Player Matchup

Sobek
Sobek
Silver III
Mr_Fenz-
Sobek
Silver III
Level 123
God Stats
14W - 3L
1,903 SR
Queue Stats
134W - 88L
1,447 MMR
Party 2
Pele
Pele
Gold V
XParTy_CrASheRXx
Pele
Gold V
Level 128
God Stats
9W - 5L
1,934 SR
Queue Stats
140W - 91L
1,539 MMR
Party 2
Janus
Janus
Gold V
sombodyunknown
Janus
Gold V
Level 128
God Stats
13W - 9L
1,934 SR
Queue Stats
140W - 91L
1,539 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,923 SR
1,508 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,427 SR
1,480 MMR
Vamana
Vamana
Bronze III
ApacheBlitzz
Vamana
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,512 MMR
Solo
Nu Wa
Nu Wa
Bronze III
TheAwesome00100
Nu Wa
Bronze III
Level 46
God Stats
1W - 1L
1,496 SR
Queue Stats
3W - 7L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Bronze III
ninjazombiearmy
Xbalanque
Bronze III
Level 111
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 8L
1,429 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mr_Fenz-
Sobek
14
1 / 1 / 16
9,623
740
6,291
17,821
20,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
10 / 1 / 8
11,307
870
16,052
12,892
6,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 0 / 9
11,499
885
13,501
6,571
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaThothBastetBake KujiraAchilles

VS

Bans
KuzenboAthenaSurtrNeithShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
0 / 5 / 2
8,787
676
8,981
15,898
16,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 7 / 0
8,572
659
5,175
11,885
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
ninjazombiearmy
Xbalanque
14
0 / 6 / 2
8,435
649
10,174
11,989
4,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
18
Kills
2
2
Deaths
18
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
5
2
0.2
W
Sobek
Mr_Fenz-
Sobek
1
1
16
9
L
2
7
0
0.29
W
10
1
8
14
L
Xbalanque
ninjazombiearmy
Xbalanque
0
6
2
0.17
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,844
Damage
24,330
37,284
Taken
39,772
29,379
Mitigated
24,920
9,135
Healing
1,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
8,981
4,230
0
1,173
15,898
16,206
0
6,048
9,262
0
47,651
W
Sobek
Mr_Fenz-
Sobek
6,291
493
0
3,945
17,821
20,013
78
1,949
15,485
17,745
1,805
L
5,175
1,475
0
0
11,885
3,984
0
6,093
5,489
20,584
0
W
16,052
3,061
0
3,213
12,892
6,090
826
1,680
11,002
0
58,931
L
Xbalanque
ninjazombiearmy
Xbalanque
10,174
4,077
0
595
11,989
4,730
0
6,073
5,554
0
29,952
W
13,501
443
0
1,977
6,571
3,276
1,008
2,044
4,346
70,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
25,794
214
Minions Killed
147
0
Camps Cleared
0
814,589
Distance Traveled
683,849
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,787
676
68
5
0
258,612
0
W
Sobek
9,623
740
27
2
0
273,584
0
L
Nu Wa
8,572
659
24
2
0
190,044
0
W
Pele
11,307
870
83
6
0
295,849
0
L
Xbalanque
8,435
649
55
4
0
235,193
3
W
Janus
11,499
885
104
8
0
245,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role