Player Matchup

Izanami
Izanami
BellaLestrange98
Izanami
Level 98
God Stats
6W - 9L
1,391 SR
Queue Stats
155W - 130L
1,317 Elo+
Party 2
Freya
Freya
Paradox95
Freya
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,375 Elo+
Party 2
Tyr
Tyr
TalorkEivorson
Tyr
Level 25
God Stats
1W - 1L
1,822 SR
Queue Stats
3W - 3L
1,552 Elo+
Party 2
Team Averages
Level 90
1,571 SR
1,415 Elo+

VS

Team Averages
Level 39
1,480 SR
1,378 Elo+
Sylvanus
Sylvanus
Cyber Pikachu X
Sylvanus
Level 46
God Stats
2W - 0L
1,509 SR
Queue Stats
20W - 23L
1,334 Elo+
Solo
Persephone
Persephone
JamCannotBeUsed
Persephone
Level 47
God Stats
4W - 3L
1,178 SR
Queue Stats
32W - 33L
1,411 Elo+
Party 1
Neith
Neith
SplitBoar467841
Neith
Level 24
God Stats
14W - 4L
1,752 SR
Queue Stats
22W - 27L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
7,013
638
2,639
9,032
3,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Paradox95
Freya
12
2 / 4 / 0
7,686
699
7,930
10,851
3,940
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 2
6,868
624
3,151
14,014
12,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 0 / 12
8,344
759
3,455
7,233
6,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Persephone
JamCannotBeUsed
Persephone
14
4 / 0 / 9
9,216
838
15,155
6,664
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
8 / 2 / 5
9,915
901
10,408
8,617
4,024
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
13
13
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Sylvanus
1
0
12
7
W
Persephone
JamCannotBeUsed
Persephone
4
0
9
8.5
L
Freya
Paradox95
Freya
2
4
0
0.5
W
8
2
5
5.25
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,720
Damage
29,018
33,897
Taken
22,514
20,212
Mitigated
13,803
6,634
Healing
5,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,639
1,681
0
1,300
9,032
3,927
0
4,897
4,046
0
20,101
W
Sylvanus
3,455
734
1,852
2,030
7,233
6,683
1,268
2,386
4,675
11,712
0
W
Persephone
JamCannotBeUsed
Persephone
15,155
587
0
1,338
6,664
3,096
567
2,021
4,513
35,960
456
L
Freya
Paradox95
Freya
7,930
1,959
0
2,920
10,851
3,940
0
6,049
4,755
27,705
2,024
W
10,408
3,842
0
618
8,617
4,024
682
3,427
5,065
0
46,467
L
3,151
258
0
2,414
14,014
12,345
0
7,730
6,163
0
8,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,567
Gold Earned
27,475
110
Minions Killed
145
0
Camps Cleared
0
545,128
Distance Traveled
598,273
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,013
638
54
5
0
171,308
0
W
Sylvanus
8,344
759
13
1
0
189,265
0
W
Persephone
9,216
838
44
4
0
222,244
0
L
Freya
7,686
699
46
4
0
191,324
0
W
Neith
9,915
901
88
8
0
186,764
0
L
Tyr
6,868
624
10
1
0
182,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role