Player Matchup

Kukulkan
Kukulkan
APDK9
Kukulkan
Level 54
God Stats
1W - 3L
1,735 SR
Queue Stats
21W - 32L
1,511 Elo+
Party 2
Medusa
Medusa
Havie373
Medusa
Level 129
God Stats
6W - 6L
1,756 SR
Queue Stats
40W - 51L
1,513 Elo+
Party 2
Chaac
Chaac
Teriock
Chaac
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 44L
1,463 Elo+
Solo
Maui
Maui
diogii
Maui
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 59L
1,554 Elo+
Party 2
Arachne
Arachne
notacop383
Arachne
Level 35
God Stats
3W - 3L
1,468 SR
Queue Stats
33W - 43L
1,497 Elo+
Party 2
Team Averages
Level 80
1,592 SR
1,507 Elo+

VS

Team Averages
Level 105
1,479 SR
1,540 Elo+
Lancelot
Lancelot
IGUZM
Lancelot
Level 85
God Stats
7W - 6L
1,500 SR
Queue Stats
222W - 227L
1,551 Elo+
Party 1
Maui
Maui
IronDesert78576
Maui
Level 118
God Stats
2W - 1L
1,448 SR
Queue Stats
116W - 110L
1,534 Elo+
Solo
Nu Wa
Nu Wa
LrolGamer
Nu Wa
Level 128
God Stats
2W - 0L
1,709 SR
Queue Stats
15W - 6L
1,664 Elo+
Solo
Charybdis
Charybdis
SweetunicornLALO
Charybdis
Level 123
God Stats
8W - 5L
1,500 SR
Queue Stats
237W - 257L
1,565 Elo+
Party 1
Nike
Nike
Viggomax
Nike
Level 72
God Stats
5W - 4L
1,240 SR
Queue Stats
190W - 195L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
APDK9
Kukulkan
12
0 / 3 / 0
6,921
461
2,673
5,932
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Havie373
Medusa
12
3 / 5 / 2
7,229
482
8,770
11,323
4,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Teriock
Chaac
13
1 / 4 / 0
7,442
496
5,101
15,541
13,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Maui
diogii
Maui
11
1 / 4 / 5
7,330
489
3,205
15,036
12,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
notacop383
Arachne
10
2 / 2 / 2
6,411
427
2,895
10,449
4,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IGUZM
Lancelot
16
11 / 0 / 2
9,373
625
13,585
11,762
7,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 3 / 7
7,813
521
4,434
10,878
9,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
LrolGamer
Nu Wa
14
2 / 1 / 6
8,464
564
6,711
6,483
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
14
3 / 2 / 7
8,386
559
8,273
10,692
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nike
15
2 / 1 / 2
9,261
617
6,140
12,039
13,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
18
18
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
APDK9
Kukulkan
0
3
0
0
L
Medusa
Havie373
Medusa
3
5
2
0.8
W
Lancelot
IGUZM
Lancelot
11
0
2
12
W
0
3
7
1.17
W
Nu Wa
LrolGamer
Nu Wa
2
1
6
5
W
Charybdis
3
2
7
3.25
L
Chaac
Teriock
Chaac
1
4
0
0.25
W
Nike
2
1
2
3
L
Maui
diogii
Maui
1
4
5
0.88
L
Arachne
notacop383
Arachne
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,644
Damage
39,143
58,281
Taken
51,854
36,284
Mitigated
37,724
8,917
Healing
9,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
APDK9
Kukulkan
2,673
485
0
250
5,932
2,314
0
2,835
3,097
47,946
1,173
L
Medusa
Havie373
Medusa
8,770
3,404
0
815
11,323
4,502
620
1,810
9,513
0
60,109
W
Lancelot
IGUZM
Lancelot
13,585
2,942
0
785
11,762
7,470
41
501
11,261
0
94,138
W
4,434
726
0
1,420
10,878
9,752
168
793
10,085
32,276
2,292
W
Nu Wa
LrolGamer
Nu Wa
6,711
1,356
0
625
6,483
2,656
795
2,452
3,984
60,443
0
W
Charybdis
8,273
4,759
0
4,937
10,692
4,224
1,587
1,982
8,710
0
67,539
L
Chaac
Teriock
Chaac
5,101
872
0
4,202
15,541
13,184
0
945
13,812
0
50,721
W
Nike
6,140
1,363
0
1,650
12,039
13,622
72
0
11,205
4,076
70,040
L
Maui
diogii
Maui
3,205
248
0
1,764
15,036
12,054
0
4,926
10,110
15,223
0
L
Arachne
notacop383
Arachne
2,895
2,128
0
1,886
10,449
4,230
0
1,135
9,314
0
38,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,333
Gold Earned
43,297
349
Minions Killed
508
0
Camps Cleared
0
1,258,334
Distance Traveled
1,461,316
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,921
461
92
6
0
222,749
2
L
Medusa
7,229
482
87
6
0
275,452
0
W
Lancelot
9,373
625
130
9
0
388,599
0
W
Maui
7,813
521
45
3
0
272,147
0
W
Nu Wa
8,464
564
90
6
0
281,182
1
W
Charybdis
8,386
559
118
8
0
262,264
0
L
Chaac
7,442
496
90
6
0
258,935
0
W
Nike
9,261
617
125
8
0
257,124
2
L
Maui
7,330
489
25
2
0
259,937
3
L
Arachne
6,411
427
55
4
0
241,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role