Player Matchup

Ao Kuang
Ao Kuang
Daplugarod
Ao Kuang
Level 93
God Stats
6W - 3L
1,828 SR
Queue Stats
80W - 58L
1,481 Elo+
Party 1
Arachne
Arachne
Mikamin_Levi
Arachne
Level 18
God Stats
2W - 0L
1,739 SR
Queue Stats
21W - 24L
1,430 Elo+
Party 2
Gilgamesh
Gilgamesh
OprahsCheeks
Gilgamesh
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 71L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
Smacky-Mc-Nut
Heimdallr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,526 Elo+
Party 2
Set
Set
fatmanofglory
Set
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,323 Elo+
Party 1
Team Averages
Level 70
1,613 SR
1,448 Elo+

VS

Team Averages
Level 76
1,525 SR
1,575 Elo+
Raijin
Raijin
Ascend Fate
Raijin
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,782 Elo+
Party 3
Yu Huang
Yu Huang
DaRth_Nihiilus__
Yu Huang
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,346 Elo+
Solo
Bakasura
Bakasura
DatSmoothguy
Bakasura
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 278L
1,455 Elo+
Solo
Izanami
Izanami
GameswJames
Izanami
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 22L
1,782 Elo+
Party 3
Pele
Pele
Pheonix-Dilly
Pele
Level 103
God Stats
12W - 14L
1,627 SR
Queue Stats
320W - 285L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Daplugarod
Ao Kuang
18
6 / 2 / 10
9,579
871
12,091
14,238
13,351
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
Mikamin_Levi
Arachne
16
2 / 2 / 7
8,290
754
4,459
8,049
6,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gilgamesh
OprahsCheeks
Gilgamesh
16
5 / 4 / 10
9,412
856
14,177
16,133
13,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Smacky-Mc-Nut
Heimdallr
15
2 / 1 / 14
8,917
811
8,139
6,390
3,045
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
2 / 5 / 8
8,309
755
6,507
11,824
6,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
5 / 4 / 5
9,457
860
11,094
11,161
5,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 2 / 10
8,709
792
10,603
10,465
5,611
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
DatSmoothguy
Bakasura
12
1 / 4 / 9
7,569
688
4,634
9,866
10,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
GameswJames
Izanami
14
2 / 4 / 8
8,303
755
8,078
8,855
4,459
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
4 / 3 / 6
7,738
703
8,558
8,557
3,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
51
17
Kills
13
14
Deaths
17
49
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Raijin
5
4
5
1.88
L
1
2
10
3
W
Ao Kuang
Daplugarod
Ao Kuang
6
2
10
5.5
L
Bakasura
DatSmoothguy
Bakasura
1
4
9
1.38
L
Izanami
GameswJames
Izanami
2
4
8
1.5
W
Arachne
Mikamin_Levi
Arachne
2
2
7
2.75
W
Gilgamesh
OprahsCheeks
Gilgamesh
5
4
10
2.5
L
4
3
6
2.33
W
Heimdallr
Smacky-Mc-Nut
Heimdallr
2
1
14
9
W
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,373
Damage
42,967
56,634
Taken
48,904
42,662
Mitigated
30,258
18,802
Healing
10,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
11,094
1,946
739
2,107
11,161
5,503
0
2,436
8,674
30,325
0
L
10,603
1,332
1,754
2,178
10,465
5,611
0
1,365
9,100
27,794
0
W
Ao Kuang
Daplugarod
Ao Kuang
12,091
2,222
2,664
6,141
14,238
13,351
597
5,298
8,534
20,549
3,052
L
Bakasura
DatSmoothguy
Bakasura
4,634
2,692
654
788
9,866
10,949
0
2,750
7,075
0
7,262
L
Izanami
GameswJames
Izanami
8,078
3,863
0
344
8,855
4,459
0
2,215
6,586
0
23,873
W
Arachne
Mikamin_Levi
Arachne
4,459
3,275
1,902
2,290
8,049
6,516
377
2,904
5,065
0
9,539
W
Gilgamesh
OprahsCheeks
Gilgamesh
14,177
2,381
1,058
1,388
16,133
13,277
40
6,020
9,869
0
21,563
L
8,558
1,274
511
1,332
8,557
3,736
0
2,055
6,402
0
13,257
W
Heimdallr
Smacky-Mc-Nut
Heimdallr
8,139
3,993
550
917
6,390
3,045
1,296
2,776
3,614
0
23,819
W
6,507
2,355
471
1,421
11,824
6,473
0
4,699
6,887
0
15,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,507
Gold Earned
41,776
113
Minions Killed
162
0
Camps Cleared
0
1,018,026
Distance Traveled
1,000,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,457
860
44
4
0
211,440
0
L
Yu Huang
8,709
792
42
4
0
242,673
0
W
Ao Kuang
9,579
871
32
3
0
233,154
0
L
Bakasura
7,569
688
16
1
0
156,301
0
L
Izanami
8,303
755
47
4
0
217,418
0
W
Arachne
8,290
754
19
2
0
244,659
0
W
Gilgamesh
9,412
856
10
1
0
199,695
0
L
Pele
7,738
703
13
1
0
172,435
0
W
Heimdallr
8,917
811
33
3
0
147,734
0
W
Set
8,309
755
19
2
0
192,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role