Player Matchup

Geb
Geb
DDepicGamer
Geb
Level 141
God Stats
6W - 4L
1,630 SR
Queue Stats
49W - 40L
1,603 Elo+
Party 2
Hachiman
Hachiman
Graalll
Hachiman
Level 64
God Stats
1W - 1L
1,758 SR
Queue Stats
31W - 42L
1,485 Elo+
Party 1
Bacchus
Bacchus
KruI--Tepes
Bacchus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 126L
1,538 Elo+
Party 2
Skadi
Skadi
MetalHead84
Skadi
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,170 Elo+
Solo
Arachne
Arachne
WolfvorQc
Arachne
Level 58
God Stats
3W - 2L
1,862 SR
Queue Stats
28W - 26L
1,554 Elo+
Party 1
Team Averages
Level 95
1,650 SR
1,470 Elo+

VS

Team Averages
Level 99
1,520 SR
1,538 Elo+
Shiva
Shiva
Major-M1stakes
Shiva
Level 83
God Stats
11W - 7L
1,643 SR
Queue Stats
13W - 9L
1,593 Elo+
Solo
Poseidon
Poseidon
SC_Frantic
Poseidon
Level 81
God Stats
4W - 1L
1,590 SR
Queue Stats
34W - 19L
1,609 Elo+
Solo
Ao Kuang
Ao Kuang
cpt CANADA04
Ao Kuang
Level 152
God Stats
2W - 0L
1,566 SR
Queue Stats
4W - 1L
1,567 Elo+
Solo
Chernobog
Chernobog
likejason
Chernobog
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 39L
1,436 Elo+
Solo
Sol
Sol
popular_hook4
Sol
Level 59
God Stats
3W - 1L
1,302 SR
Queue Stats
140W - 147L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 8
7,623
847
9,452
11,861
11,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Graalll
Hachiman
11
0 / 5 / 5
6,536
726
3,983
7,989
3,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
KruI--Tepes
Bacchus
13
2 / 1 / 1
6,881
765
4,788
7,103
8,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 3 / 4
7,852
872
9,462
9,556
4,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
WolfvorQc
Arachne
14
3 / 3 / 2
7,653
850
6,045
9,880
5,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 5
7,129
792
6,563
9,421
7,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Poseidon
SC_Frantic
Poseidon
14
1 / 2 / 7
7,642
849
6,599
6,995
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
cpt CANADA04
Ao Kuang
14
5 / 3 / 6
7,936
882
7,784
12,877
9,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chernobog
likejason
Chernobog
15
5 / 2 / 6
8,465
941
11,671
9,183
4,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 4
7,641
849
4,848
7,074
2,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
10
Kills
14
14
Deaths
10
20
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
2
8
2.5
L
Hachiman
Graalll
Hachiman
0
5
5
0.5
L
Bacchus
KruI--Tepes
Bacchus
2
1
1
2.5
W
1
2
5
1.75
L
4
3
4
2
W
Poseidon
SC_Frantic
Poseidon
1
2
7
2.25
L
Arachne
WolfvorQc
Arachne
3
3
2
1.33
W
Ao Kuang
cpt CANADA04
Ao Kuang
5
3
6
2.67
W
Chernobog
likejason
Chernobog
5
2
6
4
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,730
Damage
37,465
46,389
Taken
45,550
33,491
Mitigated
26,645
8,030
Healing
12,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,452
652
0
3,057
11,861
11,979
0
4,717
6,916
13,761
547
L
Hachiman
Graalll
Hachiman
3,983
3,041
91
1,192
7,989
3,366
0
3,153
4,684
0
11,664
L
Bacchus
KruI--Tepes
Bacchus
4,788
327
0
847
7,103
8,582
0
2,342
4,644
10,349
0
W
6,563
1,380
1,291
884
9,421
7,051
124
2,511
6,865
0
15,269
L
9,462
2,408
0
730
9,556
4,484
144
3,980
5,428
0
25,799
W
Poseidon
SC_Frantic
Poseidon
6,599
1,460
300
1,315
6,995
2,773
713
2,976
3,884
21,231
1,191
L
Arachne
WolfvorQc
Arachne
6,045
3,708
0
2,113
9,880
5,080
650
3,958
5,844
0
17,852
W
Ao Kuang
cpt CANADA04
Ao Kuang
7,784
2,224
0
2,623
12,877
9,926
384
3,595
9,156
13,737
0
W
Chernobog
likejason
Chernobog
11,671
7,965
0
2,293
9,183
4,209
1,640
2,849
6,287
0
35,090
W
4,848
1,089
0
3,368
7,074
2,686
262
1,320
5,665
22,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,545
Gold Earned
38,813
126
Minions Killed
188
0
Camps Cleared
0
737,343
Distance Traveled
914,693
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,623
847
11
1
0
176,343
0
L
Hachiman
6,536
726
13
1
0
111,619
0
L
Bacchus
6,881
765
17
2
0
109,012
0
W
Shiva
7,129
792
23
3
0
200,128
0
L
Skadi
7,852
872
51
6
0
168,058
0
W
Poseidon
7,642
849
49
5
0
180,592
0
L
Arachne
7,653
850
34
4
0
172,311
0
W
Ao Kuang
7,936
882
16
2
0
184,520
0
W
Chernobog
8,465
941
60
7
0
164,154
0
W
Sol
7,641
849
40
4
0
185,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role