Player Matchup

King Arthur
King Arthur
Glueckey
King Arthur
Level 134
God Stats
2W - 2L
1,258 SR
Queue Stats
14W - 31L
1,263 Elo+
Party 1
Arachne
Arachne
Hammer_Bro99
Arachne
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,497 Elo+
Party 1
Izanami
Izanami
IronCityLight412
Izanami
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 32L
1,382 Elo+
Party 1
Ganesha
Ganesha
McSiv
Ganesha
Level 149
God Stats
2W - 0L
1,752 SR
Queue Stats
15W - 33L
1,262 Elo+
Party 1
Thoth
Thoth
jddepow1
Thoth
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 30L
1,262 Elo+
Party 1
Team Averages
Level 142
1,502 SR
1,333 Elo+

VS

Team Averages
Level 146
1,601 SR
1,500 Elo+
Thanatos
Thanatos
ALITHNUL
Thanatos
Level 127
God Stats
42W - 36L
1,642 SR
Queue Stats
54W - 55L
1,540 Elo+
Solo
Baron Samedi
Baron Samedi
El-aZikaLa_Tubo4
Baron Samedi
Level 220
God Stats
5W - 7L
1,702 SR
Queue Stats
357W - 353L
1,521 Elo+
Solo
Martichoras
Martichoras
InDaRainRey
Martichoras
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,285 Elo+
Party 2
Kuzenbo
Kuzenbo
LetsNotPlaySmite
Kuzenbo
Level 125
God Stats
2W - 2L
1,646 SR
Queue Stats
45W - 38L
1,679 Elo+
Party 2
Achilles
Achilles
jacklegger
Achilles
Level 105
God Stats
5W - 8L
1,513 SR
Queue Stats
450W - 437L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Glueckey
King Arthur
14
3 / 1 / 5
8,717
623
6,497
12,041
10,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Hammer_Bro99
Arachne
16
6 / 2 / 3
8,578
613
7,165
15,660
7,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

15
0 / 0 / 2
8,813
630
3,729
6,207
2,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
McSiv
Ganesha
12
1 / 2 / 6
7,666
548
3,379
10,619
9,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
jddepow1
Thoth
13
3 / 2 / 4
7,849
561
6,911
6,503
2,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ALITHNUL
Thanatos
13
4 / 6 / 1
7,717
551
5,995
13,841
5,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
El-aZikaLa_Tubo4
Baron Samedi
13
2 / 2 / 3
7,521
537
6,178
8,135
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
InDaRainRey
Martichoras
12
0 / 2 / 1
6,743
482
1,762
6,803
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 2 / 1
6,696
478
4,885
10,686
8,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
jacklegger
Achilles
13
0 / 2 / 1
6,965
498
3,691
9,313
7,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
13
Kills
7
7
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ALITHNUL
Thanatos
4
6
1
0.75
L
Baron Samedi
El-aZikaLa_Tubo4
Baron Samedi
2
2
3
1.75
W
King Arthur
Glueckey
King Arthur
3
1
5
5.5
W
Arachne
Hammer_Bro99
Arachne
6
2
3
3.75
L
Martichoras
InDaRainRey
Martichoras
0
2
1
0.25
W
0
0
2
1
L
1
2
1
0.75
W
Ganesha
McSiv
Ganesha
1
2
6
2
L
Achilles
jacklegger
Achilles
0
2
1
0.25
W
Thoth
jddepow1
Thoth
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,681
Damage
22,511
51,030
Taken
48,778
32,802
Mitigated
29,012
18,641
Healing
17,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ALITHNUL
Thanatos
5,995
1,923
0
7,790
13,841
5,573
0
1,578
12,085
0
50,043
L
Baron Samedi
El-aZikaLa_Tubo4
Baron Samedi
6,178
763
157
2,063
8,135
3,864
0
4,977
3,158
54,083
0
W
King Arthur
Glueckey
King Arthur
6,497
567
0
2,715
12,041
10,603
491
1,962
9,605
618
53,986
W
Arachne
Hammer_Bro99
Arachne
7,165
4,765
0
9,245
15,660
7,645
2,147
3,118
12,334
0
77,773
L
Martichoras
InDaRainRey
Martichoras
1,762
513
0
2,015
6,803
2,936
798
429
6,374
0
50,811
W
3,729
2,552
0
1,686
6,207
2,506
1,993
1,634
4,573
0
96,913
L
4,885
2,214
0
3,510
10,686
8,677
0
2,626
7,939
24,996
0
W
Ganesha
McSiv
Ganesha
3,379
545
0
2,825
10,619
9,738
318
4,934
5,482
20,003
0
L
Achilles
jacklegger
Achilles
3,691
811
0
1,793
9,313
7,962
0
769
8,349
0
44,201
W
Thoth
jddepow1
Thoth
6,911
147
0
2,170
6,503
2,310
1,207
3,344
2,894
54,861
962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,623
Gold Earned
35,642
477
Minions Killed
410
0
Camps Cleared
0
1,403,263
Distance Traveled
1,255,762
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,717
551
83
6
0
258,610
0
L
Baron Samedi
7,521
537
128
9
0
246,312
0
W
King Arthur
8,717
623
92
7
0
249,977
2
W
Arachne
8,578
613
107
8
0
333,175
1
L
Martichoras
6,743
482
90
6
0
222,547
1
W
Izanami
8,813
630
182
13
0
265,419
0
L
Kuzenbo
6,696
478
27
2
0
282,269
3
W
Ganesha
7,666
548
1
0
0
273,607
7
L
Achilles
6,965
498
82
6
0
246,024
0
W
Thoth
7,849
561
95
7
0
281,085
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role