Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Fundinator
Horus
Level 175
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 72L
1,491 Elo+
Party 1
Thanatos
Thanatos
Halvil
Thanatos
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 32L
1,513 Elo+
Solo
Olorun
Olorun
IceyBadger
Olorun
Level 155
God Stats
3W - 1L
1,745 SR
Queue Stats
179W - 227L
1,449 Elo+
Party 1
Team Averages
Level 143
1,549 SR
1,491 Elo+

VS

Team Averages
Level 150
1,471 SR
1,499 Elo+
Scylla
Scylla
Crims0nDem0n
Scylla
Level 155
God Stats
5W - 8L
1,539 SR
Queue Stats
79W - 81L
1,528 Elo+
Party 3
Neith
Neith
Dr-Boom59
Neith
Level 153
God Stats
7W - 6L
1,454 SR
Queue Stats
128W - 131L
1,522 Elo+
Solo
King Arthur
King Arthur
GGeniius
King Arthur
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 75L
1,454 Elo+
Party 2
Bastet
Bastet
Marti__Bng
Bastet
Level 157
God Stats
0W - 2L
1,327 SR
Queue Stats
15W - 16L
1,467 Elo+
Party 2
Hachiman
Hachiman
ThePogDaddy
Hachiman
Level 128
God Stats
13W - 13L
1,534 SR
Queue Stats
264W - 237L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
2 / 0 / 0
4,401
880
1,651
2,605
1,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
 
Janus
6
0 / 0 / 0
3,589
718
499
1,351
384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
6
0 / 0 / 0
3,426
685
1,153
4,234
2,634
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Halvil
Thanatos
7
1 / 0 / 0
3,506
701
1,051
4,086
1,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
IceyBadger
Olorun
5
0 / 1 / 0
3,095
619
2,111
2,817
955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
6
0 / 1 / 0
3,117
623
820
1,615
299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Dr-Boom59
Neith
3
0 / 2 / 0
2,596
519
1,016
2,052
555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
GGeniius
King Arthur
6
1 / 0 / 0
3,180
636
2,511
5,190
1,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Marti__Bng
Bastet
6
0 / 0 / 0
3,101
620
968
3,292
1,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
ThePogDaddy
Hachiman
6
0 / 0 / 1
3,363
673
2,669
1,175
297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
3
Kills
1
1
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
0
2
W
Janus
 
Janus
0
0
0
0
L
Scylla
0
1
0
0
L
Neith
Dr-Boom59
Neith
0
2
0
0
W
Horus
0
0
0
0
L
King Arthur
GGeniius
King Arthur
1
0
0
1
W
Thanatos
Halvil
Thanatos
1
0
0
1
W
Olorun
IceyBadger
Olorun
0
1
0
0
L
Bastet
Marti__Bng
Bastet
0
0
0
0
L
Hachiman
ThePogDaddy
Hachiman
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,465
Damage
7,984
15,093
Taken
13,324
6,697
Mitigated
4,195
9,265
Healing
3,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,651
998
0
1,690
2,605
1,217
0
0
2,605
16,680
10,712
W
Janus
 
Janus
499
0
0
481
1,351
384
38
626
725
17,163
1,018
L
Scylla
820
41
0
500
1,615
299
0
324
1,257
16,274
0
L
Neith
Dr-Boom59
Neith
1,016
394
0
164
2,052
555
0
1,176
876
0
7,259
W
Horus
1,153
681
360
2,229
4,234
2,634
0
0
4,234
0
6,147
L
King Arthur
GGeniius
King Arthur
2,511
164
0
1,000
5,190
1,964
0
1,891
3,299
0
12,652
W
Thanatos
Halvil
Thanatos
1,051
233
0
3,065
4,086
1,507
0
194
3,892
0
19,483
W
Olorun
IceyBadger
Olorun
2,111
1,608
420
1,020
2,817
955
0
0
2,817
18,743
3,620
L
Bastet
Marti__Bng
Bastet
968
511
0
856
3,292
1,080
0
258
3,012
0
15,066
L
Hachiman
ThePogDaddy
Hachiman
2,669
1,488
0
572
1,175
297
0
91
1,084
0
22,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,017
Gold Earned
15,357
173
Minions Killed
129
0
Camps Cleared
0
495,766
Distance Traveled
441,690
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
4,401
880
51
10
0
67,835
0
W
Janus
3,589
718
35
7
0
88,389
0
L
Scylla
3,117
623
30
6
0
102,260
0
L
Neith
2,596
519
8
2
0
27,939
0
W
Horus
3,426
685
10
2
0
123,906
2
L
King Arthur
3,180
636
16
3
0
109,871
0
W
Thanatos
3,506
701
37
7
0
122,739
0
W
Olorun
3,095
619
40
8
0
92,897
0
L
Bastet
3,101
620
31
6
0
117,827
0
L
Hachiman
3,363
673
44
9
0
83,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role