Player Matchup

Hera
Hera
 
Hera
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AxiiRanger_prova
Bellona
Level 36
God Stats
1W - 5L
1,203 SR
Queue Stats
15W - 47L
1,050 Elo+
Party 1
Atlas
Atlas
dia76mm
Atlas
Level 14
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Neith
Neith
giga1528
Neith
Level 23
God Stats
5W - 21L
936 SR
Queue Stats
5W - 26L
977 Elo+
Party 1
Bastet
Bastet
not_gabryx__
Bastet
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 51L
1,050 Elo+
Party 1
Team Averages
Level 42
1,328 SR
1,215 Elo+

VS

Team Averages
Level 115
1,512 SR
1,484 Elo+
Bellona
Bellona
Anotherdumbguy
Bellona
Level 96
God Stats
10W - 10L
1,575 SR
Queue Stats
256W - 245L
1,484 Elo+
Party 2
Thoth
Thoth
Borbean0
Thoth
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
416W - 416L
1,471 Elo+
Party 2
Freya
Freya
Mickeyyaboi
Freya
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
470W - 464L
1,508 Elo+
Solo
Kuzenbo
Kuzenbo
MrSoloDolo5165
Kuzenbo
Level 153
God Stats
91W - 65L
1,475 SR
Queue Stats
840W - 829L
1,490 Elo+
Solo
Fenrir
Fenrir
StaTikk Gake
Fenrir
Level 72
God Stats
25W - 26L
1,512 SR
Queue Stats
138W - 139L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 1 / 0
5,682
568
2,322
4,066
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 1 / 0
4,285
429
2,106
6,470
4,294
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
dia76mm
Atlas
6
0 / 3 / 0
4,342
434
3,246
9,369
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
giga1528
Neith
8
0 / 5 / 1
4,538
454
3,581
6,901
2,432
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bastet
8
1 / 3 / 0
4,788
479
2,069
8,137
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,773
677
4,448
7,144
6,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Borbean0
Thoth
11
0 / 0 / 1
5,766
577
1,770
2,867
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 4
6,262
626
6,641
7,218
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
2 / 1 / 8
6,267
627
5,126
9,149
9,101
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
11
6 / 0 / 1
6,010
601
4,035
7,262
3,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
13
13
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
1
0
0
W
1
0
0
1
L
0
1
0
0
W
Thoth
Borbean0
Thoth
0
0
1
0.5
W
4
0
4
6
W
2
1
8
6
W
Fenrir
6
0
1
6.5
L
Atlas
dia76mm
Atlas
0
3
0
0
L
Neith
giga1528
Neith
0
5
1
0.1
L
Bastet
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,324
Damage
22,020
34,943
Taken
33,640
17,793
Mitigated
22,184
4,799
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,322
610
0
1,250
4,066
1,341
0
1,844
2,222
47,446
0
W
4,448
1,931
0
3,626
7,144
6,033
0
327
6,817
0
49,607
L
2,106
757
0
1,678
6,470
4,294
0
0
6,470
0
18,437
W
Thoth
Borbean0
Thoth
1,770
38
0
250
2,867
917
371
1,251
1,616
43,409
582
W
6,641
2,897
0
3,017
7,218
2,799
24
735
6,483
39,100
5,405
W
5,126
2,042
0
2,602
9,149
9,101
0
1,598
7,551
17,482
0
W
Fenrir
4,035
1,292
0
1,064
7,262
3,334
0
1,657
5,605
0
44,998
L
Atlas
dia76mm
Atlas
3,246
2,149
0
350
9,369
6,620
144
5,064
4,305
12,735
0
L
Neith
giga1528
Neith
3,581
997
0
805
6,901
2,432
204
3,790
3,111
0
21,099
L
Bastet
2,069
742
0
716
8,137
3,106
0
2,603
5,534
0
24,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,635
Gold Earned
31,078
190
Minions Killed
343
0
Camps Cleared
0
999,938
Distance Traveled
1,009,861
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,682
568
83
8
0
177,297
5
W
Bellona
6,773
677
100
10
0
217,166
0
L
Bellona
4,285
429
25
3
0
205,743
0
W
Thoth
5,766
577
82
8
0
191,597
0
W
Freya
6,262
626
81
8
0
186,391
0
W
Kuzenbo
6,267
627
8
1
0
200,637
1
W
Fenrir
6,010
601
72
7
0
214,070
0
L
Atlas
4,342
434
10
1
0
209,054
0
L
Neith
4,538
454
27
3
0
165,285
0
L
Bastet
4,788
479
45
5
0
242,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role