Player Matchup

Bacchus
Bacchus
Bronze III
Drewbaacca
Bacchus
Bronze III
Level 155
God Stats
1W - 1L
1,701 SR
Queue Stats
4W - 6L
1,455 MMR
Solo
Anhur
Anhur
Bronze III
Fear
Anhur
Bronze III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,454 MMR
Solo
Merlin
Merlin
Silver II
Wavecrest
Merlin
Silver II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 25L
1,456 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
WevLuvBrazy
Sun Wukong
Silver I
Level 122
God Stats
2W - 0L
1,442 SR
Queue Stats
20W - 17L
1,455 MMR
Solo
Lancelot
Lancelot
Silver I
jessejpen
Lancelot
Silver I
Level 158
God Stats
9W - 3L
1,500 SR
Queue Stats
140W - 130L
1,454 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 150
1,529 SR
1,455 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,574 SR
1,455 MMR
Hachiman
Hachiman
Silver I
ApocalypticFury0
Hachiman
Silver I
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,457 MMR
Party 1
Ao Kuang
Ao Kuang
Silver II
Banjo4smUsh
Ao Kuang
Silver II
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,457 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
CaptainBuds2452
Xing Tian
Bronze III
Level 107
God Stats
0W - 1L
1,687 SR
Queue Stats
0W - 4L
1,454 MMR
Solo
Bellona
Bellona
Bronze III
GodSoldier911
Bellona
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,454 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
nótpoìsøn
Ah Muzen Cab
Gold IV
Level 186
God Stats
0W - 1L
1,682 SR
Queue Stats
24W - 28L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Drewbaacca
Bacchus
15
3 / 0 / 8
9,313
548
7,379
13,341
15,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Fear
Anhur
17
5 / 0 / 6
10,856
639
14,675
12,341
5,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Wavecrest
Merlin
17
1 / 0 / 5
9,972
587
7,260
6,978
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Sun Wukong
WevLuvBrazy
Sun Wukong
17
7 / 1 / 2
11,148
656
11,156
14,236
12,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Lancelot
jessejpen
Lancelot
18
4 / 0 / 6
10,029
590
8,253
12,702
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
MartichorasBake KujiraVamana

VS

Bans
AresThanatosThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,018
413
2,075
10,946
2,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
Banjo4smUsh
Ao Kuang
11
1 / 4 / 0
6,979
411
6,048
14,845
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
CaptainBuds2452
Xing Tian
10
0 / 2 / 0
6,852
403
2,877
17,590
15,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
13
0 / 6 / 1
7,795
459
5,826
17,550
18,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ah Muzen Cab
nótpoìsøn
Ah Muzen Cab
16
0 / 2 / 0
9,218
542
6,642
9,763
4,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
20
Kills
1
1
Deaths
20
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
Ao Kuang
Banjo4smUsh
Ao Kuang
1
4
0
0.25
L
Xing Tian
CaptainBuds2452
Xing Tian
0
2
0
0
W
Bacchus
Drewbaacca
Bacchus
3
0
8
7
W
Anhur
Fear
Anhur
5
0
6
8
L
Bellona
0
6
1
0.08
W
Merlin
Wavecrest
Merlin
1
0
5
3.5
W
Sun Wukong
WevLuvBrazy
Sun Wukong
7
1
2
8
W
Lancelot
jessejpen
Lancelot
4
0
6
7
L
Ah Muzen Cab
nótpoìsøn
Ah Muzen Cab
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,723
Damage
23,468
59,598
Taken
70,694
44,078
Mitigated
44,512
32,780
Healing
16,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,075
1,356
0
2,131
10,946
2,712
0
1,121
9,825
0
36,495
L
Ao Kuang
Banjo4smUsh
Ao Kuang
6,048
1,078
0
6,522
14,845
4,301
0
1,930
12,829
38,216
0
L
Xing Tian
CaptainBuds2452
Xing Tian
2,877
131
0
4,272
17,590
15,134
0
4,409
13,181
27,795
0
W
Bacchus
Drewbaacca
Bacchus
7,379
1,501
0
5,295
13,341
15,852
1,082
2,962
10,291
30,391
0
W
Anhur
Fear
Anhur
14,675
8,579
0
8,772
12,341
5,675
4,118
4,710
7,631
0
98,773
L
Bellona
5,826
1,214
0
3,163
17,550
18,242
0
4,035
12,362
0
44,388
W
Merlin
Wavecrest
Merlin
7,260
480
0
2,898
6,978
2,699
2,124
831
6,104
80,229
916
W
Sun Wukong
WevLuvBrazy
Sun Wukong
11,156
2,358
0
8,123
14,236
12,904
1,489
1,931
11,546
0
81,924
W
Lancelot
jessejpen
Lancelot
8,253
1,393
0
7,692
12,702
6,948
46
2,382
10,239
0
101,837
L
Ah Muzen Cab
nótpoìsøn
Ah Muzen Cab
6,642
901
0
846
9,763
4,123
0
3,675
6,036
0
98,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,318
Gold Earned
37,862
632
Minions Killed
424
0
Camps Cleared
0
1,829,307
Distance Traveled
1,536,410
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,018
413
74
4
0
255,783
0
L
Ao Kuang
6,979
411
55
3
0
307,487
0
L
Xing Tian
6,852
403
36
2
0
317,447
1
W
Bacchus
9,313
548
39
2
0
375,525
5
W
Anhur
10,856
639
153
9
0
312,592
1
L
Bellona
7,795
459
88
5
0
305,646
4
W
Merlin
9,972
587
175
10
0
337,352
2
W
Sun Wukong
11,148
656
125
7
0
376,229
3
W
Lancelot
10,029
590
140
8
0
427,609
3
L
Ah Muzen Cab
9,218
542
171
10
0
350,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role