Player Matchup

Agni
Agni
An Amazin Man
Agni
Level 88
God Stats
0W - 2L
1,260 SR
Queue Stats
31W - 25L
1,630 Elo+
Party 1
Artemis
Artemis
GeigerClown
Artemis
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,667 Elo+
Solo
Raijin
Raijin
Sepharaoh
Raijin
Level 158
God Stats
1W - 6L
1,236 SR
Queue Stats
63W - 60L
1,509 Elo+
Party 1
Nemesis
Nemesis
Zaphine
Nemesis
Level 149
God Stats
0W - 2L
1,261 SR
Queue Stats
36W - 44L
1,494 Elo+
Party 1
Da Ji
Da Ji
sandacar
Da Ji
Level 65
God Stats
3W - 1L
1,267 SR
Queue Stats
9W - 14L
1,335 Elo+
Solo
Team Averages
Level 116
1,305 SR
1,527 Elo+

VS

Team Averages
Level 107
1,533 SR
1,460 Elo+
Bacchus
Bacchus
Anomolyus
Bacchus
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 21L
1,278 Elo+
Solo
Mulan
Mulan
AyoAboogie
Mulan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 39L
1,416 Elo+
Solo
Persephone
Persephone
Yahtzie
Persephone
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 83L
1,568 Elo+
Solo
Danzaburou
Danzaburou
lordfontolroy
Danzaburou
Level 86
God Stats
10W - 3L
1,665 SR
Queue Stats
79W - 81L
1,583 Elo+
Solo
Serqet
Serqet
visualtraining
Serqet
Level 105
God Stats
6W - 3L
1,500 SR
Queue Stats
140W - 129L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
8,008
471
5,681
14,288
14,766
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
GeigerClown
Artemis
12
2 / 3 / 0
7,371
434
7,690
12,043
4,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Sepharaoh
Raijin
15
1 / 2 / 4
8,419
495
7,713
9,520
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Zaphine
Nemesis
15
3 / 2 / 2
8,328
490
9,145
14,792
7,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
sandacar
Da Ji
12
0 / 7 / 2
7,212
424
4,019
17,752
15,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Anomolyus
Bacchus
13
3 / 1 / 5
8,680
511
6,158
12,825
13,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mulan
16
7 / 1 / 2
10,063
592
13,692
14,434
12,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Yahtzie
Persephone
15
1 / 1 / 3
9,695
570
9,191
8,162
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
lordfontolroy
Danzaburou
16
3 / 3 / 2
10,094
594
12,245
11,449
5,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 3
8,588
505
6,137
14,942
7,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
8
Kills
17
17
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Bacchus
Anomolyus
Bacchus
3
1
5
5.5
W
Mulan
7
1
2
8
L
Artemis
GeigerClown
Artemis
2
3
0
0.67
L
Raijin
Sepharaoh
Raijin
1
2
4
1.5
W
Persephone
Yahtzie
Persephone
1
1
3
2.5
L
Nemesis
Zaphine
Nemesis
3
2
2
2
W
Danzaburou
lordfontolroy
Danzaburou
3
3
2
1.33
L
Da Ji
sandacar
Da Ji
0
7
2
0.14
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,248
Damage
47,423
68,395
Taken
61,812
46,092
Mitigated
41,700
9,812
Healing
13,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,681
724
64
1,718
14,288
14,766
0
3,867
10,377
31,878
2,794
W
Bacchus
Anomolyus
Bacchus
6,158
524
0
2,752
12,825
13,501
318
1,954
10,871
25,344
0
W
Mulan
13,692
2,810
0
4,774
14,434
12,711
59
2,017
12,417
0
78,350
L
Artemis
GeigerClown
Artemis
7,690
2,381
0
2,963
12,043
4,925
0
2,573
8,933
0
48,798
L
Raijin
Sepharaoh
Raijin
7,713
435
0
500
9,520
3,674
0
3,842
5,188
72,149
0
W
Persephone
Yahtzie
Persephone
9,191
669
0
1,252
8,162
2,968
556
4,018
4,140
71,703
3,166
L
Nemesis
Zaphine
Nemesis
9,145
3,360
0
1,334
14,792
7,617
0
3,282
11,268
0
82,274
W
Danzaburou
lordfontolroy
Danzaburou
12,245
6,109
0
3,007
11,449
5,168
2,806
1,824
9,625
0
88,929
L
Da Ji
sandacar
Da Ji
4,019
1,076
0
3,233
17,752
15,110
0
1,112
16,631
0
40,527
W
6,137
1,460
0
1,593
14,942
7,352
0
3,127
11,815
0
69,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,338
Gold Earned
47,120
438
Minions Killed
508
0
Camps Cleared
0
1,600,473
Distance Traveled
1,675,737
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,008
471
50
3
0
299,714
0
W
Bacchus
8,680
511
28
2
0
341,976
7
W
Mulan
10,063
592
108
6
0
299,921
0
L
Artemis
7,371
434
81
5
0
295,398
0
L
Raijin
8,419
495
122
7
0
313,086
3
W
Persephone
9,695
570
133
8
0
331,714
0
L
Nemesis
8,328
490
112
7
0
407,982
0
W
Danzaburou
10,094
594
149
9
0
309,730
4
L
Da Ji
7,212
424
73
4
0
284,293
2
W
Serqet
8,588
505
90
5
0
392,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role