Player Matchup

Achilles
Achilles
BurgerTruck
Achilles
Level 82
God Stats
10W - 9L
1,512 SR
Queue Stats
88W - 84L
1,538 Elo+
Party 2
Charybdis
Charybdis
Dragon11Slayer
Charybdis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,561 Elo+
Solo
Nemesis
Nemesis
Hunter10026
Nemesis
Level 166
God Stats
0W - 4L
1,158 SR
Queue Stats
579W - 550L
1,531 Elo+
Solo
Tiamat
Tiamat
MenstrationCycle
Tiamat
Level 109
God Stats
10W - 13L
1,318 SR
Queue Stats
394W - 358L
1,544 Elo+
Party 2
Ymir
Ymir
marcelo08033
Ymir
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
268W - 248L
1,523 Elo+
Solo
Team Averages
Level 129
1,398 SR
1,539 Elo+

VS

Team Averages
Level 153
1,657 SR
1,560 Elo+
Sobek
Sobek
ChaseAlex
Sobek
Level 166
God Stats
13W - 13L
1,616 SR
Queue Stats
96W - 94L
1,530 Elo+
Party 1
Sol
Sol
Ghetto Pheasant
Sol
Level 158
God Stats
8W - 8L
1,421 SR
Queue Stats
136W - 134L
1,535 Elo+
Party 1
Kukulkan
Kukulkan
Repxxxxx
Kukulkan
Level 156
God Stats
12W - 5L
1,763 SR
Queue Stats
269W - 265L
1,654 Elo+
Solo
Serqet
Serqet
ShoDan1991
Serqet
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,518 Elo+
Party 1
Sun Wukong
Sun Wukong
salesman
Sun Wukong
Level 146
God Stats
11W - 1L
1,983 SR
Queue Stats
124W - 112L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BurgerTruck
Achilles
11
1 / 4 / 2
7,624
448
8,358
19,203
17,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Dragon11Slayer
Charybdis
14
1 / 7 / 1
8,139
479
5,553
15,618
6,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Hunter10026
Nemesis
17
6 / 3 / 2
9,860
580
8,983
14,784
6,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
0 / 3 / 1
8,670
510
11,077
11,383
6,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 2
8,602
506
9,016
20,523
16,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ChaseAlex
Sobek
14
4 / 0 / 10
10,290
605
10,513
17,854
16,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
4 / 4 / 2
9,717
572
10,841
14,448
5,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
Repxxxxx
Kukulkan
15
4 / 1 / 5
9,908
583
12,943
10,649
4,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
ShoDan1991
Serqet
14
6 / 1 / 3
8,812
518
4,840
12,584
4,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
salesman
Sun Wukong
16
6 / 3 / 1
10,434
614
16,294
16,300
14,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
9
Kills
24
24
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Achilles
BurgerTruck
Achilles
1
4
2
0.5
W
Sobek
ChaseAlex
Sobek
4
0
10
9
L
Charybdis
Dragon11Slayer
Charybdis
1
7
1
0.21
W
4
4
2
1.25
L
Nemesis
Hunter10026
Nemesis
6
3
2
2.33
L
0
3
1
0.17
W
Kukulkan
Repxxxxx
Kukulkan
4
1
5
6.5
W
Serqet
ShoDan1991
Serqet
6
1
3
7.5
L
1
7
2
0.29
W
Sun Wukong
salesman
Sun Wukong
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,987
Damage
55,431
81,511
Taken
71,835
52,090
Mitigated
45,347
19,588
Healing
25,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BurgerTruck
Achilles
8,358
1,414
0
4,254
19,203
17,139
10
8,589
10,285
0
29,531
W
Sobek
ChaseAlex
Sobek
10,513
1,164
2,315
7,577
17,854
16,247
0
4,934
12,850
24,027
0
L
Charybdis
Dragon11Slayer
Charybdis
5,553
1,841
0
3,601
15,618
6,095
513
10,484
4,898
0
66,528
W
10,841
5,426
0
5,849
14,448
5,315
986
497
13,951
81,381
20,028
L
Nemesis
Hunter10026
Nemesis
8,983
3,277
0
4,156
14,784
6,324
0
4,055
10,255
0
90,999
L
11,077
585
0
4,075
11,383
6,343
0
8,022
3,361
79,674
391
W
Kukulkan
Repxxxxx
Kukulkan
12,943
1,487
0
355
10,649
4,687
0
4,840
5,765
84,308
2,721
W
Serqet
ShoDan1991
Serqet
4,840
578
0
4,144
12,584
4,944
0
2,146
10,438
0
39,408
L
9,016
1,589
0
3,502
20,523
16,189
0
2,908
16,078
50,569
1,381
W
Sun Wukong
salesman
Sun Wukong
16,294
3,936
0
5,675
16,300
14,154
36
6,673
9,001
682
82,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,895
Gold Earned
49,161
519
Minions Killed
480
0
Camps Cleared
0
1,670,055
Distance Traveled
1,705,065
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,624
448
29
2
0
360,308
2
W
Sobek
10,290
605
29
2
0
378,410
7
L
Charybdis
8,139
479
102
6
0
304,563
0
W
Sol
9,717
572
129
8
0
277,917
3
L
Nemesis
9,860
580
131
8
0
403,488
1
L
Tiamat
8,670
510
155
9
0
340,952
2
W
Kukulkan
9,908
583
129
8
0
353,367
2
W
Serqet
8,812
518
63
4
0
396,795
4
L
Ymir
8,602
506
102
6
0
260,744
2
W
Sun Wukong
10,434
614
130
8
0
298,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role