Player Matchup

Anhur
Anhur
Heber2105
Anhur
Level 63
God Stats
1W - 2L
1,483 SR
Queue Stats
59W - 71L
1,417 Elo+
Party 2
Arachne
Arachne
INSxL3gEnD
Arachne
Level 46
God Stats
21W - 13L
1,715 SR
Queue Stats
21W - 15L
1,729 Elo+
Solo
Poseidon
Poseidon
Sk8erBoi316
Poseidon
Level 43
God Stats
1W - 5L
1,500 SR
Queue Stats
19W - 37L
1,079 Elo+
Solo
Kuzenbo
Kuzenbo
TuMorenito69
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 63L
1,350 Elo+
Party 2
Kali
Kali
matthieu971
Kali
Level 106
God Stats
10W - 5L
1,518 SR
Queue Stats
22W - 21L
1,268 Elo+
Solo
Team Averages
Level 57
1,543 SR
1,369 Elo+

VS

Team Averages
Level 62
1,460 SR
1,374 Elo+
Sol
Sol
DivineSecular
Sol
Level 66
God Stats
52W - 66L
1,471 SR
Queue Stats
150W - 168L
1,442 Elo+
Solo
Artio
Artio
Jeje_Crist
Artio
Level 39
God Stats
3W - 3L
1,500 SR
Queue Stats
257W - 251L
1,387 Elo+
Solo
Susano
Susano
TFL_foot_kind301
Susano
Level 83
God Stats
6W - 1L
1,603 SR
Queue Stats
106W - 92L
1,405 Elo+
Party 1
Anubis
Anubis
eduardo_el_24
Anubis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 121L
1,291 Elo+
Solo
Chaac
Chaac
srdarkoctopus
Chaac
Level 18
God Stats
14W - 16L
1,227 SR
Queue Stats
51W - 51L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Heber2105
Anhur
3
0 / 0 / 1
2,873
479
970
1,399
421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arachne
INSxL3gEnD
Arachne
6
1 / 2 / 0
3,657
610
555
3,548
1,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Sk8erBoi316
Poseidon
5
0 / 2 / 2
3,446
574
1,056
2,811
562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
TuMorenito69
Kuzenbo
2
0 / 1 / 0
2,916
486
674
1,731
1,087
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
2 / 0 / 1
3,732
622
854
2,183
703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
4,001
667
2,423
3,042
589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
6
0 / 0 / 2
4,100
683
425
3,391
1,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 0
4,046
674
328
3,620
1,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
2 / 2 / 0
4,272
712
2,384
3,042
1,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

6
1 / 1 / 0
3,816
636
978
2,142
1,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
3
Kills
5
5
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Anhur
Heber2105
Anhur
0
0
1
0.5
L
Arachne
INSxL3gEnD
Arachne
1
2
0
0.5
W
Artio
0
0
2
1
L
Poseidon
Sk8erBoi316
Poseidon
0
2
2
0.5
W
1
0
0
1
L
Kuzenbo
TuMorenito69
Kuzenbo
0
1
0
0
W
2
2
0
1
L
2
0
1
2.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,109
Damage
6,538
11,672
Taken
15,237
4,030
Mitigated
5,813
1,234
Healing
6,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,423
1,370
0
1,862
3,042
589
891
223
2,819
20,614
4,420
L
Anhur
Heber2105
Anhur
970
645
0
350
1,399
421
0
1,101
298
0
4,860
L
Arachne
INSxL3gEnD
Arachne
555
424
0
328
3,548
1,257
0
599
2,949
0
13,214
W
Artio
425
0
0
1,010
3,391
1,430
192
299
3,092
10,256
1,942
L
Poseidon
Sk8erBoi316
Poseidon
1,056
280
0
250
2,811
562
0
1,743
1,068
13,545
0
W
328
70
0
2,427
3,620
1,097
0
152
3,468
0
19,614
L
Kuzenbo
TuMorenito69
Kuzenbo
674
392
0
201
1,731
1,087
0
940
791
2,454
0
W
2,384
423
0
919
3,042
1,335
0
1,056
1,986
20,263
663
L
854
522
0
105
2,183
703
0
613
1,570
0
9,706
W
978
299
0
406
2,142
1,362
0
0
2,142
0
14,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,624
Gold Earned
20,235
83
Minions Killed
176
0
Camps Cleared
0
455,760
Distance Traveled
530,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,001
667
40
7
0
83,569
0
L
Anhur
2,873
479
11
2
0
35,902
0
L
Arachne
3,657
610
26
4
0
143,602
0
W
Artio
4,100
683
23
4
0
119,595
0
L
Poseidon
3,446
574
24
4
0
109,315
0
W
Susano
4,046
674
40
7
0
131,136
0
L
Kuzenbo
2,916
486
2
0
0
50,179
0
W
Anubis
4,272
712
42
7
0
104,601
0
L
Kali
3,732
622
20
3
0
116,762
0
W
Chaac
3,816
636
31
5
0
91,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role