Player Matchup

Sylvanus
Sylvanus
Kenevich
Sylvanus
Level 125
God Stats
56W - 51L
1,623 SR
Queue Stats
940W - 932L
1,445 Elo+
Solo
Charybdis
Charybdis
R3MiX_Obito
Charybdis
Level 40
God Stats
1W - 0L
1,642 SR
Queue Stats
21W - 33L
1,206 Elo+
Party 1
Athena
Athena
Scarecrow93616
Athena
Level 103
God Stats
12W - 16L
1,443 SR
Queue Stats
295W - 284L
1,457 Elo+
Solo
Odin
Odin
TheCripledNinja
Odin
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 80L
1,611 Elo+
Party 1
Olorun
Olorun
twstockton
Olorun
Level 159
God Stats
1W - 0L
1,126 SR
Queue Stats
41W - 48L
1,538 Elo+
Party 1
Team Averages
Level 117
1,467 SR
1,451 Elo+

VS

Team Averages
Level 59
1,651 SR
1,559 Elo+
Hera
Hera
BmoreZaetoven
Hera
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 59L
1,694 Elo+
Party 2
Arachne
Arachne
CrazyJ68
Arachne
Level 40
God Stats
2W - 4L
1,738 SR
Queue Stats
3W - 6L
1,416 Elo+
Solo
Artemis
Artemis
HRxtaggz
Artemis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,694 Elo+
Party 2
Sun Wukong
Sun Wukong
jerzzio
Sun Wukong
Level 27
God Stats
11W - 4L
2,015 SR
Queue Stats
107W - 107L
1,694 Elo+
Party 2
Kukulkan
Kukulkan
kcufbackwards
Kukulkan
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 28L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kenevich
Sylvanus
18
6 / 1 / 5
10,270
604
11,868
18,533
11,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
R3MiX_Obito
Charybdis
17
2 / 3 / 3
9,571
563
3,525
14,256
6,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 3 / 7
8,425
496
5,462
17,276
17,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
5 / 0 / 5
10,768
633
14,508
10,817
8,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
twstockton
Olorun
15
3 / 3 / 2
9,427
555
7,142
10,275
5,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
7,765
457
9,451
8,430
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
CrazyJ68
Arachne
14
4 / 3 / 0
8,402
494
8,013
14,615
6,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
HRxtaggz
Artemis
14
5 / 4 / 1
8,667
510
13,595
10,713
4,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
jerzzio
Sun Wukong
10
0 / 4 / 2
6,659
392
4,382
16,006
14,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
kcufbackwards
Kukulkan
12
0 / 4 / 3
7,843
461
9,141
10,503
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
18
Kills
10
10
Deaths
18
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Arachne
CrazyJ68
Arachne
4
3
0
1.33
L
Artemis
HRxtaggz
Artemis
5
4
1
1.38
W
Sylvanus
Kenevich
Sylvanus
6
1
5
8.5
W
Charybdis
R3MiX_Obito
Charybdis
2
3
3
1.17
W
2
3
7
1.83
W
5
0
5
7.5
L
Sun Wukong
jerzzio
Sun Wukong
0
4
2
0.25
L
Kukulkan
kcufbackwards
Kukulkan
0
4
3
0.38
W
Olorun
twstockton
Olorun
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,505
Damage
44,582
71,157
Taken
60,267
48,988
Mitigated
32,322
25,930
Healing
9,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,451
2,500
0
1,814
8,430
3,042
0
2,998
5,327
49,689
715
L
Arachne
CrazyJ68
Arachne
8,013
5,077
0
2,783
14,615
6,105
659
7,745
6,672
0
61,558
L
Artemis
HRxtaggz
Artemis
13,595
7,220
0
1,113
10,713
4,612
0
4,313
6,346
0
60,356
W
Sylvanus
Kenevich
Sylvanus
11,868
4,002
1,032
9,680
18,533
11,228
236
3,238
15,205
86,934
31,227
W
Charybdis
R3MiX_Obito
Charybdis
3,525
2,164
0
2,730
14,256
6,746
1,734
3,869
10,345
0
92,204
W
5,462
1,502
0
3,406
17,276
17,350
107
4,822
12,325
23,268
0
W
14,508
2,409
0
3,186
10,817
8,595
691
996
9,411
9,518
80,198
L
Sun Wukong
jerzzio
Sun Wukong
4,382
859
0
1,936
16,006
14,378
0
3,059
12,100
0
32,266
L
Kukulkan
kcufbackwards
Kukulkan
9,141
1,654
0
1,683
10,503
4,185
0
7,476
2,975
55,600
1,450
W
Olorun
twstockton
Olorun
7,142
4,411
1,740
4,156
10,275
5,069
1,374
5,303
4,972
60,261
1,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,461
Gold Earned
39,336
620
Minions Killed
407
0
Camps Cleared
0
1,734,922
Distance Traveled
1,615,423
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,765
457
70
4
0
326,870
7
L
Arachne
8,402
494
90
5
0
349,732
0
L
Artemis
8,667
510
100
6
0
302,505
1
W
Sylvanus
10,270
604
171
10
0
343,768
8
W
Charybdis
9,571
563
145
9
0
346,874
0
W
Athena
8,425
496
30
2
0
363,624
3
W
Odin
10,768
633
154
9
0
355,077
0
L
Sun Wukong
6,659
392
49
3
0
333,019
0
L
Kukulkan
7,843
461
98
6
0
303,297
5
W
Olorun
9,427
555
120
7
0
325,579
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role