Player Matchup

Neith
Neith
 
Neith
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
G4-King-Julz
Bake Kujira
Level 32
God Stats
8W - 7L
1,395 SR
Queue Stats
10W - 12L
1,143 Elo+
Solo
Arachne
Arachne
UptownJacob
Arachne
Level 40
God Stats
5W - 3L
1,678 SR
Queue Stats
121W - 126L
1,390 Elo+
Solo
Jormungandr
Jormungandr
YAMI6600
Jormungandr
Level 129
God Stats
24W - 13L
1,333 SR
Queue Stats
122W - 109L
1,469 Elo+
Solo
Aphrodite
Aphrodite
mister_mayham
Aphrodite
Level 59
God Stats
6W - 3L
1,500 SR
Queue Stats
94W - 105L
1,409 Elo+
Solo
Team Averages
Level 65
1,481 SR
1,382 Elo+

VS

Team Averages
Level 71
1,603 SR
1,433 Elo+
Sylvanus
Sylvanus
Anthzoy
Sylvanus
Level 54
God Stats
8W - 4L
1,541 SR
Queue Stats
13W - 11L
1,424 Elo+
Party 1
Arachne
Arachne
Ch0c01at3RoN
Arachne
Level 79
God Stats
12W - 6L
1,796 SR
Queue Stats
56W - 46L
1,397 Elo+
Solo
Erlang Shen
Erlang Shen
Sosaishere9599
Erlang Shen
Level 61
God Stats
4W - 4L
1,472 SR
Queue Stats
87W - 97L
1,432 Elo+
Solo
Freya
Freya
Xx-TruMoney-xX
Freya
Level 82
God Stats
4W - 0L
1,396 SR
Queue Stats
15W - 14L
1,427 Elo+
Party 1
Danzaburou
Danzaburou
sextuple_lift74
Danzaburou
Level 81
God Stats
8W - 7L
1,811 SR
Queue Stats
135W - 119L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 3 / 0
6,517
434
6,067
9,687
3,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bake Kujira
G4-King-Julz
Bake Kujira
9
0 / 8 / 1
5,966
398
6,661
16,176
16,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
UptownJacob
Arachne
12
1 / 6 / 3
7,460
497
5,424
12,022
5,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
YAMI6600
Jormungandr
14
9 / 3 / 2
8,991
599
16,106
20,106
16,968
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
mister_mayham
Aphrodite
9
0 / 4 / 2
6,160
411
2,564
10,910
8,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anthzoy
Sylvanus
13
0 / 4 / 11
8,787
586
4,845
15,256
11,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Ch0c01at3RoN
Arachne
14
5 / 0 / 5
8,296
553
8,227
12,796
5,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Sosaishere9599
Erlang Shen
13
1 / 3 / 3
8,183
546
5,188
13,950
10,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
7 / 5 / 5
8,653
577
14,149
11,248
5,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
sextuple_lift74
Danzaburou
14
11 / 1 / 1
9,946
663
15,371
12,672
6,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
13
Kills
24
24
Deaths
13
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
0
1
W
Sylvanus
Anthzoy
Sylvanus
0
4
11
1.38
W
Arachne
Ch0c01at3RoN
Arachne
5
0
5
7.5
L
Bake Kujira
G4-King-Julz
Bake Kujira
0
8
1
0.06
W
Erlang Shen
Sosaishere9599
Erlang Shen
1
3
3
0.83
L
Arachne
UptownJacob
Arachne
1
6
3
0.42
W
7
5
5
1.9
L
Jormungandr
YAMI6600
Jormungandr
9
3
2
3.33
L
Aphrodite
mister_mayham
Aphrodite
0
4
2
0.25
W
Danzaburou
sextuple_lift74
Danzaburou
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,822
Damage
47,780
68,901
Taken
65,922
50,307
Mitigated
38,636
13,725
Healing
22,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,067
1,854
0
2,664
9,687
3,453
0
1,025
8,662
0
41,343
W
Sylvanus
Anthzoy
Sylvanus
4,845
1,919
3,440
5,151
15,256
11,919
343
4,590
10,666
27,619
0
W
Arachne
Ch0c01at3RoN
Arachne
8,227
5,813
0
3,821
12,796
5,384
403
4,423
8,373
0
47,988
L
Bake Kujira
G4-King-Julz
Bake Kujira
6,661
3,785
0
0
16,176
16,074
1,041
8,066
7,566
43,205
0
W
Erlang Shen
Sosaishere9599
Erlang Shen
5,188
2,561
0
5,595
13,950
10,185
207
5,752
8,198
0
49,326
L
Arachne
UptownJacob
Arachne
5,424
3,155
0
1,478
12,022
5,057
0
1,202
10,731
0
45,009
W
14,149
4,101
0
1,646
11,248
5,029
1,920
6,427
4,821
47,063
4,397
L
Jormungandr
YAMI6600
Jormungandr
16,106
4,131
36
6,369
20,106
16,968
1
3,906
16,151
58,866
0
L
Aphrodite
mister_mayham
Aphrodite
2,564
631
1,064
2,114
10,910
8,755
0
3,682
6,988
12,078
0
W
Danzaburou
sextuple_lift74
Danzaburou
15,371
8,506
0
2,564
12,672
6,119
2,440
4,139
8,533
0
74,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,094
Gold Earned
43,865
295
Minions Killed
373
0
Camps Cleared
0
1,287,747
Distance Traveled
1,346,881
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,517
434
54
4
0
187,543
1
W
Sylvanus
8,787
586
33
2
0
240,616
1
W
Arachne
8,296
553
62
4
0
338,280
0
L
Bake Kujira
5,966
398
76
5
0
245,934
0
W
Erlang Shen
8,183
546
76
5
0
280,900
0
L
Arachne
7,460
497
70
5
0
284,353
0
W
Freya
8,653
577
86
6
0
242,088
0
L
Jormungandr
8,991
599
80
5
0
293,666
1
L
Aphrodite
6,160
411
15
1
0
276,251
0
W
Danzaburou
9,946
663
116
8
0
244,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role