Player Matchup

Ullr
Ullr
AESilentSniper
Ullr
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 47L
1,577 Elo+
Solo
Ymir
Ymir
Kaijunbo
Ymir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 70L
1,650 Elo+
Solo
Sol
Sol
UnpopularMemes
Sol
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 27L
1,378 Elo+
Solo
Cthulhu
Cthulhu
Zendnds
Cthulhu
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 121L
1,470 Elo+
Solo
Loki
Loki
capitangamer99
Loki
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 26L
1,500 Elo+
Solo
Team Averages
Level 121
1,500 SR
1,515 Elo+

VS

Team Averages
Level 143
1,468 SR
1,503 Elo+
Poseidon
Poseidon
CorruptxXxNinja
Poseidon
Level 154
God Stats
5W - 3L
1,747 SR
Queue Stats
371W - 363L
1,454 Elo+
Solo
Thanatos
Thanatos
KiNG Bo1876
Thanatos
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
193W - 219L
1,441 Elo+
Solo
King Arthur
King Arthur
WaddledAway
King Arthur
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,638 Elo+
Solo
Hera
Hera
neday
Hera
Level 184
God Stats
11W - 10L
1,526 SR
Queue Stats
631W - 664L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ttbn
Morgan Le Fay
Level 99
God Stats
9W - 20L
1,068 SR
Queue Stats
427W - 437L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 14
10,856
835
15,955
12,270
6,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
18
3 / 1 / 17
11,325
871
10,805
17,758
19,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
10 / 1 / 11
11,920
917
18,127
12,120
6,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
Zendnds
Cthulhu
17
2 / 2 / 16
10,651
819
9,145
15,979
20,867
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 6 / 11
9,412
724
6,904
12,288
6,108
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
17
1 / 5 / 4
9,471
729
8,087
12,210
5,847
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
KiNG Bo1876
Thanatos
14
1 / 7 / 4
8,572
659
8,144
11,616
5,364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
WaddledAway
King Arthur
16
4 / 6 / 4
9,346
719
15,157
19,160
29,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
neday
Hera
15
1 / 5 / 5
8,158
628
12,430
8,918
3,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
ttbn
Morgan Le Fay
17
4 / 5 / 5
9,489
730
12,176
14,876
7,970
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
33
27
Kills
11
12
Deaths
28
69
Assists
22
Player
Kills
Deaths
Assists
KDA
W
9
2
14
8
L
Poseidon
1
5
4
0.6
W
Ymir
3
1
17
11.5
L
Thanatos
KiNG Bo1876
Thanatos
1
7
4
0.43
W
10
1
11
15.5
L
King Arthur
WaddledAway
King Arthur
4
6
4
1
W
Cthulhu
Zendnds
Cthulhu
2
2
16
5
W
3
6
11
1.42
L
Hera
neday
Hera
1
5
5
0.7
L
Morgan Le Fay
ttbn
Morgan Le Fay
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,936
Damage
55,994
70,415
Taken
66,780
58,576
Mitigated
52,228
31,668
Healing
14,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,955
5,017
3,187
2,430
12,270
6,089
1,464
8,425
3,845
0
26,936
L
Poseidon
8,087
272
1,244
2,173
12,210
5,847
0
7,324
4,886
34,151
0
W
Ymir
10,805
565
4,519
7,267
17,758
19,403
0
7,076
10,682
15,334
2,399
L
Thanatos
KiNG Bo1876
Thanatos
8,144
784
329
3,974
11,616
5,364
0
6,239
5,377
0
14,065
W
18,127
6,892
212
5,328
12,120
6,109
414
6,234
5,886
48,256
1,600
L
King Arthur
WaddledAway
King Arthur
15,157
2,225
184
1,620
19,160
29,106
0
10,680
8,480
251
23,217
W
Cthulhu
Zendnds
Cthulhu
9,145
601
1,711
5,405
15,979
20,867
219
6,066
9,913
25,641
0
W
6,904
592
308
1,301
12,288
6,108
0
5,143
7,145
0
14,471
L
Hera
neday
Hera
12,430
2,619
1,114
1,389
8,918
3,941
0
3,905
5,013
20,819
0
L
Morgan Le Fay
ttbn
Morgan Le Fay
12,176
1,749
1,174
1,317
14,876
7,970
0
8,165
6,711
22,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,164
Gold Earned
45,036
173
Minions Killed
131
0
Camps Cleared
0
1,301,123
Distance Traveled
1,090,404
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,856
835
29
2
0
263,381
0
L
Poseidon
9,471
729
54
4
0
217,480
0
W
Ymir
11,325
871
12
1
0
270,955
0
L
Thanatos
8,572
659
16
1
0
215,338
0
W
Sol
11,920
917
98
8
0
257,098
0
L
King Arthur
9,346
719
16
1
0
211,813
0
W
Cthulhu
10,651
819
19
1
0
265,617
0
W
Loki
9,412
724
15
1
0
244,072
4
L
Hera
8,158
628
24
2
0
231,815
0
L
Morgan Le Fay
9,489
730
21
2
0
213,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role