Player Matchup

Bacchus
Bacchus
ItsAkZOne
Bacchus
Level 26
God Stats
21W - 41L
1,395 SR
Queue Stats
36W - 67L
1,466 Elo+
Party 3
Fenrir
Fenrir
XX_Qusa1_DA
Fenrir
Level 103
God Stats
14W - 14L
1,530 SR
Queue Stats
128W - 138L
1,420 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
dragao_war
Ah Muzen Cab
Level 49
God Stats
1W - 2L
1,230 SR
Queue Stats
17W - 35L
1,247 Elo+
Solo
Anubis
Anubis
i_xX-ibrahem-Xx
Anubis
Level 86
God Stats
17W - 29L
1,362 SR
Queue Stats
149W - 174L
1,392 Elo+
Party 3
Danzaburou
Danzaburou
jalal945
Danzaburou
Level 66
God Stats
14W - 10L
1,550 SR
Queue Stats
106W - 124L
1,431 Elo+
Party 3
Team Averages
Level 66
1,414 SR
1,391 Elo+

VS

Team Averages
Level 48
1,382 SR
1,560 Elo+
Kukulkan
Kukulkan
DarkNightray_50c
Kukulkan
Level 103
God Stats
15W - 12L
1,465 SR
Queue Stats
40W - 45L
1,453 Elo+
Party 2
Xing Tian
Xing Tian
Juanimave
Xing Tian
Level 23
God Stats
1W - 6L
1,375 SR
Queue Stats
23W - 24L
1,459 Elo+
Party 2
Thanatos
Thanatos
RubenPeKiller
Thanatos
Level 28
God Stats
5W - 5L
1,389 SR
Queue Stats
17W - 17L
1,454 Elo+
Party 2
Apollo
Apollo
eliasncc
Apollo
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
48W - 28L
1,782 Elo+
Party 1
Hercules
Hercules
rubomontevil
Hercules
Level 56
God Stats
1W - 4L
1,183 SR
Queue Stats
35W - 28L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsAkZOne
Bacchus
10
0 / 1 / 3
6,712
479
2,326
8,625
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
15
9 / 0 / 1
8,447
603
7,875
7,170
4,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Muzen Cab
dragao_war
Ah Muzen Cab
13
0 / 3 / 3
7,000
500
9,334
9,403
3,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
3 / 1 / 2
8,931
638
8,073
6,525
3,501
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
jalal945
Danzaburou
13
0 / 4 / 3
7,805
558
5,617
9,552
3,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,852
489
2,961
7,453
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Juanimave
Xing Tian
11
2 / 1 / 2
7,268
519
5,004
12,750
13,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
RubenPeKiller
Thanatos
11
2 / 3 / 2
6,637
474
1,799
11,873
5,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
eliasncc
Apollo
12
2 / 3 / 2
6,794
485
6,047
9,207
3,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hercules
rubomontevil
Hercules
15
3 / 3 / 1
8,884
635
6,851
12,990
11,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
12
Kills
9
9
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Bacchus
ItsAkZOne
Bacchus
0
1
3
1.5
L
Xing Tian
Juanimave
Xing Tian
2
1
2
3
L
Thanatos
RubenPeKiller
Thanatos
2
3
2
1
W
Fenrir
9
0
1
9.5
W
Ah Muzen Cab
dragao_war
Ah Muzen Cab
0
3
3
0.5
L
Apollo
eliasncc
Apollo
2
3
2
1
W
3
1
2
4
W
Danzaburou
jalal945
Danzaburou
0
4
3
0.38
L
Hercules
rubomontevil
Hercules
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,225
Damage
22,662
41,275
Taken
54,273
22,766
Mitigated
35,294
9,467
Healing
17,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,961
358
0
790
7,453
2,065
85
5,210
2,243
39,749
0
W
Bacchus
ItsAkZOne
Bacchus
2,326
216
0
2,767
8,625
7,787
0
2,413
6,212
13,140
0
L
Xing Tian
Juanimave
Xing Tian
5,004
333
205
2,904
12,750
13,164
0
1,035
11,715
20,274
3,952
L
Thanatos
RubenPeKiller
Thanatos
1,799
539
0
5,696
11,873
5,156
246
2,679
9,194
0
46,139
W
Fenrir
7,875
1,339
0
1,739
7,170
4,070
296
346
6,730
0
50,939
W
Ah Muzen Cab
dragao_war
Ah Muzen Cab
9,334
3,500
0
583
9,403
3,584
341
1,567
7,836
0
69,158
L
Apollo
eliasncc
Apollo
6,047
3,670
0
1,942
9,207
3,770
0
1,169
8,038
0
46,111
W
8,073
255
0
2,736
6,525
3,501
0
2,961
3,564
73,224
2,812
W
Danzaburou
jalal945
Danzaburou
5,617
1,940
0
1,642
9,552
3,824
0
0
9,037
0
55,017
L
Hercules
rubomontevil
Hercules
6,851
1,298
0
5,954
12,990
11,139
0
111
12,879
0
70,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,895
Gold Earned
36,435
406
Minions Killed
387
0
Camps Cleared
0
1,363,217
Distance Traveled
1,295,277
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,852
489
83
6
0
244,936
6
W
Bacchus
6,712
479
17
1
0
238,282
0
L
Xing Tian
7,268
519
31
2
0
263,356
1
L
Thanatos
6,637
474
72
5
0
261,162
2
W
Fenrir
8,447
603
73
5
0
348,129
0
W
Ah Muzen Cab
7,000
500
102
7
0
237,661
0
L
Apollo
6,794
485
89
6
0
263,630
4
W
Anubis
8,931
638
134
10
0
273,396
0
W
Danzaburou
7,805
558
80
6
0
265,749
0
L
Hercules
8,884
635
112
8
0
262,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role