0
310,754
0
L
Hun Batz
7,763
485
85
5
0
329,241
0
W
Tsukuyomi
9,642
603
79
5
0
371,392
0
W
Amaterasu
8,268
517
72
5
0
295,737
6
L
Ix Chel
8,178
511
93
6
0
294,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role